Player Matchup

Vamana
Vamana
Faroz prize
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
FiveFlea3096366
Fenrir
Level 27
God Stats
0W - 6L
1,500 SR
Queue Stats
132W - 130L
1,579 Elo+
Solo
Guan Yu
Guan Yu
JetBlackhole9
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
MouseMann7547
Zeus
Level 29
God Stats
3W - 2L
1,789 SR
Queue Stats
62W - 53L
1,724 Elo+
Solo
Cthulhu
Cthulhu
TribaLHeartH
Cthulhu
Level 10
God Stats
0W - 1L
1,388 SR
Queue Stats
2W - 3L
1,125 Elo+
Party 1
Team Averages
Level 14
1,535 SR
1,486 Elo+

VS

Team Averages
Level 16
1,468 SR
1,430 Elo+
Danzaburou
Danzaburou
AngrDarthChicken
Danzaburou
Level 6
God Stats
5W - 4L
1,586 SR
Queue Stats
8W - 8L
1,434 Elo+
Party 2
Skadi
Skadi
Barzotin_Z105
Skadi
Level 28
God Stats
23W - 36L
1,500 SR
Queue Stats
165W - 296L
1,246 Elo+
Party 3
Bellona
Bellona
IgortheplayerYT
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
OldSkullDunkan
Ao Kuang
Level 29
God Stats
11W - 16L
1,254 SR
Queue Stats
126W - 237L
1,235 Elo+
Party 3
Kuzenbo
Kuzenbo
T-i-gg-er-341
Kuzenbo
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
2 / 6 / 0
6,096
469
1,842
7,778
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
5 / 2 / 6
7,507
577
3,879
8,173
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
11
2 / 8 / 1
6,323
486
4,450
10,167
7,631
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
9 / 3 / 2
7,841
603
11,761
8,979
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TribaLHeartH
Cthulhu
9
2 / 5 / 7
6,167
474
4,507
14,532
5,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngrDarthChicken
Danzaburou
10
2 / 5 / 3
6,472
498
7,439
8,750
2,937
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 2
7,087
545
3,616
6,048
1,383
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 9 / 4
6,212
478
3,660
12,383
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
13
13 / 3 / 3
8,841
680
12,226
9,906
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
10
2 / 1 / 3
7,021
540
2,126
7,083
5,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
20
Kills
22
24
Deaths
20
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AngrDarthChicken
Danzaburou
2
5
3
0.7
W
3
2
2
2
L
Vamana
2
6
0
0.33
L
5
2
6
4
W
2
9
4
0.44
L
Guan Yu
2
8
1
0.31
L
9
3
2
3.33
W
Ao Kuang
13
3
3
4.83
W
Kuzenbo
2
1
3
3.5
L
Cthulhu
TribaLHeartH
Cthulhu
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,439
Damage
29,067
49,629
Taken
44,170
22,780
Mitigated
19,929
12,087
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AngrDarthChicken
Danzaburou
7,439
3,867
0
632
8,750
2,937
492
5,739
3,011
0
24,982
W
3,616
1,949
0
962
6,048
1,383
3,412
1,148
4,900
0
31,269
L
Vamana
1,842
1,145
0
1,016
7,778
3,559
309
3,765
4,013
0
14,731
L
3,879
742
0
2,862
8,173
3,491
0
2,591
5,582
0
33,901
W
3,660
793
0
1,500
12,383
6,581
292
5,261
7,122
0
20,563
L
Guan Yu
4,450
776
0
840
10,167
7,631
667
1,889
8,278
0
21,685
L
11,761
2,169
0
3,833
8,979
2,721
499
2,018
6,961
47,268
0
W
Ao Kuang
12,226
4,366
0
2,089
9,906
3,295
990
1,800
8,106
34,950
0
W
Kuzenbo
2,126
928
0
1,610
7,083
5,733
758
2,320
4,763
15,064
0
L
Cthulhu
TribaLHeartH
Cthulhu
4,507
830
0
3,536
14,532
5,378
226
4,089
10,443
17,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,934
Gold Earned
35,633
217
Minions Killed
204
0
Camps Cleared
0
1,162,148
Distance Traveled
1,110,113
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,472
498
28
2
0
192,209
0
W
Skadi
7,087
545
71
5
0
215,508
0
L
Vamana
6,096
469
21
2
0
220,250
4
L
Fenrir
7,507
577
66
5
0
258,618
1
W
Bellona
6,212
478
38
3
0
238,521
2
L
Guan Yu
6,323
486
28
2
0
232,682
0
L
Zeus
7,841
603
82
6
0
202,831
4
W
Ao Kuang
8,841
680
49
4
0
257,365
0
W
Kuzenbo
7,021
540
18
1
0
206,510
1
L
Cthulhu
6,167
474
20
2
0
247,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role