Player Matchup

Kali
Kali
BlackCatCurse
Kali
Level 34
God Stats
4W - 6L
1,242 SR
Queue Stats
334W - 498L
1,384 Elo+
Party 1
Thoth
Thoth
DeathReaper171
Thoth
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 97L
1,445 Elo+
Solo
Anubis
Anubis
DurdyBuble
Anubis
Level 18
God Stats
35W - 39L
1,490 SR
Queue Stats
262W - 384L
1,387 Elo+
Party 1
Ares
Ares
RDYDEEE
Ares
Level 5
God Stats
2W - 0L
1,811 SR
Queue Stats
2W - 2L
1,174 Elo+
Solo
Neith
Neith
ShazukiSlice
Neith
Level 10
God Stats
72W - 61L
1,599 SR
Queue Stats
118W - 123L
1,539 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,386 Elo+

VS

Team Averages
Level 6
1,371 SR
1,303 Elo+
Raijin
Raijin
DarkSiderS9
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,434 Elo+
Solo
Loki
Loki
MrDryrcs360
Loki
Level 4
God Stats
0W - 3L
1,351 SR
Queue Stats
0W - 3L
1,229 Elo+
Solo
Cthulhu
Cthulhu
UDuch
Cthulhu
Level 6
God Stats
7W - 20L
1,310 SR
Queue Stats
69W - 112L
1,302 Elo+
Solo
Anubis
Anubis
gedbff2000
Anubis
Level 7
God Stats
18W - 33L
1,261 SR
Queue Stats
114W - 115L
1,229 Elo+
Party 2
Nox
Nox
xXFallenTenshiXx
Nox
Level 8
God Stats
51W - 45L
1,435 SR
Queue Stats
113W - 98L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 25
11,358
1,136
4,811
11,363
4,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
13 / 0 / 24
12,485
1,249
20,167
5,468
2,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
DurdyBuble
Anubis
19
12 / 2 / 22
12,419
1,242
15,025
8,988
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
RDYDEEE
Ares
18
1 / 7 / 20
9,750
975
10,354
13,971
6,064
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
16 / 1 / 19
13,082
1,308
28,221
8,889
3,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

249

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
5 / 10 / 3
10,988
1,099
11,421
16,870
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 18 / 5
9,106
911
8,131
22,168
7,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
UDuch
Cthulhu
16
1 / 5 / 4
9,069
907
6,338
18,956
20,030
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
gedbff2000
Anubis
17
2 / 11 / 5
10,644
1,064
9,551
18,782
7,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 6
9,453
945
8,141
9,170
4,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
34
46
Kills
11
11
Deaths
46
110
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
25
16.5
L
Raijin
5
10
3
0.65
W
13
0
24
25
W
Anubis
DurdyBuble
Anubis
12
2
22
11.5
L
1
18
5
0.19
W
Ares
RDYDEEE
Ares
1
7
20
1.57
W
16
1
19
25.5
L
Cthulhu
UDuch
Cthulhu
1
5
4
0.6
L
Anubis
gedbff2000
Anubis
2
11
5
0.41
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,578
Damage
43,582
48,679
Taken
85,946
19,704
Mitigated
44,740
10,309
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,811
2,546
0
3,046
11,363
4,068
0
9,090
2,051
0
7,872
L
Raijin
11,421
1,709
0
59
16,870
5,226
0
10,879
5,991
35,575
0
W
20,167
3,213
0
0
5,468
2,116
0
3,501
1,967
43,297
0
W
Anubis
DurdyBuble
Anubis
15,025
299
168
2,784
8,988
4,197
0
6,407
2,581
35,352
0
L
8,131
1,067
0
0
22,168
7,751
0
10,316
11,852
0
14,744
W
Ares
RDYDEEE
Ares
10,354
1,179
0
913
13,971
6,064
0
10,917
3,054
14,966
0
W
28,221
19,564
0
3,398
8,889
3,259
0
5,536
3,353
0
53,963
L
Cthulhu
UDuch
Cthulhu
6,338
983
74
0
18,956
20,030
0
8,003
10,953
20,395
0
L
Anubis
gedbff2000
Anubis
9,551
1,870
0
3,837
18,782
7,721
0
12,726
6,056
43,373
0
L
8,141
1,098
74
1,110
9,170
4,012
0
3,622
5,548
18,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,094
Gold Earned
49,260
195
Minions Killed
179
6
Camps Cleared
0
901,374
Distance Traveled
819,911
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,358
1,136
11
1
0
236,021
0
L
Raijin
10,988
1,099
45
5
0
156,304
0
W
Thoth
12,485
1,249
70
7
2
194,033
0
W
Anubis
12,419
1,242
55
6
0
179,184
0
L
Loki
9,106
911
11
1
0
164,186
4
W
Ares
9,750
975
7
1
0
132,520
0
W
Neith
13,082
1,308
52
5
4
159,616
0
L
Cthulhu
9,069
907
25
3
0
161,697
0
L
Anubis
10,644
1,064
68
7
0
140,966
0
L
Nox
9,453
945
30
3
0
196,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role