Player Matchup

Raijin
Raijin
 
Raijin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lord_Teddy_Bear
Hachiman
Level 107
God Stats
1W - 3L
1,378 SR
Queue Stats
102W - 104L
1,429 Elo+
Solo
Cerberus
Cerberus
Tax-Season-420
Cerberus
Level 102
God Stats
7W - 6L
1,500 SR
Queue Stats
233W - 247L
1,389 Elo+
Solo
Erlang Shen
Erlang Shen
YoweeWowee
Erlang Shen
Level 156
God Stats
10W - 8L
1,392 SR
Queue Stats
764W - 749L
1,369 Elo+
Solo
Fenrir
Fenrir
fospia
Fenrir
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
402W - 461L
1,364 Elo+
Solo
Team Averages
Level 103
1,454 SR
1,410 Elo+

VS

Team Averages
Level 87
1,531 SR
1,390 Elo+
Jormungandr
Jormungandr
Clifz ll
Jormungandr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
hazealy
Zhong Kui
Level 89
God Stats
28W - 28L
1,503 SR
Queue Stats
77W - 80L
1,414 Elo+
Solo
Chaac
Chaac
lucaruggieri09
Chaac
Level 106
God Stats
4W - 2L
1,775 SR
Queue Stats
328W - 337L
1,437 Elo+
Solo
Bakasura
Bakasura
pokolo200
Bakasura
Level 88
God Stats
26W - 17L
1,374 SR
Queue Stats
115W - 166L
1,286 Elo+
Solo
Hou Yi
Hou Yi
timbs_are_my_wor
Hou Yi
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
498W - 453L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 9 / 2
7,990
470
6,546
13,261
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
13
3 / 5 / 1
8,048
473
4,954
9,422
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
10
1 / 4 / 6
7,267
427
6,034
16,060
15,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
YoweeWowee
Erlang Shen
15
5 / 4 / 1
9,202
541
4,542
15,039
7,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
fospia
Fenrir
10
0 / 5 / 2
6,635
390
4,158
10,736
5,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Clifz ll
Jormungandr
14
1 / 4 / 13
9,420
554
5,548
12,189
6,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
hazealy
Zhong Kui
16
9 / 2 / 5
10,626
625
10,045
8,696
5,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 1 / 6
9,938
585
8,793
12,955
11,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
pokolo200
Bakasura
15
6 / 1 / 10
9,549
562
8,255
11,240
4,358
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 4
9,016
530
10,926
8,555
2,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
10
Kills
27
27
Deaths
10
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
9
2
0.22
W
Jormungandr
Clifz ll
Jormungandr
1
4
13
1.88
L
Hachiman
3
5
1
0.7
L
Cerberus
1
4
6
1
L
Erlang Shen
YoweeWowee
Erlang Shen
5
4
1
1.38
L
Fenrir
fospia
Fenrir
0
5
2
0.2
W
Zhong Kui
hazealy
Zhong Kui
9
2
5
5.75
W
6
1
6
9
W
Bakasura
pokolo200
Bakasura
6
1
10
11
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,234
Damage
43,567
64,518
Taken
53,635
37,110
Mitigated
30,706
15,636
Healing
21,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,546
419
0
1,796
13,261
5,005
0
5,671
7,292
45,557
0
W
Jormungandr
Clifz ll
Jormungandr
5,548
1,346
423
1,891
12,189
6,843
151
4,004
8,107
39,097
0
L
Hachiman
4,954
2,455
0
1,518
9,422
3,132
568
2,542
6,852
0
41,081
L
Cerberus
6,034
731
60
4,682
16,060
15,735
184
4,400
11,660
28,850
0
L
Erlang Shen
YoweeWowee
Erlang Shen
4,542
3,070
0
6,293
15,039
7,463
1,983
1,496
12,751
0
58,158
L
Fenrir
fospia
Fenrir
4,158
1,611
0
1,287
10,736
5,775
0
1,484
9,042
0
22,182
W
Zhong Kui
hazealy
Zhong Kui
10,045
994
0
5,091
8,696
5,465
1,624
3,098
5,168
53,386
0
W
8,793
2,031
0
7,044
12,955
11,446
36
530
12,423
0
60,127
W
Bakasura
pokolo200
Bakasura
8,255
6,325
0
4,608
11,240
4,358
1,540
1,789
9,281
0
44,108
W
10,926
5,806
0
2,702
8,555
2,594
1,631
2,484
6,011
0
55,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,142
Gold Earned
48,549
407
Minions Killed
425
0
Camps Cleared
0
1,353,388
Distance Traveled
1,542,132
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,990
470
92
5
0
267,081
3
W
Jormungandr
9,420
554
53
3
0
271,814
0
L
Hachiman
8,048
473
78
5
0
282,493
4
L
Cerberus
7,267
427
64
4
0
266,132
7
L
Erlang Shen
9,202
541
111
7
0
266,862
7
L
Fenrir
6,635
390
62
4
0
270,820
2
W
Zhong Kui
10,626
625
101
6
0
309,331
0
W
Chaac
9,938
585
107
6
0
314,496
3
W
Bakasura
9,549
562
77
5
0
365,355
2
W
Hou Yi
9,016
530
87
5
0
281,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role