Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GloriousChaze
Cthulhu
Level 28
God Stats
3W - 1L
1,628 SR
Queue Stats
173W - 139L
1,484 Elo+
Party 2
Sol
Sol
JGallo
Sol
Level 144
God Stats
12W - 10L
1,584 SR
Queue Stats
675W - 669L
1,469 Elo+
Solo
Medusa
Medusa
VikingPillowFTW
Medusa
Level 27
God Stats
4W - 2L
1,744 SR
Queue Stats
31W - 45L
1,618 Elo+
Solo
Camazotz
Camazotz
xXBackToSpawnXx
Camazotz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,552 Elo+
Solo
Team Averages
Level 74
1,591 SR
1,525 Elo+

VS

Team Averages
Level 52
1,562 SR
1,583 Elo+
Amaterasu
Amaterasu
D0ntB3M4d
Amaterasu
Level 25
God Stats
0W - 1L
1,622 SR
Queue Stats
30W - 18L
1,645 Elo+
Solo
Scylla
Scylla
Draides
Scylla
Level 45
God Stats
5W - 4L
1,750 SR
Queue Stats
238W - 199L
1,632 Elo+
Party 1
Odin
Odin
LovelyShalquoir
Odin
Level 29
God Stats
1W - 5L
1,366 SR
Queue Stats
165W - 137L
1,598 Elo+
Party 1
Cernunnos
Cernunnos
andruxa694
Cernunnos
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
220W - 191L
1,620 Elo+
Party 1
Kuzenbo
Kuzenbo
headrusher00
Kuzenbo
Level 120
God Stats
3W - 1L
1,571 SR
Queue Stats
290W - 315L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 3 / 12
9,949
995
18,212
9,365
3,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
15
2 / 3 / 15
9,141
914
10,794
12,774
14,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
JGallo
Sol
15
3 / 1 / 15
8,912
891
9,945
7,048
3,181
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 3 / 8
8,341
834
9,353
8,651
4,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
17
7 / 1 / 10
9,963
996
14,503
11,826
11,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
D0ntB3M4d
Amaterasu
12
1 / 6 / 6
7,750
775
8,264
16,911
17,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Draides
Scylla
15
7 / 5 / 1
8,627
863
10,168
11,309
5,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 3 / 8
7,016
702
4,577
11,175
9,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
andruxa694
Cernunnos
12
1 / 4 / 4
6,642
664
5,386
11,833
5,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
headrusher00
Kuzenbo
13
0 / 6 / 8
7,137
714
6,554
16,138
26,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
24
Kills
10
11
Deaths
24
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
3
12
5
L
Amaterasu
D0ntB3M4d
Amaterasu
1
6
6
0.67
L
Scylla
Draides
Scylla
7
5
1
1.5
W
Cthulhu
2
3
15
3.17
W
Sol
JGallo
Sol
3
1
15
10.5
L
1
3
8
1.67
W
3
3
8
2.33
L
Cernunnos
andruxa694
Cernunnos
1
4
4
0.75
L
Kuzenbo
headrusher00
Kuzenbo
0
6
8
0.67
W
Camazotz
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,807
Damage
34,949
49,664
Taken
67,366
36,842
Mitigated
64,403
18,870
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,212
1,209
1,657
2,219
9,365
3,907
1,057
3,047
6,235
31,806
0
L
Amaterasu
D0ntB3M4d
Amaterasu
8,264
2,232
591
1,908
16,911
17,323
0
9,558
7,353
55
10,927
L
Scylla
Draides
Scylla
10,168
337
880
1,681
11,309
5,742
0
6,019
5,290
27,062
0
W
Cthulhu
10,794
469
1,260
750
12,774
14,438
90
4,918
7,640
29,784
0
W
Sol
JGallo
Sol
9,945
4,243
122
2,502
7,048
3,181
3,566
3,017
3,941
22,365
0
L
4,577
680
966
1,422
11,175
9,060
0
7,598
3,577
0
4,911
W
9,353
3,884
359
886
8,651
4,025
1,258
2,520
6,039
0
13,170
L
Cernunnos
andruxa694
Cernunnos
5,386
1,931
844
2,428
11,833
5,780
0
7,350
4,483
0
13,327
L
Kuzenbo
headrusher00
Kuzenbo
6,554
2,337
1,107
1,753
16,138
26,498
0
8,426
7,712
12,808
0
W
Camazotz
14,503
2,517
2,581
6,534
11,826
11,291
606
3,275
8,415
0
25,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,306
Gold Earned
37,172
133
Minions Killed
73
0
Camps Cleared
0
1,041,158
Distance Traveled
913,173
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,949
995
24
2
0
196,957
3
L
Amaterasu
7,750
775
4
0
0
154,989
0
L
Scylla
8,627
863
47
5
0
194,499
1
W
Cthulhu
9,141
914
51
5
0
222,926
4
W
Sol
8,912
891
40
4
0
215,370
0
L
Odin
7,016
702
2
0
0
194,511
0
W
Medusa
8,341
834
8
1
0
215,211
0
L
Cernunnos
6,642
664
10
1
0
181,485
0
L
Kuzenbo
7,137
714
10
1
0
187,689
0
W
Camazotz
9,963
996
10
1
0
190,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role