Player Matchup

Horus
Horus
Kheprui
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 117L
1,429 Elo+
Solo
Thanatos
Thanatos
SaLtiEFriEs22
Thanatos
Level 27
God Stats
14W - 12L
1,566 SR
Queue Stats
321W - 340L
1,472 Elo+
Solo
Hades
Hades
Xx-MrMorton-xX
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,330 Elo+
Solo
Artemis
Artemis
danielRobles130
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,410 Elo+
Solo
Athena
Athena
insaneplayer15_
Athena
Level 30
God Stats
0W - 3L
1,167 SR
Queue Stats
74W - 61L
1,486 Elo+
Solo
Team Averages
Level 20
1,447 SR
1,425 Elo+

VS

Team Averages
Level 26
1,431 SR
1,425 Elo+
Da Ji
Da Ji
Cookie_KatUwU
Da Ji
Level 85
God Stats
5W - 3L
1,372 SR
Queue Stats
45W - 50L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
Nicoletti519
Nu Wa
Level 29
God Stats
5W - 3L
1,631 SR
Queue Stats
200W - 182L
1,454 Elo+
Solo
Chang'e
Chang'e
brinco-canoso6
Chang'e
Level 6
God Stats
11W - 25L
1,150 SR
Queue Stats
47W - 75L
1,321 Elo+
Solo
Neith
Neith
comfyottothey
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 1
Athena
Athena
reeereee420
Athena
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kheprui
Horus
12
0 / 2 / 0
6,112
437
1,094
9,309
6,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
SaLtiEFriEs22
Thanatos
10
2 / 7 / 1
6,624
473
3,449
8,843
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 4 / 4
6,912
494
6,431
9,779
3,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 4 / 2
6,313
451
4,718
5,926
2,106
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 3
6,227
445
5,014
9,588
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 2 / 2
9,471
677
8,837
11,011
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 13
7,098
507
7,109
6,213
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 2 / 5
6,661
476
3,629
5,111
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 4
8,201
586
6,973
7,715
2,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
2 / 1 / 7
7,356
525
2,973
10,180
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
22
22
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
16
2
2
8.5
L
Horus
Kheprui
Horus
0
2
0
0
W
0
2
13
3.25
L
Thanatos
SaLtiEFriEs22
Thanatos
2
7
1
0.36
L
2
4
4
1
W
3
2
5
2.75
W
1
0
4
3
L
2
4
2
0.75
L
1
5
3
0.5
W
Athena
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,706
Damage
29,521
43,445
Taken
40,230
20,783
Mitigated
18,823
7,621
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,837
2,061
0
3,268
11,011
3,874
233
3,188
7,681
0
52,734
L
Horus
Kheprui
Horus
1,094
929
102
512
9,309
6,758
224
1,658
7,471
0
25,805
W
7,109
1,852
185
683
6,213
1,972
208
2,456
3,669
35,059
0
L
Thanatos
SaLtiEFriEs22
Thanatos
3,449
396
0
3,013
8,843
3,242
0
1,755
6,974
0
25,500
L
6,431
1,053
20
2,917
9,779
3,637
246
4,026
5,577
31,552
0
W
3,629
776
1,287
1,414
5,111
1,449
156
2,432
2,631
14,839
0
W
6,973
2,660
0
1,547
7,715
2,799
2,701
171
7,544
0
61,803
L
4,718
1,885
0
0
5,926
2,106
881
1,871
3,953
0
25,152
L
5,014
683
0
1,057
9,588
5,040
124
3,685
5,687
25,751
0
W
Athena
2,973
918
109
1,968
10,180
8,729
217
2,903
7,089
17,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,188
Gold Earned
38,787
226
Minions Killed
310
0
Camps Cleared
0
1,232,596
Distance Traveled
1,344,052
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,471
677
92
7
0
284,408
0
L
Horus
6,112
437
37
3
0
257,145
0
W
Nu Wa
7,098
507
62
4
0
239,420
3
L
Thanatos
6,624
473
37
3
0
273,777
1
L
Hades
6,912
494
58
4
0
230,937
6
W
Chang'e
6,661
476
29
2
0
224,669
0
W
Neith
8,201
586
106
8
0
299,323
2
L
Artemis
6,313
451
45
3
0
233,911
1
L
Athena
6,227
445
49
4
0
236,826
0
W
Athena
7,356
525
21
2
0
296,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role