Player Matchup

Hercules
Hercules
Crusnik007
Hercules
Level 17
God Stats
0W - 1L
1,367 SR
Queue Stats
4W - 6L
1,512 Elo+
Party 2
Tiamat
Tiamat
GDogHD420
Tiamat
Level 28
God Stats
0W - 1L
1,609 SR
Queue Stats
2W - 2L
1,708 Elo+
Party 2
Fafnir
Fafnir
Gar0sh88
Fafnir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 258L
1,575 Elo+
Party 3
Anhur
Anhur
Hortrax
Anhur
Level 13
God Stats
12W - 11L
1,738 SR
Queue Stats
135W - 109L
1,601 Elo+
Party 3
Kali
Kali
SMiteSMF78237843
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 22L
1,589 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,597 Elo+

VS

Team Averages
Level 15
1,569 SR
1,527 Elo+
Skadi
Skadi
Evilmatches
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,504 Elo+
Party 1
Merlin
Merlin
JACKEDFURRY
Merlin
Level 29
God Stats
32W - 31L
1,550 SR
Queue Stats
140W - 123L
1,548 Elo+
Solo
Kali
Kali
VVilka
Kali
Level 29
God Stats
6W - 9L
1,500 SR
Queue Stats
93W - 93L
1,541 Elo+
Solo
Ares
Ares
Wizman1
Ares
Level 4
God Stats
2W - 0L
1,755 SR
Queue Stats
3W - 2L
1,501 Elo+
Party 1
Anubis
Anubis
blyfr1
Anubis
Level 8
God Stats
4W - 7L
1,538 SR
Queue Stats
24W - 23L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crusnik007
Hercules
14
0 / 7 / 4
8,563
408
7,011
19,549
15,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
GDogHD420
Tiamat
14
1 / 8 / 2
9,182
437
5,192
15,952
5,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Gar0sh88
Fafnir
13
1 / 6 / 10
10,331
492
6,526
18,231
16,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Hortrax
Anhur
16
6 / 9 / 0
10,473
499
16,152
16,633
4,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 6 / 4
10,525
501
14,183
19,797
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 7
12,109
577
14,451
14,822
4,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Merlin
19
7 / 3 / 14
12,399
590
17,077
11,185
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
VVilka
Kali
19
8 / 2 / 10
13,006
619
10,517
15,351
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Wizman1
Ares
15
1 / 3 / 25
11,270
537
7,422
21,016
15,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
blyfr1
Anubis
19
12 / 4 / 5
12,442
592
23,684
20,769
11,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
17
Kills
36
36
Deaths
18
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hercules
Crusnik007
Hercules
0
7
4
0.29
W
8
6
7
1.92
L
Tiamat
GDogHD420
Tiamat
1
8
2
0.25
L
Fafnir
Gar0sh88
Fafnir
1
6
10
1
L
Anhur
Hortrax
Anhur
6
9
0
0.67
W
Merlin
7
3
14
4.67
L
9
6
4
1.83
W
Kali
VVilka
Kali
8
2
10
6.5
W
Ares
Wizman1
Ares
1
3
25
4.5
W
Anubis
blyfr1
Anubis
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,064
Damage
73,151
90,162
Taken
83,143
46,364
Mitigated
42,947
19,164
Healing
30,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Crusnik007
Hercules
7,011
1,210
231
5,368
19,549
15,079
0
14,042
5,507
11,041
25,277
W
14,451
7,921
0
4,405
14,822
4,937
3,946
2,791
12,031
0
84,251
L
Tiamat
GDogHD420
Tiamat
5,192
785
72
2,962
15,952
5,335
31
10,011
5,941
53,422
0
L
Fafnir
Gar0sh88
Fafnir
6,526
1,447
0
2,783
18,231
16,092
0
9,891
8,340
24,408
0
L
Anhur
Hortrax
Anhur
16,152
6,416
0
2,732
16,633
4,050
957
5,943
10,690
0
59,208
W
Merlin
17,077
1,217
0
1,392
11,185
4,550
2,873
2,453
8,732
97,091
0
L
14,183
6,633
0
5,016
19,797
5,808
0
8,296
11,501
0
62,181
W
Kali
VVilka
Kali
10,517
5,875
0
6,596
15,351
6,446
2,709
1,610
13,741
0
96,984
W
Ares
Wizman1
Ares
7,422
1,035
0
3,660
21,016
15,241
532
3,216
17,800
23,924
0
W
Anubis
blyfr1
Anubis
23,684
1,510
0
13,959
20,769
11,773
1,175
3,164
17,605
84,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,074
Gold Earned
61,226
377
Minions Killed
595
0
Camps Cleared
0
1,735,059
Distance Traveled
1,861,988
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,563
408
52
2
0
331,852
4
W
Skadi
12,109
577
130
6
0
318,874
1
L
Tiamat
9,182
437
124
6
0
348,013
4
L
Fafnir
10,331
492
37
2
0
365,682
12
L
Anhur
10,473
499
66
3
0
329,957
5
W
Merlin
12,399
590
153
7
0
387,960
3
L
Kali
10,525
501
98
5
0
359,555
0
W
Kali
13,006
619
144
7
0
403,133
3
W
Ares
11,270
537
27
1
0
412,270
5
W
Anubis
12,442
592
141
7
0
339,751
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role