Player Matchup

Horus
Horus
Retribution6960
Horus
Level 143
God Stats
3W - 3L
1,600 SR
Queue Stats
142W - 80L
1,691 Elo+
Party 1
Awilix
Awilix
SupMorg
Awilix
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,590 Elo+
Party 1
Nox
Nox
Treason1
Nox
Level 149
God Stats
3W - 3L
1,461 SR
Queue Stats
370W - 194L
1,775 Elo+
Party 1
Team Averages
Level 100
1,521 SR
1,685 Elo+

VS

Team Averages
Level 34
1,567 SR
1,464 Elo+
Sol
Sol
 
Sol
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
PapiBenju
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,369 Elo+
Solo
Bellona
Bellona
Zaikutv
Bellona
Level 29
God Stats
12W - 5L
1,701 SR
Queue Stats
373W - 347L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 15
8,779
798
3,647
9,071
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
SupMorg
Awilix
15
14 / 0 / 4
10,011
910
11,971
7,360
3,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 11
8,347
759
7,588
6,975
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 6 / 0
6,909
628
6,534
8,203
2,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
PapiBenju
Izanami
10
0 / 6 / 2
6,780
616
4,247
8,085
2,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Zaikutv
Bellona
10
1 / 6 / 2
7,409
674
4,260
11,352
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
18
Kills
3
3
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
0
0.33
L
Izanami
PapiBenju
Izanami
0
6
2
0.17
W
1
0
15
8.5
W
Awilix
SupMorg
Awilix
14
0
4
16
W
3
3
11
2.83
L
Bellona
Zaikutv
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,206
Damage
15,041
23,406
Taken
27,640
15,907
Mitigated
15,575
7,710
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,534
1,580
0
1,421
8,203
2,913
0
2,040
5,979
20,119
0
L
Izanami
PapiBenju
Izanami
4,247
2,053
10
197
8,085
2,247
87
2,037
5,890
0
24,438
W
3,647
1,416
2,460
4,254
9,071
9,670
58
1,506
7,565
0
6,394
W
Awilix
SupMorg
Awilix
11,971
4,625
0
250
7,360
3,330
0
2,056
5,304
0
43,670
W
7,588
266
0
746
6,975
2,907
909
2,972
4,003
33,345
0
L
Bellona
Zaikutv
Bellona
4,260
999
0
1,696
11,352
10,415
0
2,933
8,183
0
14,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
21,098
123
Minions Killed
108
0
Camps Cleared
0
591,594
Distance Traveled
512,992
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,909
628
32
3
0
154,830
3
L
Izanami
6,780
616
55
5
0
166,410
1
W
Horus
8,779
798
10
1
0
201,254
4
W
Awilix
10,011
910
54
5
0
219,775
0
W
Nox
8,347
759
59
5
0
170,565
0
L
Bellona
7,409
674
21
2
0
191,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role