Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ElBonoBoT
Guan Yu
Level 160
God Stats
1W - 1L
1,659 SR
Queue Stats
168W - 175L
1,462 Elo+
Solo
Chaac
Chaac
M_R_2001
Chaac
Level 75
God Stats
1W - 1L
1,321 SR
Queue Stats
28W - 40L
1,581 Elo+
Party 2
Ullr
Ullr
x_Dionysos
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 119L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
x_RealPlayZz
Xbalanque
Level 81
God Stats
0W - 3L
1,245 SR
Queue Stats
136W - 189L
1,387 Elo+
Party 2
Team Averages
Level 107
1,445 SR
1,486 Elo+

VS

Team Averages
Level 100
1,507 SR
1,498 Elo+
Aphrodite
Aphrodite
Alturio18
Aphrodite
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,714 Elo+
Party 1
Janus
Janus
Gronkh1109
Janus
Level 82
God Stats
2W - 1L
1,441 SR
Queue Stats
56W - 57L
1,403 Elo+
Party 1
Artemis
Artemis
Phoebeml
Artemis
Level 69
God Stats
9W - 0L
1,912 SR
Queue Stats
231W - 258L
1,451 Elo+
Party 3
Ullr
Ullr
dechotzar
Ullr
Level 132
God Stats
4W - 3L
1,185 SR
Queue Stats
431W - 457L
1,440 Elo+
Solo
Merlin
Merlin
serhulky97
Merlin
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 139L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
5 / 4 / 9
11,238
702
18,729
14,539
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
ElBonoBoT
Guan Yu
17
3 / 7 / 9
9,913
620
10,143
24,130
18,788
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
M_R_2001
Chaac
17
4 / 6 / 8
10,245
640
16,190
22,273
31,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 7 / 8
9,815
613
9,862
15,123
5,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
x_RealPlayZz
Xbalanque
14
0 / 9 / 8
8,639
540
6,075
15,133
5,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alturio18
Aphrodite
19
6 / 1 / 14
11,855
741
10,210
14,608
12,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
19
5 / 4 / 11
11,629
727
14,906
12,213
6,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Phoebeml
Artemis
17
3 / 3 / 15
11,027
689
20,584
12,326
5,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
17
4 / 4 / 13
10,905
682
9,743
15,383
8,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
serhulky97
Merlin
20
15 / 3 / 16
13,767
860
29,543
15,556
7,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
102
15
Kills
33
33
Deaths
15
42
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
4
9
2.38
W
Aphrodite
Alturio18
Aphrodite
6
1
14
13
L
Guan Yu
ElBonoBoT
Guan Yu
3
7
9
1.07
W
Janus
5
4
11
2.63
L
Chaac
M_R_2001
Chaac
4
6
8
1.33
W
Artemis
Phoebeml
Artemis
3
3
15
3.5
W
Ullr
4
4
13
2.63
W
Merlin
serhulky97
Merlin
15
3
16
7.67
L
3
7
8
1
L
Xbalanque
x_RealPlayZz
Xbalanque
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,999
Damage
84,986
91,198
Taken
70,086
68,038
Mitigated
39,996
31,969
Healing
39,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
18,729
5,999
1,799
3,005
14,539
6,592
0
8,036
6,503
0
33,366
W
Aphrodite
Alturio18
Aphrodite
10,210
780
10,929
8,520
14,608
12,473
1,162
0
14,608
22,709
0
L
Guan Yu
ElBonoBoT
Guan Yu
10,143
983
8,954
8,445
24,130
18,788
0
11,792
12,338
0
17,921
W
Janus
14,906
423
2,633
3,224
12,213
6,291
406
0
12,213
34,978
0
L
Chaac
M_R_2001
Chaac
16,190
685
945
5,484
22,273
31,491
0
13,121
9,152
0
33,552
W
Artemis
Phoebeml
Artemis
20,584
8,127
1,948
2,167
12,326
5,182
2,824
0
12,326
0
35,594
W
Ullr
9,743
3,382
1,200
2,108
15,383
8,166
927
0
15,383
0
17,983
W
Merlin
serhulky97
Merlin
29,543
1,584
2,116
4,357
15,556
7,884
429
0
15,556
53,633
0
L
9,862
2,812
1,498
911
15,123
5,484
0
11,577
3,546
0
20,017
L
Xbalanque
x_RealPlayZz
Xbalanque
6,075
1,171
269
659
15,133
5,683
0
10,133
5,000
0
17,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,850
Gold Earned
59,183
122
Minions Killed
167
0
Camps Cleared
0
1,220,200
Distance Traveled
1,514,466
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,238
702
30
2
0
216,884
2
W
Aphrodite
11,855
741
37
2
0
318,365
0
L
Guan Yu
9,913
620
20
1
0
259,678
0
W
Janus
11,629
727
52
3
0
314,965
1
L
Chaac
10,245
640
22
1
0
282,018
0
W
Artemis
11,027
689
24
2
0
297,207
1
W
Ullr
10,905
682
21
1
0
280,584
1
W
Merlin
13,767
860
33
2
0
303,345
0
L
Ullr
9,815
613
21
1
0
242,958
0
L
Xbalanque
8,639
540
29
2
0
218,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role