Player Matchup

Izanami
Izanami
R3D4LIFE
Izanami
Level 6
God Stats
2W - 5L
1,723 SR
Queue Stats
5W - 8L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
bctIZANzak
Baron Samedi
Level 10
God Stats
1W - 2L
1,528 SR
Queue Stats
1W - 4L
1,416 Elo+
Solo
Tyr
Tyr
lokimainkrusevac
Tyr
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 38L
1,408 Elo+
Solo
Team Averages
Level 25
1,584 SR
1,393 Elo+

VS

Team Averages
Level 65
1,604 SR
1,430 Elo+
Raijin
Raijin
Haha-Funnyname
Raijin
Level 67
God Stats
2W - 1L
1,739 SR
Queue Stats
166W - 194L
1,436 Elo+
Party 1
Poseidon
Poseidon
MrL-Morningstar6
Poseidon
Level 66
God Stats
1W - 0L
1,640 SR
Queue Stats
50W - 55L
1,441 Elo+
Solo
Heimdallr
Heimdallr
VORTEX-160-Steel
Heimdallr
Level 61
God Stats
13W - 11L
1,433 SR
Queue Stats
134W - 150L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
R3D4LIFE
Izanami
12
3 / 7 / 2
8,463
846
4,315
8,382
3,900
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
bctIZANzak
Baron Samedi
10
2 / 5 / 3
7,212
721
4,306
6,776
3,947
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 4
7,765
777
4,787
15,827
12,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 5
8,414
841
5,802
6,951
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 11
8,262
826
8,883
6,378
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
12
7 / 2 / 10
8,904
890
10,278
7,307
2,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
17
17
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
4
2
11
4.75
L
Izanami
R3D4LIFE
Izanami
3
7
2
0.57
W
Heimdallr
7
2
10
6
L
Baron Samedi
bctIZANzak
Baron Samedi
2
5
3
0.7
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,408
Damage
24,963
30,985
Taken
20,636
19,862
Mitigated
7,075
6,935
Healing
2,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,802
330
0
244
6,951
2,289
629
1,405
5,546
30,555
0
W
8,883
837
194
855
6,378
1,872
243
1,881
4,497
25,655
0
L
Izanami
R3D4LIFE
Izanami
4,315
2,819
0
61
8,382
3,900
0
4,420
3,722
0
22,857
W
Heimdallr
10,278
5,141
0
713
7,307
2,914
1,543
1,020
6,287
0
21,391
L
Baron Samedi
bctIZANzak
Baron Samedi
4,306
365
863
1,464
6,776
3,947
0
3,660
2,856
15,579
0
L
4,787
814
0
4,547
15,827
12,015
0
5,765
9,722
0
17,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,440
Gold Earned
25,580
89
Minions Killed
105
0
Camps Cleared
0
524,947
Distance Traveled
538,478
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,414
841
44
4
0
161,839
2
W
Poseidon
8,262
826
34
3
0
189,312
3
L
Izanami
8,463
846
46
5
0
151,358
1
W
Heimdallr
8,904
890
27
3
0
187,327
3
L
Baron Samedi
7,212
721
17
2
0
116,022
0
L
Tyr
7,765
777
26
3
0
257,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role