Player Matchup

Cthulhu
Cthulhu
Philopoly
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,346 Elo+
Solo
Raijin
Raijin
SirAchas
Raijin
Level 16
God Stats
30W - 17L
1,428 SR
Queue Stats
73W - 68L
1,422 Elo+
Solo
Medusa
Medusa
bieloficial98
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,003 Elo+
Party 1
Fenrir
Fenrir
luis_brcarvalho
Fenrir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,003 Elo+
Party 1
Thor
Thor
renatoo2019
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,003 Elo+
Party 1
Team Averages
Level 7
1,486 SR
1,155 Elo+

VS

Team Averages
Level 12
1,440 SR
1,418 Elo+
Danzaburou
Danzaburou
AXLEMEDI
Danzaburou
Level 15
God Stats
7W - 7L
1,500 SR
Queue Stats
40W - 41L
1,397 Elo+
Party 2
Thanatos
Thanatos
LAGSTAH
Thanatos
Level 4
God Stats
3W - 3L
1,284 SR
Queue Stats
7W - 6L
1,635 Elo+
Party 2
Chaac
Chaac
Retroxsway_YT
Chaac
Level 24
God Stats
4W - 1L
1,414 SR
Queue Stats
52W - 45L
1,415 Elo+
Party 2
Hachiman
Hachiman
WestPenWarriors
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,290 Elo+
Solo
Cthulhu
Cthulhu
seanheller0315
Cthulhu
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Philopoly
Cthulhu
17
1 / 5 / 10
10,754
978
8,595
18,416
23,298
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
SirAchas
Raijin
17
7 / 8 / 3
12,209
1,110
26,010
16,073
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 13 / 4
9,929
903
5,282
18,197
6,767
17
3 / 16 / 8
10,500
955
12,810
23,225
10,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
1 / 13 / 7
10,175
925
11,038
21,279
8,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AXLEMEDI
Danzaburou
19
9 / 0 / 23
12,975
1,180
14,503
10,315
5,139
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
LAGSTAH
Thanatos
19
10 / 7 / 19
12,293
1,118
12,073
16,455
5,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
27 / 2 / 22
15,611
1,419
36,605
16,606
12,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
19
4 / 5 / 18
11,557
1,051
13,076
10,212
3,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 0 / 19
11,866
1,079
8,835
14,774
6,169
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
156
14
Kills
55
55
Deaths
14
32
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AXLEMEDI
Danzaburou
9
0
23
20.5
W
Thanatos
LAGSTAH
Thanatos
10
7
19
2.79
L
Cthulhu
Philopoly
Cthulhu
1
5
10
1.2
W
27
2
22
19
L
Raijin
SirAchas
Raijin
7
8
3
1.06
W
Hachiman
4
5
18
2.6
L
2
13
4
0.31
L
3
16
8
0.44
L
1
13
7
0.35
W
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,735
Damage
85,092
97,190
Taken
68,362
54,994
Mitigated
33,082
1,589
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AXLEMEDI
Danzaburou
14,503
7,659
0
1,074
10,315
5,139
0
6,741
3,434
0
25,879
W
Thanatos
LAGSTAH
Thanatos
12,073
6,007
328
7,561
16,455
5,821
0
7,928
8,176
264
12,476
L
Cthulhu
Philopoly
Cthulhu
8,595
726
0
0
18,416
23,298
0
2,541
15,875
27,833
0
W
36,605
19,419
885
8,616
16,606
12,493
0
7,456
8,845
0
53,963
L
Raijin
SirAchas
Raijin
26,010
3,294
0
0
16,073
5,708
0
1,312
14,761
54,315
0
W
Hachiman
13,076
7,943
0
1,502
10,212
3,460
0
4,178
5,860
0
36,835
L
5,282
3,242
0
80
18,197
6,767
0
507
17,690
0
8,652
L
12,810
5,371
0
1,509
23,225
10,556
0
3,329
19,896
0
25,603
L
11,038
5,087
0
0
21,279
8,665
0
1,410
19,869
0
23,566
W
8,835
356
0
0
14,774
6,169
0
7,123
7,307
31,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,567
Gold Earned
64,302
147
Minions Killed
161
5
Camps Cleared
5
938,704
Distance Traveled
928,845
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,975
1,180
18
2
1
182,207
0
W
Thanatos
12,293
1,118
0
0
0
185,647
2
L
Cthulhu
10,754
978
41
4
0
218,162
0
W
Chaac
15,611
1,419
38
3
2
194,503
0
L
Raijin
12,209
1,110
59
5
2
161,263
0
W
Hachiman
11,557
1,051
36
3
2
155,664
0
L
Medusa
9,929
903
9
1
0
185,895
4
L
Fenrir
10,500
955
20
2
3
184,295
0
L
Thor
10,175
925
18
2
0
189,089
0
W
Cthulhu
11,866
1,079
69
6
0
210,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role