Player Matchup

Athena
Athena
EcHo iV MaFiA
Athena
Level 8
God Stats
2W - 1L
1,659 SR
Queue Stats
17W - 24L
1,331 Elo+
Solo
Ratatoskr
Ratatoskr
KilL_otaku
Ratatoskr
Level 3
God Stats
0W - 2L
1,263 SR
Queue Stats
6W - 9L
1,102 Elo+
Party 1
Cerberus
Cerberus
NEW_Klozz-_-
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
874 Elo+
Party 1
Kukulkan
Kukulkan
TryhexX
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,112 Elo+
Party 1
Cthulhu
Cthulhu
div_x
Cthulhu
Level 7
God Stats
2W - 4L
1,305 SR
Queue Stats
12W - 21L
1,404 Elo+
Solo
Team Averages
Level 5
1,445 SR
1,165 Elo+

VS

Team Averages
Level 21
1,385 SR
1,380 Elo+
Nu Wa
Nu Wa
donikenobi
Nu Wa
Level 19
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 37L
1,341 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mutiger_tisch706
Morgan Le Fay
Level 27
God Stats
1W - 5L
1,224 SR
Queue Stats
69W - 104L
1,338 Elo+
Party 2
Set
Set
wiwiana_wihter
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
xLULOLx
Erlang Shen
Level 26
God Stats
3W - 4L
1,431 SR
Queue Stats
53W - 62L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
ÜÖÜÖÜÖÜÖÜÖÜ
Cthulhu
Level 25
God Stats
7W - 17L
1,270 SR
Queue Stats
43W - 45L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
11,936
442
5,720
32,004
19,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ratatoskr
KilL_otaku
Ratatoskr
12
0 / 20 / 0
8,555
317
4,177
24,678
7,767
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
NEW_Klozz-_-
Cerberus
14
3 / 15 / 1
9,637
357
10,610
36,152
31,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
TryhexX
Kukulkan
12
1 / 19 / 1
8,776
325
8,520
22,206
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
div_x
Cthulhu
17
3 / 12 / 3
11,173
414
18,175
35,920
29,476
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
16 / 0 / 23
13,851
513
33,068
12,515
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
mutiger_tisch706
Morgan Le Fay
20
30 / 0 / 15
15,077
558
42,303
22,967
10,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
4 / 3 / 17
12,990
481
13,318
18,455
12,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
xLULOLx
Erlang Shen
20
12 / 2 / 25
14,138
524
21,734
25,456
16,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 3 / 10
13,194
489
15,228
19,672
12,736
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
157
8
Kills
67
71
Deaths
8
7
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Ratatoskr
KilL_otaku
Ratatoskr
0
20
0
0
L
Cerberus
NEW_Klozz-_-
Cerberus
3
15
1
0.23
L
Kukulkan
TryhexX
Kukulkan
1
19
1
0.08
L
Cthulhu
div_x
Cthulhu
3
12
3
0.38
W
Nu Wa
16
0
23
27.5
W
Morgan Le Fay
mutiger_tisch706
Morgan Le Fay
30
0
15
37.5
W
4
3
17
4.17
W
Erlang Shen
xLULOLx
Erlang Shen
12
2
25
12.25
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,202
Damage
125,651
150,960
Taken
99,065
94,715
Mitigated
57,949
19,325
Healing
33,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,720
1,363
0
3,740
32,004
19,054
547
21,680
10,324
42,874
0
L
Ratatoskr
KilL_otaku
Ratatoskr
4,177
1,216
0
1,599
24,678
7,767
628
16,859
7,819
0
36,468
L
Cerberus
NEW_Klozz-_-
Cerberus
10,610
1,704
0
5,898
36,152
31,364
379
18,204
17,948
36,694
0
L
Kukulkan
TryhexX
Kukulkan
8,520
1,745
0
1,427
22,206
7,054
744
14,204
8,002
43,249
0
L
Cthulhu
div_x
Cthulhu
18,175
876
801
5,860
35,920
29,476
130
19,652
16,268
68,551
0
W
Nu Wa
33,068
11,329
936
3,010
12,515
5,292
2,200
6,765
5,750
81,482
0
W
Morgan Le Fay
mutiger_tisch706
Morgan Le Fay
42,303
5,159
1,149
13,265
22,967
10,377
1,519
10,528
12,439
106,715
0
W
13,318
6,739
0
5,228
18,455
12,724
5,824
5,258
13,197
0
80,375
W
Erlang Shen
xLULOLx
Erlang Shen
21,734
11,820
0
4,753
25,456
16,820
558
9,805
15,358
0
113,349
W
15,228
888
1,235
4,166
19,672
12,736
3,072
10,376
9,296
95,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,077
Gold Earned
69,250
349
Minions Killed
629
0
Camps Cleared
0
1,949,149
Distance Traveled
2,483,053
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,936
442
69
3
0
452,945
3
L
Ratatoskr
8,555
317
68
3
0
428,508
0
L
Cerberus
9,637
357
70
3
0
349,315
0
L
Kukulkan
8,776
325
53
2
0
339,280
2
L
Cthulhu
11,173
414
89
3
0
379,101
0
W
Nu Wa
13,851
513
86
3
0
434,336
0
W
Morgan Le Fay
15,077
558
117
4
0
489,797
0
W
Set
12,990
481
144
5
0
479,712
1
W
Erlang Shen
14,138
524
147
5
0
547,112
0
W
Cthulhu
13,194
489
135
5
0
532,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role