Player Matchup

Loki
Loki
DR4KT5633
Loki
Level 22
God Stats
15W - 11L
1,385 SR
Queue Stats
206W - 215L
1,453 Elo+
Solo
Artemis
Artemis
Moonshad3
Artemis
Level 9
God Stats
3W - 1L
1,606 SR
Queue Stats
3W - 3L
1,327 Elo+
Party 2
Neith
Neith
YellowKoala4297
Neith
Level 5
God Stats
3W - 1L
1,478 SR
Queue Stats
3W - 2L
1,746 Elo+
Party 2
Anubis
Anubis
dangerkiller140
Anubis
Level 14
God Stats
13W - 18L
1,497 SR
Queue Stats
184W - 228L
1,391 Elo+
Solo
Izanami
Izanami
tr66ha4822
Izanami
Level 28
God Stats
11W - 12L
1,482 SR
Queue Stats
59W - 51L
1,494 Elo+
Solo
Team Averages
Level 16
1,490 SR
1,483 Elo+

VS

Team Averages
Level 13
1,472 SR
1,444 Elo+
Ah Puch
Ah Puch
DonitasYT
Ah Puch
Level 16
God Stats
18W - 26L
1,358 SR
Queue Stats
194W - 200L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Kingroketto
Sun Wukong
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 5L
1,331 Elo+
Party 1
Ares
Ares
Pquebo
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,508 Elo+
Solo
Cupid
Cupid
Squirtstar25
Cupid
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,443 Elo+
Party 1
Loki
Loki
Truewit2013
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
11 / 2 / 16
12,914
517
8,416
14,484
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Moonshad3
Artemis
17
4 / 7 / 17
12,551
502
8,266
16,837
6,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 8 / 15
12,431
497
7,207
18,431
12,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 6 / 10
12,168
487
17,995
15,508
7,190
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
tr66ha4822
Izanami
20
27 / 3 / 9
16,736
669
42,313
22,746
9,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DonitasYT
Ah Puch
20
18 / 7 / 5
14,785
591
38,366
21,416
12,434
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Kingroketto
Sun Wukong
15
0 / 14 / 9
9,607
384
4,724
25,550
19,746
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
Pquebo
Ares
6
0 / 2 / 3
7,023
281
0
3,478
732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 13 / 8
10,924
437
10,503
21,272
6,608
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 15 / 6
9,794
392
6,389
23,995
15,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
56
51
Kills
25
26
Deaths
51
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Loki
11
2
16
9.5
L
Ah Puch
DonitasYT
Ah Puch
18
7
5
2.93
L
Sun Wukong
Kingroketto
Sun Wukong
0
14
9
0.32
W
Artemis
Moonshad3
Artemis
4
7
17
1.79
L
Ares
Pquebo
Ares
0
2
3
0.75
L
5
13
8
0.69
L
2
15
6
0.33
W
0
8
15
0.94
W
9
6
10
2.33
W
Izanami
tr66ha4822
Izanami
27
3
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,197
Damage
59,982
88,006
Taken
95,711
40,717
Mitigated
54,848
18,417
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,416
1,712
0
444
14,484
5,102
226
5,475
8,529
0
36,557
L
Ah Puch
DonitasYT
Ah Puch
38,366
1,169
301
4,564
21,416
12,434
1,556
4,489
16,927
94,416
0
L
Sun Wukong
Kingroketto
Sun Wukong
4,724
1,562
0
2,391
25,550
19,746
0
3,261
22,289
0
20,333
W
Artemis
Moonshad3
Artemis
8,266
6,319
0
1,211
16,837
6,470
5,303
7,539
9,298
0
54,984
L
Ares
Pquebo
Ares
0
0
0
262
3,478
732
0
662
2,816
1,185
0
L
10,503
4,854
0
2,602
21,272
6,608
0
3,209
18,063
0
32,041
L
6,389
1,273
0
546
23,995
15,328
0
6,374
17,621
5,201
22,612
W
7,207
3,775
0
605
18,431
12,034
2,203
10,871
7,560
0
30,323
W
17,995
802
0
3,556
15,508
7,190
1,925
6,823
7,595
44,568
0
W
Izanami
tr66ha4822
Izanami
42,313
35,543
0
12,601
22,746
9,921
4,712
9,053
13,693
0
163,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,800
Gold Earned
52,133
497
Minions Killed
243
0
Camps Cleared
0
2,108,225
Distance Traveled
1,462,082
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,914
517
60
2
0
516,981
0
L
Ah Puch
14,785
591
120
5
0
354,994
0
L
Sun Wukong
9,607
384
25
1
0
329,139
3
W
Artemis
12,551
502
82
3
0
387,627
0
L
Ares
7,023
281
2
0
0
34,486
0
L
Cupid
10,924
437
45
2
0
342,258
2
L
Loki
9,794
392
51
2
0
401,205
4
W
Neith
12,431
497
31
1
0
379,721
0
W
Anubis
12,168
487
69
3
0
426,352
1
W
Izanami
16,736
669
255
10
0
397,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role