Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
IeeStorm
Hachiman
Level 25
God Stats
33W - 29L
1,563 SR
Queue Stats
83W - 96L
1,461 Elo+
Party 2
Hel
Hel
Ignikus
Hel
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
MURADinc
Nu Wa
Level 26
God Stats
5W - 8L
1,676 SR
Queue Stats
97W - 108L
1,594 Elo+
Party 2
Thanatos
Thanatos
kasapinco
Thanatos
Level 8
God Stats
1W - 2L
1,330 SR
Queue Stats
3W - 2L
1,779 Elo+
Party 1
Team Averages
Level 26
1,514 SR
1,543 Elo+

VS

Team Averages
Level 14
1,440 SR
1,383 Elo+
Da Ji
Da Ji
AdmiralFeRReT
Da Ji
Level 20
God Stats
1W - 3L
1,247 SR
Queue Stats
67W - 72L
1,385 Elo+
Solo
Kukulkan
Kukulkan
KasiKaz
Kukulkan
Level 18
God Stats
26W - 23L
1,454 SR
Queue Stats
79W - 80L
1,401 Elo+
Solo
Skadi
Skadi
LucaderBarbar02
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 72L
1,389 Elo+
Solo
Olorun
Olorun
RocketGay
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,361 Elo+
Solo
Chaac
Chaac
SkElEtOn91
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
3 / 1 / 1
5,836
531
4,811
7,328
3,141
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
IeeStorm
Hachiman
8
1 / 8 / 1
5,293
481
3,595
8,289
2,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
7
1 / 7 / 1
5,168
470
2,330
7,943
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
MURADinc
Nu Wa
8
0 / 3 / 0
4,921
447
2,867
6,327
1,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
kasapinco
Thanatos
8
1 / 5 / 2
5,914
538
3,612
9,773
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,323
575
3,814
5,269
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
KasiKaz
Kukulkan
11
4 / 0 / 2
6,737
612
4,483
2,406
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
10 / 1 / 4
8,225
748
10,188
7,296
2,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
RocketGay
Olorun
11
7 / 3 / 2
6,989
635
7,526
6,708
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
10
0 / 2 / 1
6,107
555
2,839
8,271
3,318
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
23
24
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
1
1
3.5
W
2
0
3
3.5
L
Hachiman
IeeStorm
Hachiman
1
8
1
0.19
L
Hel
1
7
1
0.21
W
Kukulkan
KasiKaz
Kukulkan
4
0
2
5
W
10
1
4
12
L
Nu Wa
MURADinc
Nu Wa
0
3
0
0
W
Olorun
RocketGay
Olorun
7
3
2
2.67
W
Chaac
0
2
1
0.25
L
Thanatos
kasapinco
Thanatos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,215
Damage
28,850
39,660
Taken
29,950
14,052
Mitigated
10,679
13,582
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,811
1,311
0
1,327
7,328
3,141
0
1,048
6,280
0
14,115
W
3,814
732
0
500
5,269
1,587
0
367
4,902
0
32,448
L
Hachiman
IeeStorm
Hachiman
3,595
1,944
0
336
8,289
2,062
0
2,899
5,390
0
24,130
L
Hel
2,330
365
1,567
2,131
7,943
4,528
0
4,052
3,891
6,129
0
W
Kukulkan
KasiKaz
Kukulkan
4,483
153
0
1,332
2,406
725
491
666
1,740
33,998
0
W
10,188
6,090
0
2,490
7,296
2,381
1,529
1,886
5,410
0
47,604
L
Nu Wa
MURADinc
Nu Wa
2,867
731
0
2,153
6,327
1,452
0
1,729
4,598
17,737
0
W
Olorun
RocketGay
Olorun
7,526
3,673
67
2,045
6,708
2,668
2,187
1,710
4,998
25,551
3,091
W
Chaac
2,839
653
0
2,161
8,271
3,318
500
568
7,703
0
21,020
L
Thanatos
kasapinco
Thanatos
3,612
764
0
6,068
9,773
2,869
0
1,480
8,293
0
22,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,132
Gold Earned
34,381
144
Minions Killed
317
0
Camps Cleared
0
1,030,635
Distance Traveled
1,093,779
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,836
531
28
3
0
218,302
1
W
Da Ji
6,323
575
64
6
0
253,310
3
L
Hachiman
5,293
481
34
3
0
213,975
3
L
Hel
5,168
470
9
1
0
218,490
0
W
Kukulkan
6,737
612
62
6
0
215,571
2
W
Skadi
8,225
748
91
8
0
215,340
1
L
Nu Wa
4,921
447
35
3
0
201,276
1
W
Olorun
6,989
635
55
5
0
215,975
2
W
Chaac
6,107
555
45
4
0
193,583
0
L
Thanatos
5,914
538
38
3
0
178,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role