Player Matchup

Fenrir
Fenrir
ATOMIC_BLOND
Fenrir
Level 109
God Stats
6W - 8L
1,406 SR
Queue Stats
290W - 292L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Chinoundepi123
Cthulhu
Level 28
God Stats
2W - 0L
1,204 SR
Queue Stats
53W - 78L
1,283 Elo+
Party 2
Gilgamesh
Gilgamesh
ErDaVidL2D2
Gilgamesh
Level 21
God Stats
9W - 14L
1,333 SR
Queue Stats
29W - 45L
1,288 Elo+
Party 2
Izanami
Izanami
Natsuo360OMG
Izanami
Level 65
God Stats
54W - 45L
1,539 SR
Queue Stats
284W - 312L
1,472 Elo+
Party 2
Anubis
Anubis
UsainBolas
Anubis
Level 25
God Stats
3W - 2L
1,268 SR
Queue Stats
10W - 6L
1,641 Elo+
Party 2
Team Averages
Level 50
1,350 SR
1,424 Elo+

VS

Team Averages
Level 39
1,499 SR
1,464 Elo+
Ymir
Ymir
AdrixTyLe
Ymir
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 40L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
Pakito_203
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,500 Elo+
Party 3
Izanami
Izanami
adeii_cr28
Izanami
Level 61
God Stats
12W - 7L
1,721 SR
Queue Stats
114W - 121L
1,425 Elo+
Party 1
Da Ji
Da Ji
aitorxz
Da Ji
Level 45
God Stats
0W - 3L
1,276 SR
Queue Stats
120W - 101L
1,463 Elo+
Party 1
Anubis
Anubis
yeeraay_29
Anubis
Level 40
God Stats
16W - 15L
1,500 SR
Queue Stats
54W - 77L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 0 / 2
6,686
669
2,829
5,105
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 1
5,275
528
1,548
8,793
4,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ErDaVidL2D2
Gilgamesh
10
2 / 1 / 2
6,124
612
2,680
6,667
2,364
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Natsuo360OMG
Izanami
11
3 / 0 / 3
6,484
648
6,536
5,334
1,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
UsainBolas
Anubis
11
8 / 3 / 1
6,736
674
7,462
7,530
3,149
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 1
4,872
487
2,150
6,491
2,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Pakito_203
Kukulkan
8
1 / 7 / 2
5,085
509
3,084
6,023
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
adeii_cr28
Izanami
7
1 / 4 / 1
4,714
471
4,196
5,594
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
aitorxz
Da Ji
11
3 / 4 / 1
6,408
641
5,141
7,458
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
yeeraay_29
Anubis
9
0 / 3 / 1
5,102
510
2,162
4,406
1,428
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
21
Kills
5
5
Deaths
21
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
0
2
8
L
Ymir
0
3
1
0.17
W
1
1
1
1.5
W
Gilgamesh
ErDaVidL2D2
Gilgamesh
2
1
2
3
W
Izanami
Natsuo360OMG
Izanami
3
0
3
4.5
L
Kukulkan
Pakito_203
Kukulkan
1
7
2
0.29
W
Anubis
UsainBolas
Anubis
8
3
1
2.83
L
Izanami
adeii_cr28
Izanami
1
4
1
0.38
L
Da Ji
aitorxz
Da Ji
3
4
1
0.88
L
Anubis
yeeraay_29
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,055
Damage
16,733
33,429
Taken
29,972
13,095
Mitigated
7,550
11,362
Healing
4,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,829
557
0
326
5,105
1,914
0
196
4,909
0
31,716
L
Ymir
2,150
732
0
650
6,491
2,372
0
714
5,605
8,890
0
W
1,548
352
108
2,953
8,793
4,404
108
1,568
7,225
12,173
0
W
Gilgamesh
ErDaVidL2D2
Gilgamesh
2,680
458
0
2,030
6,667
2,364
360
2,010
4,657
0
24,879
W
Izanami
Natsuo360OMG
Izanami
6,536
4,395
0
3,324
5,334
1,264
268
1,049
4,285
0
45,941
L
Kukulkan
Pakito_203
Kukulkan
3,084
472
0
352
6,023
802
332
4,341
1,682
16,489
0
W
Anubis
UsainBolas
Anubis
7,462
376
0
2,621
7,530
3,149
852
2,573
4,957
28,469
0
L
Izanami
adeii_cr28
Izanami
4,196
2,788
0
410
5,594
784
0
1,120
4,396
0
20,945
L
Da Ji
aitorxz
Da Ji
5,141
1,269
0
1,893
7,458
2,164
0
2,541
4,873
0
33,098
L
Anubis
yeeraay_29
Anubis
2,162
269
0
1,155
4,406
1,428
0
0
4,406
22,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
26,181
281
Minions Killed
183
0
Camps Cleared
0
871,414
Distance Traveled
842,514
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,686
669
65
7
0
217,255
0
L
Ymir
4,872
487
9
1
0
164,075
0
W
Cthulhu
5,275
528
13
1
0
171,028
0
W
Gilgamesh
6,124
612
51
5
0
184,654
1
W
Izanami
6,484
648
99
10
0
152,290
1
L
Kukulkan
5,085
509
30
3
0
150,996
0
W
Anubis
6,736
674
53
5
0
146,187
0
L
Izanami
4,714
471
38
4
0
160,820
0
L
Da Ji
6,408
641
63
6
0
202,881
0
L
Anubis
5,102
510
43
4
0
163,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role