Player Matchup

Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Original Jord
Apollo
Level 103
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 6L
1,330 Elo+
Party 1
Cerberus
Cerberus
oBlacKKy
Cerberus
Level 8
God Stats
3W - 2L
1,598 SR
Queue Stats
6W - 6L
1,330 Elo+
Party 1
Team Averages
Level 72
1,604 SR
1,387 Elo+

VS

Team Averages
Level 12
1,431 SR
1,348 Elo+
Ra
Ra
KeNpAcHy_ZaRaky9
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Revolvania76
Tiamat
Level 8
God Stats
1W - 7L
1,500 SR
Queue Stats
44W - 51L
1,396 Elo+
Solo
Neith
Neith
beewolk7140
Neith
Level 20
God Stats
5W - 10L
1,294 SR
Queue Stats
7W - 11L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 1 / 6
6,002
857
3,939
4,450
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 0 / 4
7,040
1,006
6,466
5,311
1,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
oBlacKKy
Cerberus
10
2 / 1 / 7
6,075
868
653
3,666
1,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,855
694
1,712
4,404
1,286
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
9
1 / 6 / 0
5,329
761
3,340
6,836
3,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 0 / 0
4,511
644
616
1,746
446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
2
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
6
5
L
0
4
1
0.13
W
6
0
4
8
L
Tiamat
1
6
0
0.17
L
0
0
0
0
W
Cerberus
oBlacKKy
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,058
Damage
5,668
13,427
Taken
12,986
4,827
Mitigated
5,007
4,494
Healing
1,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,939
483
0
1,210
4,450
1,404
405
1,949
2,501
13,052
0
L
1,712
374
24
82
4,404
1,286
0
1,116
3,288
4,975
0
W
6,466
3,229
0
2,483
5,311
1,943
674
2,219
3,092
0
27,032
L
Tiamat
3,340
117
0
966
6,836
3,275
0
2,671
4,165
15,837
0
L
616
56
0
364
1,746
446
0
805
941
0
3,577
W
Cerberus
oBlacKKy
Cerberus
653
0
170
631
3,666
1,480
226
884
2,782
9,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,117
Gold Earned
14,695
83
Minions Killed
47
0
Camps Cleared
0
415,697
Distance Traveled
312,451
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,002
857
22
3
0
129,353
1
L
Ra
4,855
694
6
1
0
118,770
0
W
Apollo
7,040
1,006
40
6
0
144,473
1
L
Tiamat
5,329
761
33
5
0
121,012
2
L
Neith
4,511
644
8
1
0
72,669
0
W
Cerberus
6,075
868
21
3
0
141,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role