Player Matchup

Olorun
Olorun
Matrix3351
Olorun
Level 25
God Stats
6W - 6L
1,696 SR
Queue Stats
154W - 197L
1,372 Elo+
Solo
Achilles
Achilles
ZedtFRriendMANCO
Achilles
Level 26
God Stats
44W - 45L
1,504 SR
Queue Stats
118W - 122L
1,347 Elo+
Party 3
Jing Wei
Jing Wei
aim_tryhards_0_0
Jing Wei
Level 18
God Stats
32W - 38L
1,397 SR
Queue Stats
49W - 69L
1,282 Elo+
Party 3
Bakasura
Bakasura
angeldbc
Bakasura
Level 27
God Stats
1W - 6L
1,258 SR
Queue Stats
103W - 115L
1,344 Elo+
Solo
Athena
Athena
monija
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,471 SR
1,369 Elo+

VS

Team Averages
Level 11
1,482 SR
1,356 Elo+
Thanatos
Thanatos
FedViizions
Thanatos
Level 16
God Stats
4W - 3L
1,697 SR
Queue Stats
25W - 15L
1,411 Elo+
Party 1
Izanami
Izanami
KobaExecutioner
Izanami
Level 6
God Stats
35W - 27L
1,480 SR
Queue Stats
40W - 42L
1,280 Elo+
Party 2
Olorun
Olorun
RauhReal
Olorun
Level 6
God Stats
2W - 1L
1,424 SR
Queue Stats
22W - 29L
1,303 Elo+
Party 2
Neith
Neith
Zayasthe3rdTTv
Neith
Level 22
God Stats
15W - 20L
1,310 SR
Queue Stats
25W - 30L
1,289 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bellonasmurf
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Matrix3351
Olorun
11
2 / 4 / 1
7,041
469
3,584
10,019
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 0
6,744
450
3,653
7,638
6,175
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 2 / 2
7,896
526
6,143
6,902
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
angeldbc
Bakasura
13
2 / 3 / 2
7,437
496
4,893
9,629
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
monija
Athena
10
3 / 4 / 2
6,844
456
2,232
7,945
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FedViizions
Thanatos
13
5 / 1 / 5
8,726
582
5,485
6,932
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 4
8,428
562
5,502
7,145
2,200
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
RauhReal
Olorun
12
1 / 4 / 0
7,232
482
2,957
6,673
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 3
6,475
432
2,868
5,007
1,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
bellonasmurf
Morgan Le Fay
16
7 / 2 / 3
9,513
634
9,852
9,619
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
11
Kills
16
16
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FedViizions
Thanatos
5
1
5
7.5
W
3
1
4
5
L
Olorun
Matrix3351
Olorun
2
4
1
0.63
W
Olorun
RauhReal
Olorun
1
4
0
0.25
W
0
3
3
0.5
L
1
3
0
0.33
L
3
2
2
2
L
Bakasura
angeldbc
Bakasura
2
3
2
1
W
Morgan Le Fay
bellonasmurf
Morgan Le Fay
7
2
3
4.25
L
Athena
monija
Athena
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,505
Damage
26,664
42,133
Taken
35,376
21,746
Mitigated
12,825
9,939
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FedViizions
Thanatos
5,485
2,004
0
7,333
6,932
2,385
0
324
6,454
0
43,232
W
5,502
4,298
0
2,715
7,145
2,200
3,361
733
6,366
0
43,413
L
Olorun
Matrix3351
Olorun
3,584
2,121
60
3,236
10,019
3,527
0
6,039
3,980
33,871
0
W
Olorun
RauhReal
Olorun
2,957
1,676
250
1,150
6,673
2,460
1,250
265
6,114
30,823
3,120
W
2,868
573
0
418
5,007
1,272
576
760
4,247
0
22,854
L
3,653
364
0
2,122
7,638
6,175
0
551
7,087
0
33,299
L
6,143
4,469
0
730
6,902
2,553
1,218
1,537
5,365
0
49,184
L
Bakasura
angeldbc
Bakasura
4,893
3,077
0
3,210
9,629
4,423
0
2,685
6,944
0
43,519
W
Morgan Le Fay
bellonasmurf
Morgan Le Fay
9,852
793
0
2,572
9,619
4,508
0
3,734
5,874
68,618
0
L
Athena
monija
Athena
2,232
791
0
581
7,945
5,068
256
1,574
6,371
16,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,962
Gold Earned
40,374
386
Minions Killed
410
0
Camps Cleared
0
1,293,882
Distance Traveled
1,332,021
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,726
582
83
6
0
318,491
0
W
Izanami
8,428
562
98
7
0
263,734
3
L
Olorun
7,041
469
64
4
0
191,210
0
W
Olorun
7,232
482
80
5
0
273,033
1
W
Neith
6,475
432
38
3
0
206,616
0
L
Achilles
6,744
450
75
5
0
211,862
0
L
Jing Wei
7,896
526
103
7
0
275,031
0
L
Bakasura
7,437
496
109
7
0
328,942
1
W
Morgan Le Fay
9,513
634
111
7
0
270,147
7
L
Athena
6,844
456
35
2
0
286,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role