Player Matchup

Ah Puch
Ah Puch
Radestroyer
Ah Puch
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 43L
1,579 Elo+
Solo
Bellona
Bellona
chiquirrakas28
Bellona
Level 22
God Stats
2W - 1L
1,187 SR
Queue Stats
5W - 4L
1,258 Elo+
Party 1
Gilgamesh
Gilgamesh
nightmer444444
Gilgamesh
Level 107
God Stats
3W - 1L
1,664 SR
Queue Stats
34W - 20L
1,563 Elo+
Party 1
Team Averages
Level 49
1,450 SR
1,467 Elo+

VS

Team Averages
Level 45
1,522 SR
1,346 Elo+
Ymir
Ymir
BlockyKnot18662
Ymir
Level 62
God Stats
6W - 2L
1,556 SR
Queue Stats
69W - 61L
1,494 Elo+
Solo
Agni
Agni
LeBeeves
Agni
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 12L
1,224 Elo+
Solo
Bellona
Bellona
XxdanysvXxr1510
Bellona
Level 25
God Stats
7W - 16L
1,509 SR
Queue Stats
254W - 328L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Radestroyer
Ah Puch
16
12 / 1 / 14
11,864
913
23,507
12,745
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 14
9,511
732
3,873
11,241
8,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
nightmer444444
Gilgamesh
15
15 / 3 / 9
12,049
927
12,276
14,506
10,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 6
9,332
718
5,750
17,783
16,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
12
4 / 9 / 3
9,624
740
14,704
12,963
4,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 12 / 3
8,582
660
4,519
16,070
8,126
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
29
Kills
8
8
Deaths
29
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
Agni
4
9
3
0.61
W
Ah Puch
Radestroyer
Ah Puch
12
1
14
19
L
2
12
3
0.29
W
2
4
14
2.25
W
Gilgamesh
nightmer444444
Gilgamesh
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,656
Damage
24,973
38,492
Taken
46,816
23,878
Mitigated
28,767
8,589
Healing
1,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,750
674
0
0
17,783
16,211
0
9,691
8,092
28,476
0
L
Agni
14,704
1,428
0
1,789
12,963
4,430
0
7,055
5,908
27,481
0
W
Ah Puch
Radestroyer
Ah Puch
23,507
2,183
0
4,882
12,745
5,128
367
6,565
6,180
68,283
0
L
4,519
1,153
0
158
16,070
8,126
67
6,761
9,309
0
22,104
W
3,873
1,024
0
750
11,241
8,341
293
5,713
5,528
0
13,739
W
Gilgamesh
nightmer444444
Gilgamesh
12,276
4,935
0
2,957
14,506
10,409
1,916
8,176
6,330
0
28,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,424
Gold Earned
27,538
148
Minions Killed
121
0
Camps Cleared
0
642,400
Distance Traveled
596,075
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,332
718
42
3
0
207,996
1
L
Agni
9,624
740
39
3
0
199,537
0
W
Ah Puch
11,864
913
88
7
0
221,901
1
L
Bellona
8,582
660
40
3
0
188,542
1
W
Bellona
9,511
732
28
2
0
198,049
0
W
Gilgamesh
12,049
927
32
2
0
222,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role