Player Matchup

Ymir
Ymir
CcaHbIuBEHuK
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 105L
1,483 Elo+
Solo
Fenrir
Fenrir
Crackhyndo
Fenrir
Level 28
God Stats
3W - 4L
1,600 SR
Queue Stats
38W - 37L
1,546 Elo+
Party 2
Olorun
Olorun
Nasruexe
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,163 Elo+
Solo
Neith
Neith
Nordicwiking
Neith
Level 27
God Stats
2W - 6L
1,369 SR
Queue Stats
50W - 58L
1,455 Elo+
Party 2
Nox
Nox
micklus
Nox
Level 22
God Stats
0W - 4L
1,255 SR
Queue Stats
26W - 27L
1,544 Elo+
Party 2
Team Averages
Level 22
1,445 SR
1,438 Elo+

VS

Team Averages
Level 13
1,490 SR
1,467 Elo+
Bakasura
Bakasura
GoLKsan
Bakasura
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 37L
1,421 Elo+
Solo
Nemesis
Nemesis
MeDsen
Nemesis
Level 13
God Stats
1W - 1L
1,302 SR
Queue Stats
20W - 15L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Mlanoir
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,424 Elo+
Solo
Neith
Neith
Vulpiftw
Neith
Level 5
God Stats
11W - 4L
1,646 SR
Queue Stats
17W - 16L
1,525 Elo+
Party 1
Artemis
Artemis
ZliPatuljak
Artemis
Level 5
God Stats
11W - 6L
1,500 SR
Queue Stats
25W - 29L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 15
14,273
1,020
7,394
29,679
34,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Crackhyndo
Fenrir
20
7 / 12 / 16
15,733
1,124
27,904
31,445
16,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Nasruexe
Olorun
20
3 / 11 / 6
12,536
895
14,702
22,089
8,762
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 8 / 15
14,369
1,026
25,299
22,749
9,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
20
7 / 3 / 13
14,874
1,062
18,128
16,129
6,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GoLKsan
Bakasura
20
1 / 8 / 25
13,469
962
7,969
18,339
7,362
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
MeDsen
Nemesis
20
7 / 8 / 20
15,065
1,076
16,271
21,351
10,105
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Mlanoir
Cthulhu
20
9 / 1 / 26
16,102
1,150
25,310
25,229
34,057
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Vulpiftw
Neith
20
14 / 4 / 24
16,549
1,182
31,353
17,630
6,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
ZliPatuljak
Artemis
20
10 / 5 / 21
15,490
1,106
34,463
18,082
7,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
157
26
Kills
41
41
Deaths
26
65
Assists
116
Player
Kills
Deaths
Assists
KDA
L
5
7
15
1.79
L
Fenrir
Crackhyndo
Fenrir
7
12
16
1.25
W
Bakasura
GoLKsan
Bakasura
1
8
25
1.69
W
Nemesis
MeDsen
Nemesis
7
8
20
2.13
W
Cthulhu
Mlanoir
Cthulhu
9
1
26
22
L
Olorun
Nasruexe
Olorun
3
11
6
0.55
L
4
8
15
1.44
W
Neith
Vulpiftw
Neith
14
4
24
6.5
W
Artemis
ZliPatuljak
Artemis
10
5
21
4.1
L
Nox
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,427
Damage
115,366
122,091
Taken
100,631
76,175
Mitigated
65,859
9,372
Healing
19,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,394
584
0
0
29,679
34,812
0
4,482
24,463
30,950
0
L
Fenrir
Crackhyndo
Fenrir
27,904
7,816
0
1,588
31,445
16,188
0
3,998
26,513
0
45,498
W
Bakasura
GoLKsan
Bakasura
7,969
4,744
0
1,749
18,339
7,362
0
6,223
12,039
0
14,701
W
Nemesis
MeDsen
Nemesis
16,271
7,570
0
2,625
21,351
10,105
0
8,956
12,395
0
47,251
W
Cthulhu
Mlanoir
Cthulhu
25,310
1,255
827
7,485
25,229
34,057
0
12,698
12,531
52,907
0
L
Olorun
Nasruexe
Olorun
14,702
7,610
371
2,765
22,089
8,762
0
5,760
15,894
39,240
0
L
25,299
11,794
0
4,549
22,749
9,516
0
4,536
17,572
0
63,582
W
Neith
Vulpiftw
Neith
31,353
13,580
0
3,032
17,630
6,663
0
5,031
12,599
0
59,953
W
Artemis
ZliPatuljak
Artemis
34,463
21,191
0
3,572
18,082
7,672
0
7,316
10,766
0
59,591
L
Nox
18,128
1,811
0
99
16,129
6,897
0
4,058
11,659
42,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,785
Gold Earned
76,675
287
Minions Killed
263
9
Camps Cleared
8
1,306,119
Distance Traveled
1,318,030
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,273
1,020
54
4
1
260,845
3
L
Fenrir
15,733
1,124
27
2
5
286,707
1
W
Bakasura
13,469
962
28
2
3
248,902
0
W
Nemesis
15,065
1,076
59
4
2
277,955
0
W
Cthulhu
16,102
1,150
67
5
1
296,251
0
L
Olorun
12,536
895
50
4
0
222,494
2
L
Neith
14,369
1,026
91
7
1
234,085
0
W
Neith
16,549
1,182
57
4
1
277,043
0
W
Artemis
15,490
1,106
52
4
1
217,879
1
L
Nox
14,874
1,062
65
5
2
301,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role