Player Matchup

Nemesis
Nemesis
AlivePanda32664
Nemesis
Level 29
God Stats
5W - 4L
1,366 SR
Queue Stats
21W - 18L
1,426 Elo+
Party 1
Artemis
Artemis
AltairWahid
Artemis
Level 24
God Stats
42W - 32L
1,707 SR
Queue Stats
65W - 53L
1,686 Elo+
Party 2
Scylla
Scylla
El_Ryu25
Scylla
Level 34
God Stats
7W - 1L
1,713 SR
Queue Stats
148W - 121L
1,619 Elo+
Party 2
Nike
Nike
I--Calcifer--I
Nike
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,673 Elo+
Party 1
Ymir
Ymir
ToXiC-_-FuRaX
Ymir
Level 34
God Stats
15W - 10L
1,465 SR
Queue Stats
279W - 247L
1,649 Elo+
Party 2
Team Averages
Level 25
1,550 SR
1,611 Elo+

VS

Team Averages
Level 18
1,553 SR
1,443 Elo+
Olorun
Olorun
BadderElk661504
Olorun
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 72L
1,389 Elo+
Solo
Apollo
Apollo
Herobrine 95727
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
SadTHELEGEND
Odin
Level 29
God Stats
25W - 22L
1,766 SR
Queue Stats
196W - 183L
1,613 Elo+
Solo
Thanatos
Thanatos
TheLegend2272
Thanatos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,515 Elo+
Solo
Athena
Athena
huevos-peluda893
Athena
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,300
525
1,511
5,210
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
AltairWahid
Artemis
13
8 / 3 / 3
8,091
674
8,265
5,513
1,613
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
El_Ryu25
Scylla
13
4 / 1 / 6
7,780
648
8,033
4,275
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 2 / 0
6,796
566
3,889
5,835
3,876
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 10
7,445
620
2,661
7,927
5,570
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,454
455
1,855
7,884
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 3 / 1
4,059
338
199
2,776
500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
5 / 4 / 1
6,462
539
4,294
7,642
2,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
TheLegend2272
Thanatos
11
4 / 5 / 4
6,989
582
4,245
9,176
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 2 / 6
5,908
492
3,074
9,518
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
19
Kills
10
10
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Artemis
AltairWahid
Artemis
8
3
3
3.17
L
0
6
0
0
W
Scylla
El_Ryu25
Scylla
4
1
6
7
L
0
3
1
0.17
W
5
2
0
2.5
L
5
4
1
1.38
L
Thanatos
TheLegend2272
Thanatos
4
5
4
1.2
W
2
3
10
2.33
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,359
Damage
13,667
28,760
Taken
36,996
14,273
Mitigated
15,945
7,628
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,511
463
0
2,386
5,210
2,023
542
361
4,849
0
32,562
W
Artemis
AltairWahid
Artemis
8,265
5,491
0
2,545
5,513
1,613
1,036
719
4,794
0
42,317
L
1,855
612
0
1,198
7,884
2,712
0
2,824
4,860
21,463
3,980
W
Scylla
El_Ryu25
Scylla
8,033
1,084
0
1,400
4,275
1,191
375
1,510
2,765
42,571
0
L
199
199
0
471
2,776
500
0
377
2,381
0
3,476
W
3,889
528
0
750
5,835
3,876
1,209
209
5,626
0
31,370
L
4,294
579
0
218
7,642
2,352
0
2,363
5,231
0
29,232
L
Thanatos
TheLegend2272
Thanatos
4,245
1,024
0
4,788
9,176
2,556
0
2,536
6,482
0
21,944
W
2,661
670
0
547
7,927
5,570
154
1,992
5,935
19,094
0
L
3,074
545
0
2,221
9,518
7,825
0
2,130
7,348
16,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
28,872
346
Minions Killed
162
0
Camps Cleared
0
1,141,694
Distance Traveled
979,069
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,300
525
69
6
0
254,270
6
W
Artemis
8,091
674
81
7
0
221,682
2
L
Olorun
5,454
455
49
4
0
192,408
1
W
Scylla
7,780
648
96
8
0
222,627
6
L
Apollo
4,059
338
7
1
0
80,245
0
W
Nike
6,796
566
63
5
0
226,490
1
L
Odin
6,462
539
47
4
0
223,722
3
L
Thanatos
6,989
582
40
3
0
235,498
0
W
Ymir
7,445
620
37
3
0
216,625
3
L
Athena
5,908
492
19
2
0
247,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role