Player Matchup

Sylvanus
Sylvanus
Bigyellowvolvo
Sylvanus
Level 86
God Stats
0W - 1L
1,483 SR
Queue Stats
34W - 38L
1,457 Elo+
Solo
Thor
Thor
EngineerColt432
Thor
Level 6
God Stats
1W - 2L
1,704 SR
Queue Stats
5W - 7L
1,574 Elo+
Solo
Sol
Sol
Ms SolSamedi
Sol
Level 99
God Stats
94W - 67L
1,562 SR
Queue Stats
270W - 239L
1,528 Elo+
Solo
Team Averages
Level 64
1,583 SR
1,520 Elo+

VS

Team Averages
Level 34
1,619 SR
1,487 Elo+
Gilgamesh
Gilgamesh
MichaelScarn143
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
287W - 211L
1,587 Elo+
Party 1
Zeus
Zeus
OhOkay2342
Zeus
Level 5
God Stats
6W - 2L
1,804 SR
Queue Stats
7W - 12L
1,305 Elo+
Solo
Sol
Sol
RenderedParrot3
Sol
Level 68
God Stats
60W - 24L
1,553 SR
Queue Stats
204W - 131L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 6 / 2
7,475
680
4,081
14,277
12,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 6 / 3
6,585
599
1,108
6,537
2,921
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 4 / 1
7,546
686
11,940
11,596
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MichaelScarn143
Gilgamesh
13
9 / 2 / 3
9,392
854
8,949
9,996
5,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 6
7,561
687
6,074
4,572
1,200
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 10
8,850
805
12,177
9,688
3,169
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
16
16
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
6
2
0.33
L
0
6
3
0.25
W
Gilgamesh
MichaelScarn143
Gilgamesh
9
2
3
5.25
L
3
4
1
0.88
W
3
1
6
6
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,129
Damage
27,200
32,410
Taken
24,256
19,876
Mitigated
9,568
8,627
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,081
1,225
2,225
3,807
14,277
12,777
0
7,949
5,977
12,681
0
L
1,108
514
0
310
6,537
2,921
0
3,382
2,955
0
4,209
W
Gilgamesh
MichaelScarn143
Gilgamesh
8,949
3,413
0
1,291
9,996
5,199
448
4,554
5,442
0
31,629
L
11,940
4,249
0
2,285
11,596
4,178
0
6,920
4,463
29,868
2,618
W
6,074
1,291
0
926
4,572
1,200
514
3,398
1,174
17,875
0
W
12,177
5,821
0
4,893
9,688
3,169
713
7,140
2,548
41,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,606
Gold Earned
25,803
73
Minions Killed
131
0
Camps Cleared
0
485,230
Distance Traveled
554,003
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,475
680
21
2
0
166,968
0
L
Thor
6,585
599
6
1
0
96,580
1
W
Gilgamesh
9,392
854
42
4
0
212,799
1
L
Sol
7,546
686
46
4
0
221,682
3
W
Zeus
7,561
687
34
3
0
167,042
2
W
Sol
8,850
805
55
5
0
174,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role