Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
AZERTY_1_2_3_ABC
Kali
Level 28
God Stats
6W - 5L
1,296 SR
Queue Stats
140W - 112L
1,489 Elo+
Party 3
Persephone
Persephone
Im_PoDiuM
Persephone
Level 49
God Stats
12W - 10L
1,402 SR
Queue Stats
188W - 161L
1,444 Elo+
Party 3
Ymir
Ymir
Rixx_D9
Ymir
Level 28
God Stats
13W - 10L
1,696 SR
Queue Stats
112W - 126L
1,259 Elo+
Party 1
Tyr
Tyr
itsSHADOWv
Tyr
Level 74
God Stats
6W - 12L
1,264 SR
Queue Stats
149W - 169L
1,376 Elo+
Party 1
Team Averages
Level 57
1,432 SR
1,414 Elo+

VS

Team Averages
Level 61
1,621 SR
1,473 Elo+
Ymir
Ymir
KRYPTIC UNITY
Ymir
Level 45
God Stats
21W - 13L
1,586 SR
Queue Stats
364W - 344L
1,512 Elo+
Solo
Raijin
Raijin
KXVIN_Zeus
Raijin
Level 73
God Stats
9W - 3L
1,588 SR
Queue Stats
172W - 160L
1,469 Elo+
Party 2
Sol
Sol
Zitiron575
Sol
Level 39
God Stats
3W - 2L
1,731 SR
Queue Stats
124W - 113L
1,430 Elo+
Solo
Da Ji
Da Ji
elweonbuenote
Da Ji
Level 121
God Stats
18W - 15L
1,640 SR
Queue Stats
286W - 262L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
mikiking2003
Danzaburou
Level 29
God Stats
32W - 27L
1,560 SR
Queue Stats
72W - 71L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 5 / 0
5,432
494
4,019
7,282
1,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 3 / 2
5,986
544
3,266
9,655
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Im_PoDiuM
Persephone
9
0 / 4 / 0
5,215
474
1,979
4,722
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Rixx_D9
Ymir
8
0 / 1 / 1
4,548
413
1,784
6,164
2,666
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 1
6,419
584
3,768
10,142
5,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 5
6,052
550
2,712
6,171
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
KXVIN_Zeus
Raijin
11
3 / 2 / 5
6,935
630
6,130
4,654
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 3
6,123
557
3,871
5,921
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
10 / 1 / 3
7,921
720
9,200
7,153
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
mikiking2003
Danzaburou
10
1 / 0 / 6
6,358
578
2,947
5,604
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
16
16
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
0
0.2
L
2
3
2
1
L
Persephone
Im_PoDiuM
Persephone
0
4
0
0
W
2
1
5
4.5
W
Raijin
KXVIN_Zeus
Raijin
3
2
5
2.75
L
Ymir
Rixx_D9
Ymir
0
1
1
0.5
W
0
3
3
0.5
W
10
1
3
11.5
L
3
3
1
1.17
W
Danzaburou
mikiking2003
Danzaburou
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,816
Damage
24,860
37,965
Taken
29,503
13,922
Mitigated
14,635
6,670
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,019
1,951
0
1,595
7,282
1,511
0
1,312
5,970
0
28,907
L
3,266
1,447
0
1,773
9,655
3,011
0
1,867
7,788
0
31,278
L
Persephone
Im_PoDiuM
Persephone
1,979
0
0
279
4,722
1,148
0
2,616
2,102
22,453
0
W
2,712
872
0
1,624
6,171
4,404
0
1,421
4,714
19,255
0
W
Raijin
KXVIN_Zeus
Raijin
6,130
347
0
1,135
4,654
1,575
30
1,045
3,512
37,768
0
L
Ymir
Rixx_D9
Ymir
1,784
372
0
0
6,164
2,666
0
3,227
2,937
14,117
0
W
3,871
1,448
0
2,571
5,921
3,841
662
0
5,921
20,489
3,882
W
9,200
2,950
0
927
7,153
3,157
0
617
6,431
0
36,392
L
3,768
241
0
3,023
10,142
5,586
518
3,299
6,843
0
27,696
W
Danzaburou
mikiking2003
Danzaburou
2,947
1,456
98
2,024
5,604
1,658
458
442
5,162
0
29,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,600
Gold Earned
33,389
256
Minions Killed
266
0
Camps Cleared
0
1,085,591
Distance Traveled
1,112,623
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,432
494
57
5
0
204,097
3
L
Kali
5,986
544
64
6
0
225,079
1
L
Persephone
5,215
474
42
4
0
208,378
2
W
Ymir
6,052
550
31
3
0
218,541
1
W
Raijin
6,935
630
70
6
0
228,121
0
L
Ymir
4,548
413
29
3
0
208,386
3
W
Sol
6,123
557
48
4
0
204,908
3
W
Da Ji
7,921
720
60
5
0
242,848
1
L
Tyr
6,419
584
64
6
0
239,651
2
W
Danzaburou
6,358
578
57
5
0
218,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role