Player Matchup

Cerberus
Cerberus
Beautifulnew
Cerberus
Level 29
God Stats
7W - 7L
1,420 SR
Queue Stats
173W - 213L
1,369 Elo+
Solo
Arachne
Arachne
Hernybagina
Arachne
Level 10
God Stats
52W - 46L
1,585 SR
Queue Stats
75W - 76L
1,434 Elo+
Solo
Bakasura
Bakasura
Slashggggg
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Skadi
Skadi
mahirrrrrr
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,267 Elo+
Solo
Gilgamesh
Gilgamesh
tuciiiiii
Gilgamesh
Level 26
God Stats
10W - 8L
1,588 SR
Queue Stats
43W - 49L
1,394 Elo+
Solo
Team Averages
Level 16
1,519 SR
1,393 Elo+

VS

Team Averages
Level 25
1,490 SR
1,376 Elo+
Aphrodite
Aphrodite
A42425643382
Aphrodite
Level 28
God Stats
11W - 4L
1,691 SR
Queue Stats
51W - 55L
1,341 Elo+
Solo
Izanami
Izanami
InconSTEVEable_
Izanami
Level 18
God Stats
11W - 7L
1,460 SR
Queue Stats
23W - 19L
1,398 Elo+
Solo
Amaterasu
Amaterasu
NatsusScarf
Amaterasu
Level 28
God Stats
19W - 14L
1,253 SR
Queue Stats
101W - 110L
1,382 Elo+
Solo
Apollo
Apollo
SpaceRabbit5604
Apollo
Level 29
God Stats
14W - 13L
1,515 SR
Queue Stats
71W - 84L
1,296 Elo+
Solo
Persephone
Persephone
lightfurry
Persephone
Level 23
God Stats
288W - 285L
1,532 SR
Queue Stats
344W - 379L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beautifulnew
Cerberus
16
1 / 10 / 5
10,004
1,000
8,686
22,498
17,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
Hernybagina
Arachne
15
1 / 10 / 3
9,150
915
9,083
23,145
9,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
Slashggggg
Bakasura
16
3 / 10 / 3
9,995
1,000
13,409
17,444
6,702
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
14
0 / 2 / 0
7,741
774
335
2,882
945
Gilgamesh
tuciiiiii
Gilgamesh
15
3 / 13 / 2
10,019
1,002
11,894
28,169
16,485
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A42425643382
Aphrodite
18
9 / 2 / 26
11,595
1,160
13,210
8,040
3,845
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 1 / 30
11,432
1,143
25,333
9,344
4,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
NatsusScarf
Amaterasu
19
12 / 0 / 25
12,299
1,230
17,046
11,160
11,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 2 / 21
10,475
1,048
7,738
10,765
8,307
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Persephone
lightfurry
Persephone
18
12 / 3 / 23
12,601
1,260
22,902
9,955
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
170
8
Kills
45
45
Deaths
8
13
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
A42425643382
Aphrodite
9
2
26
11
L
Cerberus
Beautifulnew
Cerberus
1
10
5
0.35
L
Arachne
Hernybagina
Arachne
1
10
3
0.25
W
7
1
30
22
W
Amaterasu
NatsusScarf
Amaterasu
12
0
25
24.5
L
Bakasura
Slashggggg
Bakasura
3
10
3
0.45
W
5
2
21
7.75
W
Persephone
lightfurry
Persephone
12
3
23
7.83
L
Skadi
0
2
0
0
L
Gilgamesh
tuciiiiii
Gilgamesh
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,407
Damage
86,229
94,138
Taken
49,264
50,797
Mitigated
31,664
6,214
Healing
16,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
A42425643382
Aphrodite
13,210
4,331
2,966
3,315
8,040
3,845
0
1,755
5,933
21,044
0
L
Cerberus
Beautifulnew
Cerberus
8,686
684
68
3,891
22,498
17,231
0
10,117
11,990
34,838
0
L
Arachne
Hernybagina
Arachne
9,083
6,348
0
1,723
23,145
9,434
0
10,083
12,606
0
14,591
W
25,333
17,679
0
1,663
9,344
4,053
0
967
8,208
0
41,863
W
Amaterasu
NatsusScarf
Amaterasu
17,046
6,849
0
3,447
11,160
11,806
0
2,411
8,340
14,001
16,442
L
Bakasura
Slashggggg
Bakasura
13,409
6,478
0
249
17,444
6,702
0
6,935
9,994
0
20,320
W
7,738
3,855
1,532
1,754
10,765
8,307
0
1,716
8,599
0
16,536
W
Persephone
lightfurry
Persephone
22,902
4,315
0
1,637
9,955
3,653
0
1,837
7,789
37,945
0
L
Skadi
335
335
0
0
2,882
945
0
1,897
942
0
929
L
Gilgamesh
tuciiiiii
Gilgamesh
11,894
3,136
0
283
28,169
16,485
0
12,613
15,077
0
27,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
58,402
140
Minions Killed
186
3
Camps Cleared
3
663,835
Distance Traveled
859,592
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,595
1,160
27
3
0
166,817
0
L
Cerberus
10,004
1,000
73
7
1
140,484
1
L
Arachne
9,150
915
14
1
1
153,764
0
W
Izanami
11,432
1,143
54
5
1
169,144
1
W
Amaterasu
12,299
1,230
36
4
0
186,435
0
L
Bakasura
9,995
1,000
20
2
0
162,763
2
W
Apollo
10,475
1,048
22
2
1
145,616
3
W
Persephone
12,601
1,260
47
5
1
191,580
2
L
Skadi
7,741
774
1
0
0
37,597
0
L
Gilgamesh
10,019
1,002
32
3
1
169,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role