Player Matchup

Khepri
Khepri
 
Khepri
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
ALiteralTree
Baron Samedi
Level 87
God Stats
7W - 4L
1,707 SR
Queue Stats
100W - 86L
1,526 Elo+
Solo
Loki
Loki
AbOrTIoN_-KiNg
Loki
Level 99
God Stats
10W - 8L
1,477 SR
Queue Stats
144W - 124L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
ruzw
Danzaburou
Level 87
God Stats
27W - 13L
1,612 SR
Queue Stats
68W - 57L
1,536 Elo+
Party 2
King Arthur
King Arthur
ymaaThz1
King Arthur
Level 116
God Stats
24W - 20L
1,492 SR
Queue Stats
822W - 811L
1,480 Elo+
Party 3
Team Averages
Level 95
1,558 SR
1,517 Elo+

VS

Team Averages
Level 108
1,571 SR
1,469 Elo+
Danzaburou
Danzaburou
JG201220
Danzaburou
Level 113
God Stats
11W - 15L
1,329 SR
Queue Stats
590W - 568L
1,487 Elo+
Solo
Cabrakan
Cabrakan
TaskforceDyl95
Cabrakan
Level 89
God Stats
53W - 51L
1,569 SR
Queue Stats
486W - 549L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
X3D_Sensei
Nu Wa
Level 138
God Stats
3W - 4L
1,491 SR
Queue Stats
416W - 410L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
X3D_TJ
Cthulhu
Level 104
God Stats
5W - 7L
1,732 SR
Queue Stats
116W - 108L
1,504 Elo+
Party 1
Loki
Loki
X3D_TNO
Loki
Level 94
God Stats
4W - 2L
1,733 SR
Queue Stats
27W - 40L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 2 / 3
5,212
521
1,805
8,294
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
ALiteralTree
Baron Samedi
9
1 / 0 / 3
5,501
550
2,182
2,734
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
6 / 1 / 2
6,849
685
5,656
7,340
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ruzw
Danzaburou
9
2 / 1 / 3
5,586
559
6,063
5,377
1,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
ymaaThz1
King Arthur
12
1 / 0 / 2
6,617
662
4,186
6,382
2,487
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JG201220
Danzaburou
8
1 / 3 / 1
4,979
498
6,186
6,631
1,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
9
0 / 2 / 0
5,104
510
3,222
6,161
6,466
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nu Wa
9
0 / 1 / 2
5,238
524
3,432
3,964
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
X3D_TJ
Cthulhu
8
2 / 2 / 1
5,506
551
3,486
7,133
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
X3D_TNO
Loki
10
1 / 3 / 0
5,652
565
1,770
5,695
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
4
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
3
1.25
W
Baron Samedi
ALiteralTree
Baron Samedi
1
0
3
2.5
W
6
1
2
7
L
Danzaburou
JG201220
Danzaburou
1
3
1
0.5
L
Cabrakan
0
2
0
0
L
Nu Wa
0
1
2
1
L
Cthulhu
X3D_TJ
Cthulhu
2
2
1
1.25
L
Loki
X3D_TNO
Loki
1
3
0
0.33
W
Danzaburou
ruzw
Danzaburou
2
1
3
3.5
W
King Arthur
ymaaThz1
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,892
Damage
18,096
30,127
Taken
29,584
11,364
Mitigated
14,803
11,323
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,805
269
0
2,256
8,294
4,406
0
2,178
6,116
10,964
0
W
Baron Samedi
ALiteralTree
Baron Samedi
2,182
224
178
636
2,734
848
31
1,101
1,633
29,971
0
W
5,656
1,711
0
3,668
7,340
2,006
0
1,751
5,589
0
40,557
L
Danzaburou
JG201220
Danzaburou
6,186
3,545
0
1,635
6,631
1,542
100
821
5,810
0
29,553
L
Cabrakan
3,222
667
0
699
6,161
6,466
0
0
6,161
25,597
0
L
Nu Wa
3,432
1,324
0
55
3,964
1,003
0
1,046
2,918
26,141
0
L
Cthulhu
X3D_TJ
Cthulhu
3,486
198
273
1,521
7,133
4,329
0
1,824
5,309
16,456
0
L
Loki
X3D_TNO
Loki
1,770
162
0
2,286
5,695
1,463
0
296
5,399
0
29,825
W
Danzaburou
ruzw
Danzaburou
6,063
3,117
0
2,390
5,377
1,617
181
1,641
3,736
0
28,995
W
King Arthur
ymaaThz1
King Arthur
4,186
717
0
2,195
6,382
2,487
0
3,469
2,913
0
38,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,765
Gold Earned
26,479
324
Minions Killed
257
0
Camps Cleared
0
1,004,539
Distance Traveled
935,514
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,212
521
31
3
0
182,491
4
W
Baron Samedi
5,501
550
47
5
0
205,667
4
W
Loki
6,849
685
88
9
0
226,147
3
L
Danzaburou
4,979
498
53
5
0
186,106
2
L
Cabrakan
5,104
510
57
6
0
162,733
0
L
Nu Wa
5,238
524
49
5
0
193,530
0
L
Cthulhu
5,506
551
35
4
0
196,747
3
L
Loki
5,652
565
63
6
0
196,398
3
W
Danzaburou
5,586
559
51
5
0
187,300
1
W
King Arthur
6,617
662
107
11
0
202,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role