Player Matchup

Tiamat
Tiamat
Damianman2005
Tiamat
Level 16
God Stats
0W - 1L
1,454 SR
Queue Stats
15W - 14L
1,478 Elo+
Solo
Bakasura
Bakasura
Hades_Red_Hulk
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 138L
1,331 Elo+
Party 2
Pele
Pele
RoachFights
Pele
Level 27
God Stats
2W - 1L
1,310 SR
Queue Stats
10W - 13L
1,225 Elo+
Solo
Sol
Sol
Xomonster0121
Sol
Level 23
God Stats
4W - 15L
1,215 SR
Queue Stats
61W - 110L
1,326 Elo+
Party 2
Sylvanus
Sylvanus
ZachhacZ
Sylvanus
Level 13
God Stats
7W - 2L
1,786 SR
Queue Stats
18W - 13L
1,494 Elo+
Party 2
Team Averages
Level 29
1,453 SR
1,371 Elo+

VS

Team Averages
Level 26
1,543 SR
1,407 Elo+
Loki
Loki
BestowalFoot37
Loki
Level 33
God Stats
11W - 12L
1,485 SR
Queue Stats
141W - 136L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
MikeyMilkshake5
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
217W - 211L
1,425 Elo+
Solo
Izanami
Izanami
NsDJose
Izanami
Level 26
God Stats
2W - 2L
1,651 SR
Queue Stats
20W - 24L
1,437 Elo+
Party 1
Da Ji
Da Ji
jimena5496
Da Ji
Level 27
God Stats
2W - 2L
1,588 SR
Queue Stats
56W - 46L
1,455 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sannUgaz
Morgan Le Fay
Level 17
God Stats
8W - 11L
1,488 SR
Queue Stats
10W - 20L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,021
401
818
7,284
2,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
10
0 / 11 / 0
6,331
422
4,017
14,108
4,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 2
6,112
407
2,170
6,772
1,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 0
5,765
384
2,717
8,093
2,392
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
ZachhacZ
Sylvanus
12
1 / 1 / 2
6,237
416
3,569
9,021
2,916
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 0
10,020
668
10,341
7,391
5,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 2
7,178
479
4,694
8,319
7,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
NsDJose
Izanami
13
4 / 2 / 2
8,139
543
5,803
7,347
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
14
2 / 0 / 4
8,248
550
2,106
7,653
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
sannUgaz
Morgan Le Fay
15
5 / 0 / 3
9,359
624
5,808
7,309
3,719
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
23
23
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
0
0
10
L
0
3
0
0
L
Bakasura
0
11
0
0
W
2
2
2
1.5
W
Izanami
NsDJose
Izanami
4
2
2
2.5
L
1
2
2
1
L
0
6
0
0
L
Sylvanus
ZachhacZ
Sylvanus
1
1
2
2
W
Da Ji
2
0
4
4
W
Morgan Le Fay
sannUgaz
Morgan Le Fay
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,291
Damage
28,752
45,278
Taken
38,019
13,770
Mitigated
21,691
11,679
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,341
2,915
0
154
7,391
5,129
2,498
0
7,220
0
58,229
L
818
57
0
2,477
7,284
2,531
0
1,267
5,933
24,375
0
L
Bakasura
4,017
3,103
0
1,434
14,108
4,437
0
88
14,020
0
23,151
W
4,694
145
0
2,149
8,319
7,767
388
2,367
5,952
21,473
0
W
Izanami
NsDJose
Izanami
5,803
3,162
0
2,378
7,347
2,356
1,726
1,877
5,470
0
55,327
L
2,170
118
0
1,944
6,772
1,494
0
954
5,577
0
20,271
L
2,717
112
0
1,141
8,093
2,392
0
4,391
3,702
20,669
881
L
Sylvanus
ZachhacZ
Sylvanus
3,569
1,650
505
4,178
9,021
2,916
0
2,960
5,544
29,837
0
W
Da Ji
2,106
531
0
750
7,653
2,720
0
260
7,343
0
52,037
W
Morgan Le Fay
sannUgaz
Morgan Le Fay
5,808
309
0
1,982
7,309
3,719
922
2,576
4,733
54,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
42,944
219
Minions Killed
476
0
Camps Cleared
0
1,200,073
Distance Traveled
1,524,760
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,020
668
122
8
0
333,914
3
L
Tiamat
6,021
401
43
3
0
208,085
1
L
Bakasura
6,331
422
58
4
0
263,126
2
W
Cthulhu
7,178
479
45
3
0
274,356
2
W
Izanami
8,139
543
110
7
0
282,372
0
L
Pele
6,112
407
31
2
0
297,084
0
L
Sol
5,765
384
46
3
0
227,128
0
L
Sylvanus
6,237
416
41
3
0
204,650
3
W
Da Ji
8,248
550
96
6
0
355,290
1
W
Morgan Le Fay
9,359
624
103
7
0
278,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role