Player Matchup

Nemesis
Nemesis
TALAL-I4
Nemesis
Level 15
God Stats
8W - 11L
1,587 SR
Queue Stats
39W - 55L
1,352 Elo+
Party 1
Hercules
Hercules
llRayan
Hercules
Level 17
God Stats
2W - 1L
1,731 SR
Queue Stats
52W - 68L
1,305 Elo+
Party 1
Ra
Ra
llmazenll
Ra
Level 17
God Stats
4W - 12L
1,128 SR
Queue Stats
25W - 46L
1,257 Elo+
Party 1
Medusa
Medusa
microj7
Medusa
Level 6
God Stats
17W - 10L
1,837 SR
Queue Stats
37W - 38L
1,420 Elo+
Party 4
Yemoja
Yemoja
rurek777
Yemoja
Level 6
God Stats
7W - 14L
1,475 SR
Queue Stats
50W - 41L
1,423 Elo+
Party 4
Team Averages
Level 12
1,551 SR
1,352 Elo+

VS

Team Averages
Level 20
1,526 SR
1,438 Elo+
Kali
Kali
 
Kali
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Fedemat0005
Olorun
Level 18
God Stats
5W - 4L
1,527 SR
Queue Stats
26W - 39L
1,330 Elo+
Party 3
Bacchus
Bacchus
Noblinator
Bacchus
Level 28
God Stats
3W - 4L
1,625 SR
Queue Stats
13W - 25L
1,500 Elo+
Party 2
Artemis
Artemis
Raphi06
Artemis
Level 27
God Stats
0W - 1L
1,477 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
rasputin578
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TALAL-I4
Nemesis
10
4 / 0 / 5
6,420
535
4,093
4,730
1,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
llRayan
Hercules
11
4 / 0 / 1
6,956
580
2,332
4,750
3,219
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 1 / 6
6,816
568
6,401
5,314
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
microj7
Medusa
9
1 / 1 / 2
5,574
465
2,509
5,042
1,454
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
rurek777
Yemoja
8
0 / 0 / 3
5,739
478
1,558
3,419
2,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
0 / 4 / 0
4,604
384
1,085
7,127
1,971
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
10
1 / 4 / 0
5,630
469
1,917
6,231
2,001
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Noblinator
Bacchus
7
0 / 2 / 1
5,057
421
2,283
4,619
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Raphi06
Artemis
7
0 / 1 / 1
4,726
394
3,629
3,194
865
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
rasputin578
Cthulhu
8
0 / 3 / 0
4,907
409
768
4,619
3,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
1
2
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
4
0
0
L
Olorun
1
4
0
0.25
L
Bacchus
Noblinator
Bacchus
0
2
1
0.25
L
Artemis
Raphi06
Artemis
0
1
1
0.5
W
Nemesis
TALAL-I4
Nemesis
4
0
5
6.5
W
Hercules
llRayan
Hercules
4
0
1
4.5
W
4
1
6
7
W
Medusa
microj7
Medusa
1
1
2
2
L
Cthulhu
rasputin578
Cthulhu
0
3
0
0
W
Yemoja
rurek777
Yemoja
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,893
Damage
9,682
23,255
Taken
25,790
9,946
Mitigated
10,874
7,499
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,085
588
0
910
7,127
1,971
0
1,872
5,141
0
16,244
L
Olorun
1,917
1,087
0
1,376
6,231
2,001
237
3,182
2,971
21,637
0
L
Bacchus
Noblinator
Bacchus
2,283
344
0
818
4,619
2,831
0
1,368
3,218
6,061
0
L
Artemis
Raphi06
Artemis
3,629
955
0
0
3,194
865
0
660
2,498
0
17,052
W
Nemesis
TALAL-I4
Nemesis
4,093
2,217
0
1,165
4,730
1,368
0
249
4,481
0
28,200
W
Hercules
llRayan
Hercules
2,332
799
0
2,367
4,750
3,219
247
744
4,006
0
28,330
W
6,401
1,878
100
1,539
5,314
1,629
200
2,169
3,145
33,615
0
W
Medusa
microj7
Medusa
2,509
1,436
0
632
5,042
1,454
694
1,430
3,612
0
26,624
L
Cthulhu
rasputin578
Cthulhu
768
252
0
35
4,619
3,206
0
570
4,003
10,693
0
W
Yemoja
rurek777
Yemoja
1,558
41
1,396
300
3,419
2,276
162
734
2,685
10,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
24,924
250
Minions Killed
122
0
Camps Cleared
0
1,157,431
Distance Traveled
1,000,404
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,604
384
26
2
0
244,783
0
L
Olorun
5,630
469
42
4
0
187,902
0
L
Bacchus
5,057
421
5
0
0
210,831
0
L
Artemis
4,726
394
30
3
0
212,090
1
W
Nemesis
6,420
535
50
4
0
281,443
1
W
Hercules
6,956
580
63
5
0
223,479
1
W
Ra
6,816
568
70
6
0
222,694
0
W
Medusa
5,574
465
52
4
0
204,216
0
L
Cthulhu
4,907
409
19
2
0
144,798
1
W
Yemoja
5,739
478
15
1
0
225,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role