Player Matchup

Bacchus
Bacchus
HUEHUEflanker
Bacchus
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 46L
1,640 Elo+
Party 2
Tiamat
Tiamat
iEyez
Tiamat
Level 123
God Stats
9W - 11L
1,585 SR
Queue Stats
283W - 179L
1,639 Elo+
Party 2
Chiron
Chiron
kaymay22
Chiron
Level 129
God Stats
14W - 8L
1,610 SR
Queue Stats
412W - 253L
1,667 Elo+
Party 2
Team Averages
Level 112
1,565 SR
1,648 Elo+

VS

Team Averages
Level 98
1,611 SR
1,627 Elo+
Tiamat
Tiamat
DANIELO22
Tiamat
Level 139
God Stats
4W - 3L
1,834 SR
Queue Stats
71W - 53L
1,764 Elo+
Party 1
Izanami
Izanami
KimDakku
Izanami
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,764 Elo+
Party 1
Ares
Ares
kingens3
Ares
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 109L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 1 / 13
8,999
750
6,209
9,637
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
iEyez
Tiamat
13
2 / 0 / 14
8,539
712
9,863
6,739
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
kaymay22
Chiron
15
13 / 1 / 3
10,347
862
15,319
10,778
3,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DANIELO22
Tiamat
12
2 / 5 / 0
7,636
636
7,251
12,071
8,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
KimDakku
Izanami
9
0 / 5 / 2
6,591
549
7,480
9,431
3,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
9
0 / 7 / 2
6,925
577
3,150
14,355
12,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
2
2
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DANIELO22
Tiamat
2
5
0
0.4
W
Bacchus
2
1
13
8.5
L
Izanami
KimDakku
Izanami
0
5
2
0.2
W
Tiamat
iEyez
Tiamat
2
0
14
9
W
Chiron
kaymay22
Chiron
13
1
3
14.5
L
Ares
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,391
Damage
17,881
27,154
Taken
35,857
19,418
Mitigated
23,838
9,525
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DANIELO22
Tiamat
7,251
227
0
2,226
12,071
8,247
0
5,216
6,629
31,702
0
W
Bacchus
6,209
394
0
1,792
9,637
11,055
175
4,047
5,590
16,905
0
L
Izanami
KimDakku
Izanami
7,480
3,682
0
1,196
9,431
3,354
0
4,601
4,596
0
22,376
W
Tiamat
iEyez
Tiamat
9,863
643
214
3,463
6,739
4,682
823
2,680
4,059
29,506
0
W
Chiron
kaymay22
Chiron
15,319
6,516
1,020
3,036
10,778
3,681
1,880
3,674
7,104
0
50,320
L
Ares
3,150
243
0
1,775
14,355
12,237
0
5,295
8,560
11,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
21,152
138
Minions Killed
114
0
Camps Cleared
0
694,398
Distance Traveled
597,040
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,636
636
56
5
0
211,888
1
W
Bacchus
8,999
750
12
1
0
235,840
1
L
Izanami
6,591
549
35
3
0
194,594
0
W
Tiamat
8,539
712
46
4
0
229,987
0
W
Chiron
10,347
862
80
7
0
228,571
2
L
Ares
6,925
577
23
2
0
190,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role