Player Matchup

Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
IIDrakieII3130
Artio
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 61L
1,710 Elo+
Solo
Cupid
Cupid
Pietros323
Cupid
Level 140
God Stats
1W - 6L
1,434 SR
Queue Stats
344W - 338L
1,510 Elo+
Solo
Bacchus
Bacchus
abckiller51
Bacchus
Level 158
God Stats
31W - 26L
1,610 SR
Queue Stats
1,785W - 1,777L
1,485 Elo+
Solo
Merlin
Merlin
nenshik
Merlin
Level 148
God Stats
10W - 13L
1,294 SR
Queue Stats
1,023W - 1,065L
1,515 Elo+
Solo
Team Averages
Level 126
1,468 SR
1,544 Elo+

VS

Team Averages
Level 93
1,450 SR
1,611 Elo+
Yemoja
Yemoja
Butcherihno98
Yemoja
Level 125
God Stats
0W - 3L
1,422 SR
Queue Stats
82W - 63L
1,548 Elo+
Party 1
Cerberus
Cerberus
D0ntB3M4d
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,620 Elo+
Solo
Chiron
Chiron
JAMMO98
Chiron
Level 96
God Stats
2W - 2L
1,493 SR
Queue Stats
207W - 227L
1,710 Elo+
Party 1
Scylla
Scylla
X Dj Santa X
Scylla
Level 109
God Stats
1W - 3L
1,410 SR
Queue Stats
137W - 164L
1,627 Elo+
Party 1
Hera
Hera
happyloveday
Hera
Level 109
God Stats
1W - 1L
1,428 SR
Queue Stats
119W - 106L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 2 / 12
9,975
767
7,483
17,398
18,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 3 / 16
9,789
753
12,174
24,933
26,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
16
3 / 4 / 10
10,268
790
16,195
12,284
5,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
abckiller51
Bacchus
17
5 / 1 / 14
11,668
898
7,652
13,801
14,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
nenshik
Merlin
20
10 / 4 / 9
12,050
927
25,220
10,531
6,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 8
8,448
650
7,002
15,660
9,542
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
D0ntB3M4d
Cerberus
15
3 / 6 / 6
9,103
700
9,446
23,419
27,365
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chiron
JAMMO98
Chiron
18
4 / 3 / 8
10,399
800
18,442
16,900
6,326
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
17
4 / 3 / 8
10,498
808
15,346
10,617
3,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 5 / 8
9,120
702
13,041
10,019
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
22
Kills
13
14
Deaths
22
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
12
4.5
L
0
5
8
0.8
L
Cerberus
D0ntB3M4d
Cerberus
3
6
6
1
W
1
3
16
3
L
Chiron
JAMMO98
Chiron
4
3
8
2.67
W
Cupid
3
4
10
2
L
Scylla
4
3
8
2.67
W
Bacchus
abckiller51
Bacchus
5
1
14
12
L
2
5
8
1.2
W
Merlin
nenshik
Merlin
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,724
Damage
63,277
78,947
Taken
76,615
71,821
Mitigated
50,063
41,246
Healing
31,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,483
3,355
10,832
6,853
17,398
18,719
846
9,558
7,840
0
9,763
L
7,002
1,010
4,305
3,060
15,660
9,542
390
10,436
5,224
12,160
0
L
Cerberus
D0ntB3M4d
Cerberus
9,446
925
1,452
6,664
23,419
27,365
334
9,049
14,370
15,140
0
W
12,174
741
2,644
7,630
24,933
26,649
578
13,285
11,648
23,260
0
L
Chiron
JAMMO98
Chiron
18,442
9,314
2,392
7,838
16,900
6,326
1,130
10,620
6,251
0
31,970
W
Cupid
16,195
6,477
4,109
2,825
12,284
5,358
1,759
9,713
2,571
0
37,922
L
Scylla
15,346
1,810
2,428
1,219
10,617
3,659
945
7,593
3,024
27,697
0
W
Bacchus
abckiller51
Bacchus
7,652
201
2,299
2,038
13,801
14,985
460
6,859
6,942
15,100
0
L
13,041
3,347
1,425
1,042
10,019
3,171
519
7,319
2,700
29,995
0
W
Merlin
nenshik
Merlin
25,220
648
464
1,552
10,531
6,110
886
5,420
5,111
61,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,750
Gold Earned
47,568
143
Minions Killed
123
0
Camps Cleared
0
1,287,746
Distance Traveled
1,197,204
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,975
767
6
0
0
281,374
0
L
Yemoja
8,448
650
15
1
0
222,599
1
L
Cerberus
9,103
700
9
1
0
214,426
0
W
Artio
9,789
753
18
1
0
289,938
0
L
Chiron
10,399
800
34
3
0
252,348
1
W
Cupid
10,268
790
37
3
0
239,717
3
L
Scylla
10,498
808
34
3
0
266,129
2
W
Bacchus
11,668
898
11
1
0
239,873
6
L
Hera
9,120
702
31
2
0
241,702
0
W
Merlin
12,050
927
71
5
0
236,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role