Player Matchup

Nemesis
Nemesis
Capdis-MF
Nemesis
Level 55
God Stats
6W - 8L
1,441 SR
Queue Stats
54W - 88L
1,318 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Captain_Vasuki
Cu Chulainn
Level 68
God Stats
7W - 17L
1,348 SR
Queue Stats
142W - 173L
1,361 Elo+
Solo
Jing Wei
Jing Wei
IDRATHERBEAFISH
Jing Wei
Level 76
God Stats
9W - 8L
1,715 SR
Queue Stats
201W - 213L
1,356 Elo+
Party 1
Anubis
Anubis
MoustacheCheeser
Anubis
Level 57
God Stats
4W - 6L
1,564 SR
Queue Stats
182W - 246L
1,430 Elo+
Solo
Ares
Ares
ThaNinj
Ares
Level 121
God Stats
2W - 3L
1,456 SR
Queue Stats
229W - 211L
1,531 Elo+
Solo
Team Averages
Level 75
1,505 SR
1,399 Elo+

VS

Team Averages
Level 84
1,504 SR
1,386 Elo+
Mercury
Mercury
AweitsMonster
Mercury
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 9L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Beefsal
Sylvanus
Level 53
God Stats
7W - 10L
1,528 SR
Queue Stats
245W - 295L
1,374 Elo+
Solo
Izanami
Izanami
DeMi Steady Zee
Izanami
Level 89
God Stats
21W - 20L
1,527 SR
Queue Stats
381W - 410L
1,340 Elo+
Party 2
Baron Samedi
Baron Samedi
P3NN_94
Baron Samedi
Level 67
God Stats
11W - 9L
1,466 SR
Queue Stats
188W - 222L
1,438 Elo+
Solo
Chaac
Chaac
yan5ks1
Chaac
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
288W - 305L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Capdis-MF
Nemesis
15
3 / 7 / 3
9,270
515
9,717
17,997
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Captain_Vasuki
Cu Chulainn
14
4 / 5 / 1
8,940
497
11,491
16,418
13,853
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
14
2 / 4 / 3
8,469
471
5,453
12,289
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 5 / 3
9,806
545
14,538
17,168
8,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
ThaNinj
Ares
14
2 / 4 / 6
9,301
517
10,450
14,701
10,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
15 / 3 / 3
12,169
676
18,376
13,620
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Beefsal
Sylvanus
14
0 / 3 / 8
8,716
484
6,300
14,495
7,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
2 / 3 / 3
9,622
535
6,951
9,812
3,031
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
P3NN_94
Baron Samedi
16
4 / 4 / 5
9,839
547
11,987
16,882
6,443
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
yan5ks1
Chaac
15
4 / 5 / 6
10,065
559
15,631
20,231
19,336
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
17
Kills
25
25
Deaths
18
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
15
3
3
5.5
W
Sylvanus
Beefsal
Sylvanus
0
3
8
1.33
L
Nemesis
Capdis-MF
Nemesis
3
7
3
0.64
L
Cu Chulainn
Captain_Vasuki
Cu Chulainn
4
5
1
0.9
W
2
3
3
1.17
L
Jing Wei
2
4
3
0.88
L
6
5
3
1.5
W
Baron Samedi
P3NN_94
Baron Samedi
4
4
5
1.63
L
Ares
ThaNinj
Ares
2
4
6
1.25
W
Chaac
yan5ks1
Chaac
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,649
Damage
59,245
78,573
Taken
75,040
42,837
Mitigated
41,933
15,571
Healing
26,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
18,376
13,570
0
2,224
13,620
5,718
2,228
3,740
9,880
0
65,015
W
Sylvanus
Beefsal
Sylvanus
6,300
1,734
2,260
5,579
14,495
7,405
1,393
5,039
9,456
34,224
11,881
L
Nemesis
Capdis-MF
Nemesis
9,717
4,644
0
2,841
17,997
6,440
728
1,691
16,306
0
60,642
L
Cu Chulainn
Captain_Vasuki
Cu Chulainn
11,491
2,879
0
793
16,418
13,853
504
597
15,821
10,625
41,076
W
6,951
4,577
0
2,130
9,812
3,031
1,813
3,872
5,940
0
63,957
L
Jing Wei
5,453
4,765
0
1,000
12,289
3,567
326
1,683
10,606
0
45,988
L
14,538
1,093
0
7,381
17,168
8,135
147
9,942
7,226
54,579
0
W
Baron Samedi
P3NN_94
Baron Samedi
11,987
1,128
237
7,350
16,882
6,443
598
10,285
6,597
54,084
0
L
Ares
ThaNinj
Ares
10,450
1,401
470
3,086
14,701
10,842
0
4,178
10,523
30,697
0
W
Chaac
yan5ks1
Chaac
15,631
3,875
0
6,228
20,231
19,336
264
5,221
15,010
434
59,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,786
Gold Earned
50,411
428
Minions Killed
466
0
Camps Cleared
0
1,559,169
Distance Traveled
1,576,166
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,169
676
99
6
0
397,476
4
W
Sylvanus
8,716
484
68
4
0
277,972
6
L
Nemesis
9,270
515
109
6
0
334,785
2
L
Cu Chulainn
8,940
497
85
5
0
320,963
1
W
Izanami
9,622
535
125
7
0
305,595
6
L
Jing Wei
8,469
471
100
6
0
320,515
2
L
Anubis
9,806
545
98
5
0
272,975
0
W
Baron Samedi
9,839
547
82
5
0
293,255
1
L
Ares
9,301
517
36
2
0
309,931
3
W
Chaac
10,065
559
92
5
0
301,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role