Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Kowielv2
Horus
Level 70
God Stats
1W - 0L
1,735 SR
Queue Stats
12W - 13L
1,535 Elo+
Party 2
Thoth
Thoth
XXRewersoXX
Thoth
Level 125
God Stats
1W - 1L
1,504 SR
Queue Stats
54W - 39L
1,605 Elo+
Party 2
Zhong Kui
Zhong Kui
akkertakjes
Zhong Kui
Level 141
God Stats
5W - 0L
1,959 SR
Queue Stats
84W - 94L
1,532 Elo+
Party 3
Xing Tian
Xing Tian
fausto1997
Xing Tian
Level 129
God Stats
1W - 1L
1,311 SR
Queue Stats
73W - 78L
1,524 Elo+
Party 3
Team Averages
Level 115
1,602 SR
1,539 Elo+

VS

Team Averages
Level 137
1,468 SR
1,588 Elo+
Anubis
Anubis
AaronM19x
Anubis
Level 120
God Stats
1W - 3L
1,171 SR
Queue Stats
177W - 181L
1,562 Elo+
Party 1
Hel
Hel
JTyeRich
Hel
Level 144
God Stats
4W - 5L
1,749 SR
Queue Stats
306W - 292L
1,565 Elo+
Solo
Nemesis
Nemesis
K4N4BiS
Nemesis
Level 136
God Stats
4W - 9L
1,520 SR
Queue Stats
199W - 181L
1,589 Elo+
Solo
Hun Batz
Hun Batz
Maltenoo
Hun Batz
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,685 Elo+
Solo
Ne Zha
Ne Zha
cazza k
Ne Zha
Level 158
God Stats
0W - 2L
1,399 SR
Queue Stats
48W - 54L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
11 / 5 / 18
12,261
817
34,282
20,369
7,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Kowielv2
Horus
17
1 / 4 / 18
10,695
713
5,249
18,095
20,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 4 / 18
12,505
834
21,262
13,398
4,503
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
akkertakjes
Zhong Kui
19
7 / 3 / 16
11,981
799
18,207
18,310
13,502
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
fausto1997
Xing Tian
20
7 / 4 / 21
12,147
810
10,279
22,121
23,615
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AaronM19x
Anubis
20
8 / 6 / 3
12,015
801
13,006
16,567
8,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 7 / 7
10,500
700
12,023
21,381
15,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
K4N4BiS
Nemesis
17
3 / 10 / 10
10,239
683
11,308
26,236
25,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
Maltenoo
Hun Batz
18
5 / 6 / 10
11,027
735
16,347
15,076
7,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
cazza k
Ne Zha
18
2 / 6 / 9
10,202
680
15,667
21,070
26,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
59
34
Kills
20
20
Deaths
35
91
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
11
5
18
4
L
Anubis
AaronM19x
Anubis
8
6
3
1.58
L
2
7
7
0.79
L
Nemesis
K4N4BiS
Nemesis
3
10
10
0.8
W
Horus
Kowielv2
Horus
1
4
18
2.5
L
Hun Batz
Maltenoo
Hun Batz
5
6
10
1.67
W
8
4
18
4.25
W
Zhong Kui
akkertakjes
Zhong Kui
7
3
16
5
L
Ne Zha
cazza k
Ne Zha
2
6
9
1.08
W
Xing Tian
fausto1997
Xing Tian
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,279
Damage
68,351
92,293
Taken
100,330
69,685
Mitigated
83,151
45,158
Healing
36,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
34,282
18,385
1,980
5,288
20,369
7,233
2,276
6,426
13,623
0
53,513
L
Anubis
AaronM19x
Anubis
13,006
311
0
4,717
16,567
8,671
0
9,465
7,102
36,612
0
L
12,023
1,406
11,019
8,141
21,381
15,420
234
11,094
10,287
29,755
0
L
Nemesis
K4N4BiS
Nemesis
11,308
3,829
1,391
3,194
26,236
25,786
468
10,985
15,248
771
15,649
W
Horus
Kowielv2
Horus
5,249
3,027
11,842
7,730
18,095
20,832
788
5,697
12,187
17
9,472
L
Hun Batz
Maltenoo
Hun Batz
16,347
3,722
703
2,546
15,076
7,179
703
8,261
6,815
0
30,348
W
21,262
413
454
2,622
13,398
4,503
1,661
2,943
10,310
41,627
0
W
Zhong Kui
akkertakjes
Zhong Kui
18,207
1,648
3,232
7,017
18,310
13,502
735
5,125
12,673
35,073
0
L
Ne Zha
cazza k
Ne Zha
15,667
1,342
1,298
3,390
21,070
26,095
57
9,960
11,110
0
24,149
W
Xing Tian
fausto1997
Xing Tian
10,279
705
1,505
3,488
22,121
23,615
216
5,573
16,265
18,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,589
Gold Earned
53,983
142
Minions Killed
145
0
Camps Cleared
0
1,375,754
Distance Traveled
1,407,116
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,261
817
49
3
0
257,861
2
L
Anubis
12,015
801
63
4
0
251,738
0
L
Hel
10,500
700
42
3
0
251,940
0
L
Nemesis
10,239
683
11
1
0
300,834
3
W
Horus
10,695
713
6
0
0
291,942
3
L
Hun Batz
11,027
735
14
1
0
294,427
0
W
Thoth
12,505
834
29
2
0
284,252
0
W
Zhong Kui
11,981
799
42
3
0
259,013
0
L
Ne Zha
10,202
680
15
1
0
308,177
0
W
Xing Tian
12,147
810
16
1
0
282,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role