Player Matchup

Fafnir
Fafnir
Gold III
Argovault
Fafnir
Gold III
Level 103
God Stats
4W - 1L
1,949 SR
Queue Stats
393W - 423L
1,404 MMR
Solo
Guan Yu
Guan Yu
Silver II
Gresny
Guan Yu
Silver II
Level 65
God Stats
4W - 1L
1,570 SR
Queue Stats
41W - 48L
1,371 MMR
Party 1
Hera
Hera
Gold IV
IIIInvictus
Hera
Gold IV
Level 152
God Stats
2W - 0L
1,807 SR
Queue Stats
625W - 628L
1,391 MMR
Solo
Hades
Hades
Gold IV
RabidFlamez
Hades
Gold IV
Level 117
God Stats
10W - 6L
1,712 SR
Queue Stats
29W - 29L
1,503 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
jtobarr29
Cernunnos
Gold IV
Level 87
God Stats
17W - 9L
1,669 SR
Queue Stats
132W - 135L
1,442 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,741 SR
1,422 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,540 SR
1,435 MMR
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
ConniJohnson
Sol
Gold IV
Level 116
God Stats
11W - 14L
1,448 SR
Queue Stats
454W - 451L
1,429 MMR
Solo
Artemis
Artemis
Gold IV
Goingstarling64
Artemis
Gold IV
Level 143
God Stats
0W - 1L
1,664 SR
Queue Stats
46W - 47L
1,427 MMR
Solo
Cthulhu
Cthulhu
Gold III
LeNouveau4
Cthulhu
Gold III
Level 148
God Stats
3W - 8L
1,465 SR
Queue Stats
443W - 438L
1,436 MMR
Solo
Bastet
Bastet
Gold IV
Mauby_Leaves
Bastet
Gold IV
Level 47
God Stats
3W - 3L
1,621 SR
Queue Stats
45W - 52L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Argovault
Fafnir
20
1 / 3 / 15
15,909
568
9,559
35,453
57,604
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Gresny
Guan Yu
20
5 / 3 / 10
16,033
573
16,841
29,007
35,906
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 4 / 8
15,024
537
14,048
16,275
9,958
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 1 / 3
17,675
631
32,331
26,045
18,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
jtobarr29
Cernunnos
20
3 / 7 / 6
15,511
554
18,499
24,390
11,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Morgan Le FayTiamatAthenaGilgameshTsukuyomi

VS

Bans
DanzaburouYmirChironLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
5 / 7 / 6
13,048
466
22,316
31,608
12,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 1 / 0
8,389
300
2,301
3,589
1,209
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 7 / 8
14,221
508
29,970
25,351
9,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
LeNouveau4
Cthulhu
20
5 / 3 / 5
14,436
516
17,208
32,336
29,944
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
20
2 / 4 / 4
14,371
513
12,574
26,124
10,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
22
Kills
18
18
Deaths
22
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
7
6
1.14
W
Fafnir
Argovault
Fafnir
1
3
15
2.83
L
0
1
0
0
L
6
7
8
1.43
W
Guan Yu
Gresny
Guan Yu
5
3
10
3.33
W
1
4
8
1.25
L
Cthulhu
LeNouveau4
Cthulhu
5
3
5
2.5
L
Bastet
2
4
4
1
W
12
1
3
13.5
W
Cernunnos
jtobarr29
Cernunnos
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,278
Damage
84,369
131,170
Taken
119,008
133,256
Mitigated
62,726
59,465
Healing
39,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
22,316
13,306
0
10,044
31,608
12,055
0
14,777
16,831
0
107,508
W
Fafnir
Argovault
Fafnir
9,559
2,993
1,650
5,388
35,453
57,604
1,145
3,479
31,974
34,825
0
L
2,301
1,683
0
1,906
3,589
1,209
715
2,523
1,066
19,383
0
L
29,970
12,600
0
7,905
25,351
9,201
1,082
13,038
12,313
0
100,552
W
Guan Yu
Gresny
Guan Yu
16,841
4,021
3,700
11,527
29,007
35,906
1,536
5,806
23,201
0
92,828
W
14,048
4,882
0
5,611
16,275
9,958
2,306
2,026
14,249
134,762
0
L
Cthulhu
LeNouveau4
Cthulhu
17,208
1,056
696
12,281
32,336
29,944
218
16,687
14,748
96,926
0
L
Bastet
12,574
4,183
0
6,932
26,124
10,317
2,312
8,912
17,212
0
128,292
W
32,331
3,353
4,134
21,479
26,045
18,501
2,771
7,471
18,574
145,690
0
W
Cernunnos
jtobarr29
Cernunnos
18,499
8,519
0
5,976
24,390
11,287
7,201
1,156
23,074
0
164,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,152
Gold Earned
64,465
829
Minions Killed
733
0
Camps Cleared
0
2,563,467
Distance Traveled
2,091,141
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,048
466
152
5
0
517,702
11
W
Fafnir
15,909
568
42
2
0
481,515
11
L
Sol
8,389
300
46
2
0
95,064
0
L
Artemis
14,221
508
151
5
0
407,986
3
W
Guan Yu
16,033
573
156
6
0
566,009
3
W
Hera
15,024
537
191
7
0
525,319
14
L
Cthulhu
14,436
516
174
6
0
505,137
4
L
Bastet
14,371
513
210
8
0
565,252
8
W
Hades
17,675
631
221
8
0
527,649
3
W
Cernunnos
15,511
554
219
8
0
462,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role