Player Matchup

Loki
Loki
ChaseLovesMeat
Loki
Level 4
God Stats
6W - 1L
1,679 SR
Queue Stats
13W - 6L
1,747 Elo+
Party 1
Hades
Hades
ExtenddWoodsman
Hades
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 159L
1,598 Elo+
Solo
Odin
Odin
MrShinkman
Odin
Level 26
God Stats
7W - 2L
1,608 SR
Queue Stats
49W - 38L
1,562 Elo+
Solo
Susano
Susano
ThreeMage229896
Susano
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,695 Elo+
Party 1
Olorun
Olorun
eduardoenrique11
Olorun
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 39L
1,506 Elo+
Solo
Team Averages
Level 15
1,557 SR
1,622 Elo+

VS

Team Averages
Level 14
1,608 SR
1,544 Elo+
Danzaburou
Danzaburou
BlobBob4921
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,661 Elo+
Party 2
Gilgamesh
Gilgamesh
Bungleguy420
Gilgamesh
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,517 Elo+
Solo
Scylla
Scylla
KidFromDaMid
Scylla
Level 19
God Stats
5W - 2L
1,797 SR
Queue Stats
37W - 53L
1,384 Elo+
Solo
Cthulhu
Cthulhu
ShreksSwAmP8323
Cthulhu
Level 7
God Stats
6W - 12L
1,613 SR
Queue Stats
7W - 14L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
aplauso-magno
Sun Wukong
Level 26
God Stats
12W - 12L
1,633 SR
Queue Stats
64W - 63L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 3
7,047
641
7,695
6,788
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 1
6,853
623
1,532
2,925
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 7
5,911
537
4,479
3,735
2,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
9 / 0 / 5
7,402
673
5,883
5,550
2,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 3 / 5
5,587
508
2,679
4,632
1,428
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlobBob4921
Danzaburou
7
0 / 7 / 1
4,481
407
1,023
6,690
1,779
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Bungleguy420
Gilgamesh
9
0 / 3 / 1
5,437
494
1,482
6,172
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
7
0 / 6 / 1
4,236
385
720
6,160
1,424
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 6 / 0
5,483
498
2,326
7,013
3,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
aplauso-magno
Sun Wukong
11
3 / 4 / 0
6,044
549
4,208
7,925
3,135
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
26
Kills
4
4
Deaths
26
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlobBob4921
Danzaburou
0
7
1
0.07
L
Gilgamesh
Bungleguy420
Gilgamesh
0
3
1
0.17
W
9
1
3
10.5
W
3
0
1
3.5
L
Scylla
0
6
1
0.08
W
2
0
7
5.5
L
1
6
0
0.17
W
9
0
5
11.5
L
Sun Wukong
aplauso-magno
Sun Wukong
3
4
0
0.75
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,268
Damage
9,759
23,630
Taken
33,960
9,273
Mitigated
12,923
9,684
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlobBob4921
Danzaburou
1,023
703
0
558
6,690
1,779
144
84
6,606
0
13,981
L
Gilgamesh
Bungleguy420
Gilgamesh
1,482
398
0
1,174
6,172
2,594
0
270
5,902
0
30,420
W
7,695
3,690
0
1,940
6,788
1,952
0
881
5,907
0
37,802
W
1,532
121
142
1,960
2,925
964
154
739
2,186
43,674
0
L
Scylla
720
125
0
931
6,160
1,424
0
1,309
4,851
13,666
0
W
4,479
562
0
1,654
3,735
2,927
90
343
3,392
0
22,627
L
2,326
479
0
100
7,013
3,991
0
988
6,025
13,662
0
W
5,883
1,381
0
3,003
5,550
2,002
0
639
4,911
0
30,743
L
Sun Wukong
aplauso-magno
Sun Wukong
4,208
1,017
0
1,543
7,925
3,135
53
1,560
6,365
0
35,048
W
2,679
1,525
150
835
4,632
1,428
22
444
4,188
20,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
25,681
312
Minions Killed
196
0
Camps Cleared
0
1,047,438
Distance Traveled
977,553
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,481
407
31
3
0
192,381
0
L
Gilgamesh
5,437
494
69
6
0
206,976
0
W
Loki
7,047
641
76
7
0
234,045
2
W
Hades
6,853
623
99
9
0
206,028
3
L
Scylla
4,236
385
18
2
0
168,165
0
W
Odin
5,911
537
39
4
0
211,970
4
L
Cthulhu
5,483
498
15
1
0
216,721
1
W
Susano
7,402
673
58
5
0
228,860
2
L
Sun Wukong
6,044
549
63
6
0
193,310
3
W
Olorun
5,587
508
40
4
0
166,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role