Player Matchup

Freya
Freya
FreyEason
Freya
Level 11
God Stats
54W - 29L
1,737 SR
Queue Stats
65W - 44L
1,666 Elo+
Party 2
Artio
Artio
Love324
Artio
Level 28
God Stats
5W - 1L
1,849 SR
Queue Stats
64W - 52L
1,631 Elo+
Party 1
Thanatos
Thanatos
Mustachewheel0
Thanatos
Level 17
God Stats
3W - 1L
1,911 SR
Queue Stats
3W - 3L
1,629 Elo+
Party 1
Hera
Hera
PinkiiNeko
Hera
Level 158
God Stats
47W - 29L
1,640 SR
Queue Stats
384W - 369L
1,563 Elo+
Party 2
Guan Yu
Guan Yu
Texastwister8
Guan Yu
Level 18
God Stats
3W - 0L
1,693 SR
Queue Stats
6W - 6L
1,629 Elo+
Party 1
Team Averages
Level 46
1,766 SR
1,623 Elo+

VS

Team Averages
Level 22
1,567 SR
1,512 Elo+
Loki
Loki
B1ossom14
Loki
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
169W - 138L
1,510 Elo+
Party 3
Bacchus
Bacchus
Burtonian-
Bacchus
Level 29
God Stats
40W - 18L
1,670 SR
Queue Stats
92W - 65L
1,525 Elo+
Party 3
Olorun
Olorun
migueluchomoon
Olorun
Level 26
God Stats
0W - 1L
1,537 SR
Queue Stats
17W - 16L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
not_D-Nation
Sun Wukong
Level 28
God Stats
49W - 38L
1,628 SR
Queue Stats
202W - 174L
1,510 Elo+
Party 3
Thanatos
Thanatos
reward347speedy
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FreyEason
Freya
11
0 / 0 / 1
6,329
575
1,929
4,195
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artio
Love324
Artio
8
1 / 0 / 4
5,834
530
1,969
4,931
2,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
9
2 / 0 / 6
5,937
540
2,296
8,508
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 0 / 0
6,944
631
6,602
2,251
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
10
4 / 1 / 2
6,358
578
2,971
5,638
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 4 / 1
5,130
466
1,098
5,445
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Burtonian-
Bacchus
9
0 / 0 / 1
5,147
468
2,234
3,121
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 0
5,237
476
2,997
5,376
1,289
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
not_D-Nation
Sun Wukong
7
0 / 0 / 1
4,750
432
2,032
4,667
1,343
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
7
0 / 7 / 0
4,536
412
1,747
6,281
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
1
1
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
0
4
1
0.13
L
Bacchus
Burtonian-
Bacchus
0
0
1
0.5
W
Freya
FreyEason
Freya
0
0
1
0.5
W
Artio
Love324
Artio
1
0
4
3
W
Thanatos
2
0
6
5
W
5
0
0
5
W
Guan Yu
4
1
2
5
L
1
1
0
1
L
Sun Wukong
not_D-Nation
Sun Wukong
0
0
1
0.5
L
Thanatos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,767
Damage
10,108
25,523
Taken
24,890
12,204
Mitigated
7,973
15,179
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,098
373
0
1,392
5,445
1,639
0
1,356
4,003
0
25,667
L
Bacchus
Burtonian-
Bacchus
2,234
431
0
1,280
3,121
2,563
0
1,041
2,038
18,118
0
W
Freya
FreyEason
Freya
1,929
586
0
1,827
4,195
1,637
31
1,531
2,664
32,856
4,366
W
Artio
Love324
Artio
1,969
233
500
1,707
4,931
2,385
622
636
4,295
10,791
0
W
Thanatos
2,296
603
0
7,420
8,508
2,396
744
1,368
7,140
0
26,762
W
6,602
1,512
0
741
2,251
588
1,019
717
1,534
42,842
0
W
Guan Yu
2,971
682
472
2,512
5,638
5,198
538
979
4,659
0
24,052
L
2,997
875
122
1,185
5,376
1,289
0
3,463
1,710
25,268
0
L
Sun Wukong
not_D-Nation
Sun Wukong
2,032
366
0
1,775
4,667
1,343
0
2,091
2,459
0
16,326
L
Thanatos
1,747
905
0
1,236
6,281
1,139
21
1,893
4,164
0
12,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
24,800
286
Minions Killed
194
0
Camps Cleared
0
1,064,577
Distance Traveled
1,074,530
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,130
466
55
5
0
201,736
0
L
Bacchus
5,147
468
33
3
0
229,825
3
W
Freya
6,329
575
87
8
0
214,735
3
W
Artio
5,834
530
11
1
0
208,192
3
W
Thanatos
5,937
540
51
5
0
202,825
1
W
Hera
6,944
631
86
8
0
237,461
3
W
Guan Yu
6,358
578
51
5
0
201,364
0
L
Olorun
5,237
476
42
4
0
210,585
0
L
Sun Wukong
4,750
432
34
3
0
235,378
2
L
Thanatos
4,536
412
30
3
0
197,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role