Player Matchup

Medusa
Medusa
Gaüss
Medusa
Level 101
God Stats
105W - 85L
1,572 SR
Queue Stats
528W - 423L
1,532 Elo+
Solo
Yemoja
Yemoja
NoFrontnBodyMoe
Yemoja
Level 156
God Stats
3W - 8L
1,500 SR
Queue Stats
267W - 318L
1,551 Elo+
Solo
Kukulkan
Kukulkan
djkillaw12345ts
Kukulkan
Level 107
God Stats
17W - 27L
1,500 SR
Queue Stats
234W - 255L
1,575 Elo+
Solo
Team Averages
Level 121
1,524 SR
1,553 Elo+

VS

Team Averages
Level 114
1,547 SR
1,614 Elo+
Janus
Janus
Paytwon
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,628 Elo+
Solo
Artio
Artio
ZandaharKindahar
Artio
Level 108
God Stats
7W - 7L
1,579 SR
Queue Stats
381W - 419L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
dumbTrees
Gilgamesh
Level 149
God Stats
21W - 16L
1,561 SR
Queue Stats
346W - 307L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gaüss
Medusa
19
10 / 2 / 4
14,801
740
22,513
16,037
7,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 7 / 11
12,211
611
14,961
19,782
24,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
18
4 / 2 / 9
13,208
660
20,703
9,465
4,133
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Paytwon
Janus
17
1 / 7 / 6
11,731
587
10,069
15,464
6,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 6 / 11
11,603
580
6,976
32,264
28,979
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
dumbTrees
Gilgamesh
17
9 / 3 / 1
13,474
674
19,240
26,413
32,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
16
Kills
10
11
Deaths
16
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
Gaüss
Medusa
10
2
4
6
W
2
7
11
1.07
L
Janus
Paytwon
Janus
1
7
6
0.57
L
0
6
11
0.92
W
Kukulkan
4
2
9
4.25
L
Gilgamesh
dumbTrees
Gilgamesh
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,177
Damage
36,285
45,284
Taken
74,141
36,128
Mitigated
67,154
4,094
Healing
19,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Gaüss
Medusa
22,513
9,069
0
2,218
16,037
7,449
2,098
5,168
10,869
0
68,704
W
14,961
1,431
928
548
19,782
24,546
0
8,365
11,417
32,382
552
L
Janus
Paytwon
Janus
10,069
422
0
1,429
15,464
6,058
1,064
9,519
5,945
68,719
0
L
6,976
393
1,653
10,080
32,264
28,979
0
16,029
16,235
30,658
0
W
Kukulkan
20,703
951
0
400
9,465
4,133
356
3,512
5,953
73,879
0
L
Gilgamesh
dumbTrees
Gilgamesh
19,240
5,708
210
6,205
26,413
32,117
280
9,912
16,501
0
47,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,220
Gold Earned
36,808
247
Minions Killed
204
0
Camps Cleared
0
1,056,752
Distance Traveled
1,128,447
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,801
740
98
5
0
394,576
2
W
Yemoja
12,211
611
36
2
0
283,180
4
L
Janus
11,731
587
104
5
0
349,271
2
L
Artio
11,603
580
44
2
0
385,386
4
W
Kukulkan
13,208
660
113
6
0
378,996
3
L
Gilgamesh
13,474
674
56
3
0
393,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role