Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
ExFoR9OtTeN
Khepri
Level 148
God Stats
7W - 2L
1,595 SR
Queue Stats
265W - 166L
1,763 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fuji Alice
Morgan Le Fay
Level 27
God Stats
11W - 3L
1,500 SR
Queue Stats
35W - 11L
2,074 Elo+
Party 1
Team Averages
Level 109
1,532 SR
1,779 Elo+

VS

Team Averages
Level 13
1,663 SR
1,394 Elo+
Sobek
Sobek
Sebas3806
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,354 Elo+
Solo
Hachiman
Hachiman
elNarcito
Hachiman
Level 28
God Stats
0W - 1L
1,790 SR
Queue Stats
1W - 10L
1,329 Elo+
Solo
Danzaburou
Danzaburou
pLoTTWISST
Danzaburou
Level 4
God Stats
0W - 2L
1,700 SR
Queue Stats
34W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
14 / 5 / 7
12,572
898
13,199
17,887
9,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
14
4 / 1 / 17
10,515
751
6,307
13,357
15,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Fuji Alice
Morgan Le Fay
16
9 / 1 / 15
11,768
841
13,721
12,350
6,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Sebas3806
Sobek
9
0 / 8 / 3
7,938
567
1,147
8,667
3,218
Hachiman
elNarcito
Hachiman
14
5 / 9 / 2
10,845
775
11,711
14,070
3,757
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
pLoTTWISST
Danzaburou
12
2 / 10 / 3
9,606
686
13,360
17,795
4,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
27
Kills
7
7
Deaths
27
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
5
7
3.5
W
Khepri
4
1
17
12.5
W
Morgan Le Fay
Fuji Alice
Morgan Le Fay
9
1
15
16.5
L
Sobek
Sebas3806
Sobek
0
8
3
0.19
L
Hachiman
elNarcito
Hachiman
5
9
2
0.67
L
Danzaburou
pLoTTWISST
Danzaburou
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,227
Damage
26,218
43,594
Taken
40,532
31,327
Mitigated
11,706
7,350
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,199
3,913
0
4,446
17,887
9,470
0
57
17,830
0
43,052
W
Khepri
6,307
278
398
450
13,357
15,151
1,077
371
12,986
25,620
0
W
Morgan Le Fay
Fuji Alice
Morgan Le Fay
13,721
2,936
98
1,958
12,350
6,706
1,390
719
11,631
45,404
0
L
Sobek
Sebas3806
Sobek
1,147
100
0
404
8,667
3,218
0
5,096
3,571
2,791
0
L
Hachiman
elNarcito
Hachiman
11,711
5,761
0
1,959
14,070
3,757
1,020
6,724
7,346
0
32,281
L
Danzaburou
pLoTTWISST
Danzaburou
13,360
8,691
0
3,092
17,795
4,731
620
8,208
9,538
0
38,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
28,389
142
Minions Killed
90
0
Camps Cleared
0
710,034
Distance Traveled
526,322
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,572
898
47
3
0
231,775
1
W
Khepri
10,515
751
31
2
0
255,199
0
W
Morgan Le Fay
11,768
841
64
5
0
223,060
0
L
Sobek
7,938
567
2
0
0
126,525
1
L
Hachiman
10,845
775
32
2
0
208,567
0
L
Danzaburou
9,606
686
56
4
0
191,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role