Player Matchup

Anubis
Anubis
ElegantNutSack
Anubis
Level 26
God Stats
16W - 18L
1,476 SR
Queue Stats
103W - 104L
1,321 Elo+
Solo
Fenrir
Fenrir
Fox-King1-_
Fenrir
Level 25
God Stats
21W - 12L
1,624 SR
Queue Stats
65W - 60L
1,328 Elo+
Solo
Yemoja
Yemoja
KawaiiChan7087
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ZABRUDO_MIGUEL
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
guimilkman
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,520 SR
1,430 Elo+

VS

Team Averages
Level 19
1,364 SR
1,277 Elo+
Morgan Le Fay
Morgan Le Fay
BlueWaters
Morgan Le Fay
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,003 Elo+
Solo
Hel
Hel
KingEarthVenom
Hel
Level 13
God Stats
4W - 3L
1,377 SR
Queue Stats
36W - 30L
1,307 Elo+
Solo
Artemis
Artemis
Lux iNova
Artemis
Level 27
God Stats
2W - 5L
1,143 SR
Queue Stats
3W - 5L
1,030 Elo+
Solo
Bellona
Bellona
Saindelic
Bellona
Level 26
God Stats
8W - 5L
1,277 SR
Queue Stats
72W - 59L
1,611 Elo+
Solo
Ao Kuang
Ao Kuang
juan sanchez444
Ao Kuang
Level 27
God Stats
25W - 27L
1,525 SR
Queue Stats
104W - 93L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 3
10,614
531
9,513
13,018
7,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
13 / 5 / 1
9,766
488
14,236
13,286
5,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 9 / 2
8,606
430
2,402
13,983
7,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 4
8,482
424
6,158
12,235
4,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 9 / 3
8,141
407
4,243
9,491
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueWaters
Morgan Le Fay
11
0 / 10 / 3
7,558
378
2,295
10,732
2,798
Magic Focus

Magic Focus

+20
Magical Power

16
14 / 3 / 9
11,411
571
13,577
12,598
9,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Lux iNova
Artemis
14
3 / 5 / 5
9,691
485
6,399
11,142
3,663
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Saindelic
Bellona
16
6 / 4 / 5
11,051
553
8,912
14,123
12,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
17
11 / 3 / 5
11,091
555
15,827
18,709
8,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
24
Kills
34
34
Deaths
25
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlueWaters
Morgan Le Fay
0
10
3
0.15
L
5
5
3
1.3
L
Fenrir
13
5
1
2.7
L
1
9
2
0.22
W
14
3
9
6.17
W
Artemis
Lux iNova
Artemis
3
5
5
1.1
W
Bellona
Saindelic
Bellona
6
4
5
2.13
L
2
6
4
0.67
L
3
9
3
0.5
W
Ao Kuang
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,552
Damage
47,010
62,013
Taken
67,304
27,421
Mitigated
36,987
9,431
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlueWaters
Morgan Le Fay
2,295
353
0
252
10,732
2,798
0
2,076
8,656
14,921
0
L
9,513
864
0
4,771
13,018
7,091
375
7,973
5,045
45,269
0
L
Fenrir
14,236
3,065
0
2,032
13,286
5,194
420
5,048
8,238
0
36,771
L
2,402
1,220
438
0
13,983
7,637
251
8,354
5,629
15,744
0
W
13,577
2,304
1,165
3,758
12,598
9,135
750
2,333
10,265
47,663
0
W
Artemis
Lux iNova
Artemis
6,399
4,273
0
840
11,142
3,663
4,263
965
10,177
0
57,807
W
Bellona
Saindelic
Bellona
8,912
3,816
0
3,893
14,123
12,605
5,206
3,887
10,236
0
55,788
L
6,158
3,478
0
1,611
12,235
4,226
1,974
5,361
6,874
0
31,574
L
4,243
651
66
513
9,491
3,273
644
4,963
4,528
39,499
0
W
Ao Kuang
15,827
5,019
0
6,723
18,709
8,786
945
6,897
11,812
71,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,609
Gold Earned
50,802
254
Minions Killed
363
0
Camps Cleared
0
1,386,477
Distance Traveled
1,745,212
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,558
378
20
1
0
344,996
1
L
Anubis
10,614
531
80
4
0
283,712
1
L
Fenrir
9,766
488
39
2
0
390,712
0
L
Yemoja
8,606
430
23
1
0
211,840
1
W
Hel
11,411
571
68
3
0
327,577
0
W
Artemis
9,691
485
87
4
0
323,351
1
W
Bellona
11,051
553
99
5
0
363,880
1
L
Artemis
8,482
424
53
3
0
236,346
2
L
Ra
8,141
407
59
3
0
263,867
0
W
Ao Kuang
11,091
555
89
4
0
385,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role