Player Matchup

Zeus
Zeus
HX_3U
Zeus
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 136L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JahsehTentac1on
Cu Chulainn
Level 95
God Stats
7W - 14L
1,325 SR
Queue Stats
835W - 820L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Mitsumiko05
Cthulhu
Level 49
God Stats
7W - 8L
1,609 SR
Queue Stats
59W - 54L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Reem_u_o
Gilgamesh
Level 18
God Stats
18W - 18L
1,464 SR
Queue Stats
198W - 182L
1,472 Elo+
Party 1
Izanami
Izanami
playjx080
Izanami
Level 36
God Stats
25W - 15L
1,642 SR
Queue Stats
164W - 188L
1,560 Elo+
Solo
Team Averages
Level 51
1,508 SR
1,514 Elo+

VS

Team Averages
Level 61
1,630 SR
1,545 Elo+
Izanami
Izanami
GangnamStar
Izanami
Level 116
God Stats
61W - 37L
1,721 SR
Queue Stats
565W - 541L
1,485 Elo+
Party 3
Sol
Sol
JayThrizzle
Sol
Level 94
God Stats
11W - 6L
1,545 SR
Queue Stats
192W - 156L
1,620 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Not Koggins
Morgan Le Fay
Level 29
God Stats
18W - 8L
1,741 SR
Queue Stats
105W - 61L
1,671 Elo+
Party 2
Cthulhu
Cthulhu
The Coch
Cthulhu
Level 49
God Stats
2W - 4L
1,377 SR
Queue Stats
67W - 63L
1,535 Elo+
Solo
Pele
Pele
squall28438
Pele
Level 18
God Stats
10W - 6L
1,768 SR
Queue Stats
336W - 336L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HX_3U
Zeus
17
5 / 8 / 2
11,108
529
13,361
15,759
5,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
JahsehTentac1on
Cu Chulainn
17
0 / 4 / 4
9,997
476
9,015
17,528
16,116
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Mitsumiko05
Cthulhu
14
1 / 4 / 4
9,941
473
9,045
18,710
23,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Reem_u_o
Gilgamesh
14
1 / 10 / 3
9,084
433
4,154
17,335
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
playjx080
Izanami
18
2 / 5 / 1
10,503
500
10,705
17,991
5,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GangnamStar
Izanami
20
10 / 2 / 4
14,152
674
21,451
16,690
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 6
11,236
535
9,616
11,187
4,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Not Koggins
Morgan Le Fay
20
9 / 1 / 10
13,216
629
18,710
14,755
9,120
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
The Coch
Cthulhu
17
2 / 1 / 13
10,415
496
9,807
19,788
20,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 4 / 9
11,544
550
7,376
16,142
7,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
9
Kills
31
31
Deaths
9
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
GangnamStar
Izanami
10
2
4
6
L
Zeus
HX_3U
Zeus
5
8
2
0.75
L
Cu Chulainn
JahsehTentac1on
Cu Chulainn
0
4
4
0.5
W
3
1
6
6
L
Cthulhu
Mitsumiko05
Cthulhu
1
4
4
0.75
W
Morgan Le Fay
Not Koggins
Morgan Le Fay
9
1
10
14
L
Gilgamesh
Reem_u_o
Gilgamesh
1
10
3
0.25
W
Cthulhu
The Coch
Cthulhu
2
1
13
8.5
L
Izanami
playjx080
Izanami
2
5
1
0.5
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,280
Damage
66,960
87,323
Taken
78,562
55,699
Mitigated
49,473
16,976
Healing
40,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GangnamStar
Izanami
21,451
16,381
0
10,748
16,690
7,382
3,458
5,492
10,783
0
119,151
L
Zeus
HX_3U
Zeus
13,361
508
391
1,734
15,759
5,120
1,024
8,217
7,542
67,308
0
L
Cu Chulainn
JahsehTentac1on
Cu Chulainn
9,015
463
0
4,383
17,528
16,116
358
1,534
15,994
9,985
62,586
W
9,616
2,638
0
6,220
11,187
4,472
3,178
2,632
8,555
82,454
0
L
Cthulhu
Mitsumiko05
Cthulhu
9,045
680
449
1,994
18,710
23,075
120
8,584
10,126
29,658
0
W
Morgan Le Fay
Not Koggins
Morgan Le Fay
18,710
1,913
216
8,750
14,755
9,120
920
4,709
10,046
111,136
0
L
Gilgamesh
Reem_u_o
Gilgamesh
4,154
1,408
0
44
17,335
5,503
0
6,976
10,359
0
39,382
W
Cthulhu
The Coch
Cthulhu
9,807
582
1,364
6,674
19,788
20,871
102
6,473
13,077
45,883
0
L
Izanami
playjx080
Izanami
10,705
7,124
0
7,981
17,991
5,885
0
12,907
5,084
0
110,960
W
7,376
985
537
6,357
16,142
7,628
800
5,307
10,543
0
60,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,633
Gold Earned
60,563
546
Minions Killed
703
0
Camps Cleared
0
1,885,605
Distance Traveled
2,047,212
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,152
674
232
11
0
387,765
1
L
Zeus
11,108
529
113
5
0
332,659
1
L
Cu Chulainn
9,997
476
131
6
0
420,771
1
W
Sol
11,236
535
133
6
0
376,698
7
L
Cthulhu
9,941
473
46
2
0
403,246
6
W
Morgan Le Fay
13,216
629
166
8
0
410,292
3
L
Gilgamesh
9,084
433
66
3
0
391,888
1
W
Cthulhu
10,415
496
72
3
0
426,255
1
L
Izanami
10,503
500
190
9
0
337,041
5
W
Pele
11,544
550
100
5
0
446,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role