Player Matchup

Sol
Sol
HapsRaul
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,245 Elo+
Party 2
Merlin
Merlin
InShyza
Merlin
Level 7
God Stats
2W - 9L
1,256 SR
Queue Stats
2W - 20L
1,150 Elo+
Party 2
Bacchus
Bacchus
iNoTBigBoy
Bacchus
Level 48
God Stats
2W - 1L
1,292 SR
Queue Stats
15W - 24L
1,309 Elo+
Solo
Team Averages
Level 22
1,349 SR
1,235 Elo+

VS

Team Averages
Level 30
1,431 SR
1,353 Elo+
Thor
Thor
Disrespekd
Thor
Level 38
God Stats
1W - 1L
1,487 SR
Queue Stats
7W - 10L
1,418 Elo+
Party 1
Anhur
Anhur
LehTTT
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,387 Elo+
Party 1
Merlin
Merlin
teringleier
Merlin
Level 23
God Stats
19W - 35L
1,307 SR
Queue Stats
19W - 35L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 2
8,488
606
4,674
15,227
2,548
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
InShyza
Merlin
11
0 / 11 / 1
7,835
560
2,589
11,326
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
iNoTBigBoy
Bacchus
12
2 / 7 / 0
8,734
624
7,228
18,906
19,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 1 / 12
12,491
892
18,284
11,024
6,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
LehTTT
Anhur
15
11 / 2 / 12
11,693
835
12,374
13,326
5,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
15
3 / 1 / 20
10,616
758
6,424
6,670
2,501
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
74
3
Kills
30
30
Deaths
4
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
16
1
12
22
L
1
12
2
0.17
L
Merlin
InShyza
Merlin
0
11
1
0.05
W
Anhur
LehTTT
Anhur
11
2
12
8.5
L
Bacchus
iNoTBigBoy
Bacchus
2
7
0
0.29
W
Merlin
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,491
Damage
37,082
45,459
Taken
31,020
24,945
Mitigated
14,480
2,482
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,284
5,394
0
0
11,024
6,597
588
5,588
5,436
0
51,292
L
4,674
230
0
828
15,227
2,548
964
2,070
13,157
29,636
0
L
Merlin
InShyza
Merlin
2,589
277
0
258
11,326
2,777
395
1,345
9,981
16,907
0
W
Anhur
LehTTT
Anhur
12,374
8,580
0
4,476
13,326
5,382
1,017
5,706
7,620
0
43,526
L
Bacchus
iNoTBigBoy
Bacchus
7,228
817
68
1,328
18,906
19,620
0
3,009
15,897
21,468
0
W
Merlin
6,424
711
0
1,033
6,670
2,501
466
3,197
3,473
39,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
34,800
113
Minions Killed
170
0
Camps Cleared
0
636,716
Distance Traveled
691,736
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,491
892
58
4
0
246,736
3
L
Sol
8,488
606
46
3
0
214,382
0
L
Merlin
7,835
560
32
2
0
168,507
0
W
Anhur
11,693
835
71
5
0
204,750
3
L
Bacchus
8,734
624
35
3
0
253,827
2
W
Merlin
10,616
758
41
3
0
240,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role