Player Matchup

Tsukuyomi
Tsukuyomi
BigBlaacChaac
Tsukuyomi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 137L
1,459 Elo+
Party 2
Ah Puch
Ah Puch
CaptainKieffer
Ah Puch
Level 28
God Stats
10W - 7L
1,472 SR
Queue Stats
36W - 42L
1,465 Elo+
Solo
Merlin
Merlin
Dlew15
Merlin
Level 7
God Stats
8W - 6L
1,448 SR
Queue Stats
9W - 7L
1,436 Elo+
Solo
Jormungandr
Jormungandr
GuppyMalvado
Jormungandr
Level 6
God Stats
2W - 1L
1,653 SR
Queue Stats
4W - 8L
1,095 Elo+
Solo
Anhur
Anhur
thenamesam
Anhur
Level 15
God Stats
15W - 9L
1,662 SR
Queue Stats
25W - 30L
1,371 Elo+
Party 2
Team Averages
Level 16
1,547 SR
1,365 Elo+

VS

Team Averages
Level 7
1,406 SR
1,279 Elo+
Nu Wa
Nu Wa
BasicSatan3
Nu Wa
Level 3
God Stats
49W - 54L
1,292 SR
Queue Stats
56W - 66L
1,222 Elo+
Party 1
Sun Wukong
Sun Wukong
Claspedbeetle88
Sun Wukong
Level 6
God Stats
1W - 1L
1,673 SR
Queue Stats
13W - 17L
1,084 Elo+
Solo
Heimdallr
Heimdallr
DeusRenegad3
Heimdallr
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
77W - 64L
1,394 Elo+
Party 1
Cerberus
Cerberus
Western2911
Cerberus
Level 8
God Stats
1W - 5L
1,335 SR
Queue Stats
13W - 12L
1,495 Elo+
Party 1
Anubis
Anubis
sGreenReaper
Anubis
Level 5
God Stats
5W - 9L
1,231 SR
Queue Stats
15W - 24L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigBlaacChaac
Tsukuyomi
20
12 / 4 / 16
15,154
1,082
19,002
16,191
7,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 6 / 18
14,764
1,055
24,188
13,957
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Dlew15
Merlin
20
14 / 5 / 25
17,020
1,216
24,797
14,643
6,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
GuppyMalvado
Jormungandr
20
3 / 2 / 23
13,731
981
5,386
15,122
10,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
20
9 / 3 / 19
15,090
1,078
22,941
14,873
5,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 7
12,635
903
5,846
15,992
4,186
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Claspedbeetle88
Sun Wukong
20
1 / 5 / 7
12,833
917
4,163
15,838
13,885
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
DeusRenegad3
Heimdallr
20
7 / 10 / 8
15,110
1,079
24,906
22,210
7,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Western2911
Cerberus
19
2 / 5 / 6
12,544
896
5,786
19,922
18,431
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
20
9 / 17 / 6
15,629
1,116
30,387
28,954
12,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
54
45
Kills
20
20
Deaths
45
101
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
Tsukuyomi
BigBlaacChaac
Tsukuyomi
12
4
16
5
W
7
6
18
2.67
L
Sun Wukong
Claspedbeetle88
Sun Wukong
1
5
7
0.9
L
Heimdallr
DeusRenegad3
Heimdallr
7
10
8
1.1
W
Merlin
Dlew15
Merlin
14
5
25
5.3
W
Jormungandr
GuppyMalvado
Jormungandr
3
2
23
7.25
L
Cerberus
Western2911
Cerberus
2
5
6
1
L
Anubis
9
17
6
0.71
W
Anhur
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,314
Damage
71,088
74,786
Taken
102,916
34,350
Mitigated
56,175
9,082
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,846
3,618
0
0
15,992
4,186
0
9,115
6,877
16,884
0
W
Tsukuyomi
BigBlaacChaac
Tsukuyomi
19,002
6,393
0
200
16,191
7,098
0
7,075
9,112
0
32,072
W
24,188
1,334
0
562
13,957
4,921
0
8,522
5,435
55,006
0
L
Sun Wukong
Claspedbeetle88
Sun Wukong
4,163
687
0
651
15,838
13,885
0
7,253
8,585
0
20,198
L
Heimdallr
DeusRenegad3
Heimdallr
24,906
17,731
0
2,615
22,210
7,217
0
11,799
10,411
0
64,391
W
Merlin
Dlew15
Merlin
24,797
1,550
860
3,456
14,643
6,112
0
6,862
7,781
49,180
0
W
Jormungandr
GuppyMalvado
Jormungandr
5,386
1,696
0
0
15,122
10,941
0
11,686
3,436
19,221
0
L
Cerberus
Western2911
Cerberus
5,786
301
0
958
19,922
18,431
0
11,305
8,617
19,641
0
L
Anubis
30,387
1,528
0
2,489
28,954
12,456
0
14,899
14,055
55,675
0
W
Anhur
22,941
16,271
0
4,004
14,873
5,278
0
7,874
6,999
0
53,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,759
Gold Earned
68,751
267
Minions Killed
235
6
Camps Cleared
3
1,278,000
Distance Traveled
1,101,684
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,635
903
17
1
0
248,708
0
W
Tsukuyomi
15,154
1,082
26
2
2
320,856
0
W
Ah Puch
14,764
1,055
78
6
1
208,700
0
L
Sun Wukong
12,833
917
32
2
1
178,256
0
L
Heimdallr
15,110
1,079
101
7
2
243,536
0
W
Merlin
17,020
1,216
56
4
2
257,577
2
W
Jormungandr
13,731
981
27
2
0
263,486
2
L
Cerberus
12,544
896
26
2
0
224,825
0
L
Anubis
15,629
1,116
59
4
0
206,359
0
W
Anhur
15,090
1,078
80
6
1
227,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role