Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
AlpacaTraviesa
Guan Yu
Level 18
God Stats
3W - 3L
1,176 SR
Queue Stats
22W - 20L
1,379 Elo+
Party 3
Chiron
Chiron
IamCrazyPost
Chiron
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,378 Elo+
Solo
Loki
Loki
Jzfv2k6
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,052 Elo+
Party 2
Discordia
Discordia
Zier2
Discordia
Level 28
God Stats
1W - 1L
1,486 SR
Queue Stats
65W - 68L
1,368 Elo+
Party 3
Team Averages
Level 21
1,432 SR
1,335 Elo+

VS

Team Averages
Level 15
1,470 SR
1,392 Elo+
Neith
Neith
EX Flunky
Neith
Level 21
God Stats
5W - 2L
1,407 SR
Queue Stats
104W - 72L
1,508 Elo+
Party 1
Hades
Hades
Trywick
Hades
Level 8
God Stats
1W - 4L
1,482 SR
Queue Stats
7W - 10L
1,259 Elo+
Solo
Nemesis
Nemesis
YouAreBigMalding
Nemesis
Level 3
God Stats
11W - 7L
1,500 SR
Queue Stats
163W - 148L
1,500 Elo+
Solo
Cerberus
Cerberus
fillitus
Cerberus
Level 27
God Stats
18W - 12L
1,499 SR
Queue Stats
86W - 95L
1,375 Elo+
Party 1
Ymir
Ymir
iko7156
Ymir
Level 18
God Stats
9W - 10L
1,461 SR
Queue Stats
35W - 40L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 2 / 9
8,388
466
6,674
13,261
9,930
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
7 / 3 / 5
8,680
482
8,827
13,150
13,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
18
10 / 0 / 4
11,020
612
17,214
10,349
3,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
Jzfv2k6
Loki
14
2 / 3 / 7
8,459
470
5,685
10,171
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Zier2
Discordia
16
5 / 0 / 5
10,173
565
11,908
4,904
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EX Flunky
Neith
12
0 / 6 / 0
7,126
396
4,408
11,322
3,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Trywick
Hades
12
0 / 4 / 0
7,550
419
2,088
10,420
3,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 7 / 3
8,317
462
6,759
14,722
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
fillitus
Cerberus
13
5 / 4 / 2
8,746
486
11,301
15,883
9,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
iko7156
Ymir
9
0 / 7 / 0
6,120
340
3,602
13,815
8,550
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
27
Kills
8
8
Deaths
28
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
9
3.75
W
7
3
5
3.17
L
Neith
EX Flunky
Neith
0
6
0
0
W
Chiron
10
0
4
12
W
Loki
Jzfv2k6
Loki
2
3
7
1.83
L
Hades
Trywick
Hades
0
4
0
0
L
3
7
3
0.64
W
Discordia
Zier2
Discordia
5
0
5
7.5
L
Cerberus
fillitus
Cerberus
5
4
2
1.5
L
Ymir
iko7156
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,308
Damage
28,158
51,835
Taken
66,162
32,546
Mitigated
30,970
19,937
Healing
15,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,674
332
0
1,791
13,261
9,930
418
5,036
8,225
34,110
0
W
8,827
1,564
1,887
6,168
13,150
13,744
101
5,391
7,759
0
32,550
L
Neith
EX Flunky
Neith
4,408
1,407
0
2,184
11,322
3,545
921
1,348
9,944
0
45,723
W
Chiron
17,214
7,427
596
5,589
10,349
3,840
5,033
2,423
7,926
0
85,899
W
Loki
Jzfv2k6
Loki
5,685
1,470
0
1,981
10,171
3,157
0
2,296
7,875
0
37,434
L
Hades
Trywick
Hades
2,088
275
0
1,758
10,420
3,833
82
4,476
5,144
30,179
0
L
6,759
2,415
0
4,413
14,722
5,346
0
4,467
9,836
0
50,110
W
Discordia
Zier2
Discordia
11,908
589
238
1,687
4,904
1,875
703
1,845
3,059
60,145
0
L
Cerberus
fillitus
Cerberus
11,301
923
0
6,154
15,883
9,696
0
5,478
9,522
38,056
0
L
Ymir
iko7156
Ymir
3,602
588
0
960
13,815
8,550
84
1,844
11,792
18,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,720
Gold Earned
37,859
451
Minions Killed
368
0
Camps Cleared
0
1,615,607
Distance Traveled
1,404,866
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,388
466
58
3
0
313,875
4
W
Guan Yu
8,680
482
43
2
0
296,300
0
L
Neith
7,126
396
86
5
0
301,402
1
W
Chiron
11,020
612
143
8
0
329,160
5
W
Loki
8,459
470
74
4
0
363,332
0
L
Hades
7,550
419
88
5
0
248,273
0
L
Nemesis
8,317
462
85
5
0
332,049
0
W
Discordia
10,173
565
133
7
0
312,940
4
L
Cerberus
8,746
486
78
4
0
303,471
3
L
Ymir
6,120
340
31
2
0
219,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role