Player Matchup

Ne Zha
Ne Zha
A Martinez13867
Ne Zha
Level 32
God Stats
3W - 5L
1,819 SR
Queue Stats
5W - 10L
1,441 Elo+
Solo
Sol
Sol
Durag X
Sol
Level 113
God Stats
3W - 2L
1,599 SR
Queue Stats
24W - 14L
1,595 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
turtle109
Ah Muzen Cab
Level 86
God Stats
0W - 3L
1,274 SR
Queue Stats
37W - 29L
1,601 Elo+
Party 1
Team Averages
Level 77
1,564 SR
1,546 Elo+

VS

Team Averages
Level 57
1,639 SR
1,506 Elo+
Tiamat
Tiamat
GScorpion21
Tiamat
Level 45
God Stats
2W - 1L
1,524 SR
Queue Stats
9W - 11L
1,400 Elo+
Solo
Anhur
Anhur
JonJonesisGOAT
Anhur
Level 96
God Stats
6W - 4L
1,565 SR
Queue Stats
171W - 150L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
MuhrkleDat
Sun Wukong
Level 29
God Stats
13W - 4L
1,827 SR
Queue Stats
143W - 73L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 0
8,605
662
3,403
12,410
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
13
0 / 4 / 3
8,198
631
12,139
11,311
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
turtle109
Ah Muzen Cab
12
1 / 5 / 2
8,206
631
7,244
12,660
3,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 1 / 15
9,715
747
7,281
7,989
5,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
6 / 0 / 8
10,436
803
7,818
9,344
2,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MuhrkleDat
Sun Wukong
15
12 / 2 / 8
11,057
851
16,487
11,044
8,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
20
20
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
11
0
0.18
L
Sol
0
4
3
0.38
W
Tiamat
2
1
15
9.5
W
6
0
8
10
W
Sun Wukong
MuhrkleDat
Sun Wukong
12
2
8
8
L
Ah Muzen Cab
turtle109
Ah Muzen Cab
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,786
Damage
31,586
36,381
Taken
28,377
8,552
Mitigated
17,215
8,061
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,403
1,061
0
710
12,410
2,855
0
2,882
9,528
0
14,452
L
Sol
12,139
1,496
0
3,519
11,311
2,274
0
2,860
8,451
38,611
0
W
Tiamat
7,281
178
682
2,422
7,989
5,867
40
4,022
3,537
31,629
0
W
7,818
3,515
0
2,385
9,344
2,789
2,299
3,598
5,407
0
44,407
W
Sun Wukong
MuhrkleDat
Sun Wukong
16,487
2,659
0
1,485
11,044
8,559
578
3,492
7,294
0
39,443
L
Ah Muzen Cab
turtle109
Ah Muzen Cab
7,244
1,425
0
3,832
12,660
3,423
0
1,539
11,121
0
34,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
31,208
140
Minions Killed
189
0
Camps Cleared
0
675,260
Distance Traveled
803,332
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,605
662
30
2
0
216,210
0
L
Sol
8,198
631
42
3
0
237,975
4
W
Tiamat
9,715
747
50
4
0
260,298
3
W
Anhur
10,436
803
84
6
0
258,366
2
W
Sun Wukong
11,057
851
55
4
0
284,668
4
L
Ah Muzen Cab
8,206
631
68
5
0
221,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role