Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CyberFyber
Zeus
Level 27
God Stats
2W - 2L
1,582 SR
Queue Stats
145W - 131L
1,618 Elo+
Solo
Thoth
Thoth
HeyItsActuallyMe
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,607 Elo+
Solo
Medusa
Medusa
MeCarryYouNoob
Medusa
Level 29
God Stats
15W - 12L
1,726 SR
Queue Stats
131W - 105L
1,655 Elo+
Solo
Agni
Agni
yendah
Agni
Level 29
God Stats
8W - 4L
1,807 SR
Queue Stats
112W - 94L
1,656 Elo+
Solo
Team Averages
Level 26
1,623 SR
1,607 Elo+

VS

Team Averages
Level 20
1,671 SR
1,789 Elo+
Susano
Susano
LORDVOVA
Susano
Level 14
God Stats
11W - 12L
1,838 SR
Queue Stats
111W - 93L
1,770 Elo+
Party 1
King Arthur
King Arthur
Shrineo
King Arthur
Level 16
God Stats
4W - 0L
1,852 SR
Queue Stats
59W - 17L
1,946 Elo+
Party 2
Bakasura
Bakasura
Ulquiorra2021
Bakasura
Level 12
God Stats
5W - 7L
1,666 SR
Queue Stats
121W - 129L
1,771 Elo+
Party 1
Ullr
Ullr
Zeetrah
Ullr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 140L
1,588 Elo+
Solo
Athena
Athena
tintinjenoob
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 9L
1,871 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 4 / 1
5,082
462
4,003
7,561
1,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 7 / 0
5,236
476
3,136
6,917
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 6 / 4
5,322
484
3,298
6,172
1,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 4 / 0
6,487
590
6,004
6,967
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
yendah
Agni
11
3 / 3 / 1
6,672
607
5,741
5,426
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
LORDVOVA
Susano
10
2 / 2 / 2
5,971
543
4,098
6,217
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
Shrineo
King Arthur
13
11 / 0 / 0
8,019
729
9,933
9,155
7,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Ulquiorra2021
Bakasura
13
7 / 1 / 2
7,646
695
5,234
7,849
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
Zeetrah
Ullr
12
0 / 2 / 2
6,722
611
1,731
5,872
1,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
11
4 / 2 / 7
7,367
670
3,278
9,370
5,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
24
24
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
1
0.13
L
0
7
0
0
L
1
6
4
0.5
W
Susano
LORDVOVA
Susano
2
2
2
1.5
L
3
4
0
0.75
W
King Arthur
Shrineo
King Arthur
11
0
0
11
W
Bakasura
Ulquiorra2021
Bakasura
7
1
2
8
W
Ullr
Zeetrah
Ullr
0
2
2
0.5
W
Athena
4
2
7
3.75
L
Agni
yendah
Agni
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,182
Damage
24,274
33,043
Taken
38,463
8,835
Mitigated
19,728
4,735
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,003
1,151
0
835
7,561
1,835
0
423
6,911
0
24,221
L
3,136
802
0
901
6,917
1,758
0
263
6,654
25,899
0
L
3,298
421
30
850
6,172
1,216
0
793
5,094
13,995
0
W
Susano
LORDVOVA
Susano
4,098
858
0
663
6,217
2,263
33
3,232
2,985
0
19,861
L
6,004
2,909
0
1,114
6,967
2,533
0
792
5,531
0
44,278
W
King Arthur
Shrineo
King Arthur
9,933
1,939
0
2,916
9,155
7,104
0
3,101
6,054
0
39,749
W
Bakasura
Ulquiorra2021
Bakasura
5,234
3,539
0
2,057
7,849
2,848
1,006
838
7,011
0
40,153
W
Ullr
Zeetrah
Ullr
1,731
711
0
796
5,872
1,837
0
948
4,924
0
42,670
W
Athena
3,278
1,132
0
895
9,370
5,676
11
4,119
5,251
16,714
0
L
Agni
yendah
Agni
5,741
487
0
1,005
5,426
1,493
90
862
4,489
39,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,799
Gold Earned
35,725
280
Minions Killed
335
0
Camps Cleared
0
987,281
Distance Traveled
1,170,648
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,082
462
48
4
0
228,977
3
L
Zeus
5,236
476
46
4
0
150,775
3
L
Thoth
5,322
484
25
2
0
212,469
1
W
Susano
5,971
543
44
4
0
228,046
2
L
Medusa
6,487
590
79
7
0
193,116
1
W
King Arthur
8,019
729
82
7
0
221,754
3
W
Bakasura
7,646
695
89
8
0
266,620
0
W
Ullr
6,722
611
96
9
0
211,113
4
W
Athena
7,367
670
24
2
0
243,115
3
L
Agni
6,672
607
82
7
0
201,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role