Player Matchup

Sobek
Sobek
 
Sobek
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GeeeBz62
Nemesis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 13L
1,351 Elo+
Solo
Artemis
Artemis
Ginopat
Artemis
Level 7
God Stats
6W - 8L
1,521 SR
Queue Stats
26W - 34L
1,442 Elo+
Solo
Janus
Janus
TheGreatMoka
Janus
Level 24
God Stats
2W - 13L
1,236 SR
Queue Stats
119W - 157L
1,355 Elo+
Solo
Ymir
Ymir
luis06931
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,429 Elo+
Solo
Team Averages
Level 11
1,451 SR
1,415 Elo+

VS

Team Averages
Level 21
1,418 SR
1,517 Elo+
Olorun
Olorun
ArioliRavioli
Olorun
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 0L
1,711 Elo+
Party 2
Geb
Geb
Hemonk
Geb
Level 26
God Stats
1W - 1L
1,257 SR
Queue Stats
6W - 1L
1,419 Elo+
Party 2
Bellona
Bellona
Kikimorus
Bellona
Level 21
God Stats
2W - 1L
1,512 SR
Queue Stats
36W - 32L
1,500 Elo+
Party 1
Persephone
Persephone
Zahary555
Persephone
Level 19
God Stats
1W - 4L
1,158 SR
Queue Stats
35W - 32L
1,495 Elo+
Party 1
Bakasura
Bakasura
crawdad334
Bakasura
Level 29
God Stats
7W - 3L
1,665 SR
Queue Stats
94W - 111L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
0 / 4 / 2
10,095
481
13,308
18,905
22,846
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
GeeeBz62
Nemesis
18
8 / 2 / 1
11,202
533
8,229
15,207
7,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Ginopat
Artemis
13
1 / 5 / 3
8,647
412
13,123
9,744
3,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 6 / 2
9,479
451
11,879
15,494
6,373
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
12
0 / 6 / 2
9,417
448
2,389
14,254
10,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
10,104
481
7,822
11,321
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Geb
Hemonk
Geb
13
1 / 1 / 5
9,299
443
3,609
14,253
11,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Kikimorus
Bellona
19
7 / 2 / 5
11,614
553
12,975
18,050
17,105
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Zahary555
Persephone
17
1 / 2 / 14
10,554
503
13,387
10,528
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
crawdad334
Bakasura
19
8 / 4 / 7
12,615
601
14,631
22,887
10,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
12
Kills
23
23
Deaths
12
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
2
0.25
W
6
3
2
2.33
L
Nemesis
GeeeBz62
Nemesis
8
2
1
4.25
L
Artemis
Ginopat
Artemis
1
5
3
0.5
W
Geb
Hemonk
Geb
1
1
5
3.5
W
Bellona
Kikimorus
Bellona
7
2
5
4.75
L
3
6
2
0.67
W
Persephone
Zahary555
Persephone
1
2
14
4
W
Bakasura
crawdad334
Bakasura
8
4
7
2.88
L
Ymir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,928
Damage
52,424
73,604
Taken
77,039
51,123
Mitigated
47,808
16,495
Healing
28,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
13,308
855
0
6,381
18,905
22,846
86
2,110
15,791
64,161
0
W
7,822
4,067
873
5,839
11,321
4,265
4,895
1,895
9,426
63,257
0
L
Nemesis
GeeeBz62
Nemesis
8,229
3,866
0
3,325
15,207
7,773
1,207
3,248
11,679
0
70,934
L
Artemis
Ginopat
Artemis
13,123
6,356
0
1,808
9,744
3,433
2,331
3,918
5,546
0
54,205
W
Geb
Hemonk
Geb
3,609
741
0
1,637
14,253
11,802
1,201
1,792
12,461
21,468
0
W
Bellona
Kikimorus
Bellona
12,975
4,558
0
4,520
18,050
17,105
408
10,786
7,264
0
51,170
L
11,879
1,324
330
3,671
15,494
6,373
459
6,639
8,815
60,968
0
W
Persephone
Zahary555
Persephone
13,387
727
0
4,061
10,528
4,386
1,097
6,655
3,871
50,079
0
W
Bakasura
crawdad334
Bakasura
14,631
11,270
0
11,094
22,887
10,250
2,558
6,868
16,019
0
94,698
L
Ymir
2,389
410
0
980
14,254
10,698
100
8,903
5,249
21,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,840
Gold Earned
54,186
462
Minions Killed
446
0
Camps Cleared
0
1,732,721
Distance Traveled
1,984,912
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,095
481
128
6
0
375,696
3
W
Olorun
10,104
481
98
5
0
344,007
4
L
Nemesis
11,202
533
116
6
0
397,489
0
L
Artemis
8,647
412
71
3
0
328,369
0
W
Geb
9,299
443
22
1
0
400,984
3
W
Bellona
11,614
553
89
4
0
409,658
2
L
Janus
9,479
451
111
5
0
318,480
2
W
Persephone
10,554
503
68
3
0
383,390
4
W
Bakasura
12,615
601
169
8
0
446,873
3
L
Ymir
9,417
448
36
2
0
312,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role