Player Matchup

Morgan Le Fay
Morgan Le Fay
Longhair712
Morgan Le Fay
Level 55
God Stats
1W - 1L
1,438 SR
Queue Stats
5W - 7L
1,467 Elo+
Party 1
Ra
Ra
MNC413
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
PunchedHornet
Sol
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,355 Elo+
Party 2
Ymir
Ymir
Schmedyy
Ymir
Level 5
God Stats
5W - 2L
1,668 SR
Queue Stats
9W - 10L
1,468 Elo+
Party 1
Ganesha
Ganesha
catherrrin
Ganesha
Level 29
God Stats
1W - 1L
1,231 SR
Queue Stats
5W - 8L
1,282 Elo+
Solo
Team Averages
Level 33
1,467 SR
1,414 Elo+

VS

Team Averages
Level 26
1,453 SR
1,414 Elo+
Bellona
Bellona
Blackwolf941234
Bellona
Level 25
God Stats
4W - 5L
1,398 SR
Queue Stats
113W - 152L
1,339 Elo+
Solo
Neith
Neith
Nevaeh8820
Neith
Level 25
God Stats
56W - 61L
1,478 SR
Queue Stats
78W - 93L
1,395 Elo+
Solo
Bastet
Bastet
acidbIade
Bastet
Level 28
God Stats
7W - 6L
1,363 SR
Queue Stats
330W - 338L
1,479 Elo+
Solo
Bakasura
Bakasura
stewie12324
Bakasura
Level 26
God Stats
3W - 4L
1,448 SR
Queue Stats
38W - 49L
1,393 Elo+
Solo
Hades
Hades
x215PHILLYGOON
Hades
Level 24
God Stats
84W - 52L
1,577 SR
Queue Stats
130W - 113L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Longhair712
Morgan Le Fay
17
4 / 5 / 9
11,136
1,012
18,486
13,959
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ra
17
0 / 5 / 7
9,567
870
411
6,883
2,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
14 / 2 / 3
13,766
1,251
19,922
10,904
4,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
18
4 / 1 / 15
11,228
1,021
7,988
12,698
15,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
catherrrin
Ganesha
19
0 / 2 / 18
11,073
1,007
6,155
10,053
7,626
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

332

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 8
11,391
1,036
9,295
17,856
8,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
16
1 / 6 / 6
10,313
938
6,062
15,143
5,622
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
acidbIade
Bastet
17
8 / 2 / 7
12,496
1,136
21,708
15,739
5,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
stewie12324
Bakasura
15
1 / 6 / 3
9,509
864
2,619
10,189
3,960
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 0 / 1
8,659
787
0
0
0

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
22
Kills
14
15
Deaths
22
52
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
W
Morgan Le Fay
Longhair712
Morgan Le Fay
4
5
9
1.7
W
Ra
0
5
7
0.7
L
Neith
1
6
6
0.67
W
14
2
3
7.75
W
Ymir
4
1
15
11.5
L
Bastet
acidbIade
Bastet
8
2
7
5.75
W
Ganesha
catherrrin
Ganesha
0
2
18
4.5
L
Bakasura
stewie12324
Bakasura
1
6
3
0.42
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,962
Damage
39,684
54,497
Taken
58,927
36,079
Mitigated
23,059
10,849
Healing
1,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,295
5,438
0
140
17,856
8,190
0
17,306
550
347
12,480
W
Morgan Le Fay
Longhair712
Morgan Le Fay
18,486
1,579
491
3,211
13,959
5,789
0
0
13,959
49,814
0
W
Ra
411
411
347
445
6,883
2,196
0
0
6,839
4,662
0
L
Neith
6,062
2,343
0
549
15,143
5,622
0
12,814
2,329
0
29,774
W
19,922
7,933
0
3,889
10,904
4,913
0
347
10,512
43,477
0
W
Ymir
7,988
1,776
32
413
12,698
15,555
0
0
10,289
18,333
0
L
Bastet
acidbIade
Bastet
21,708
5,619
0
0
15,739
5,287
0
14,139
1,600
0
31,390
W
Ganesha
catherrrin
Ganesha
6,155
470
0
2,021
10,053
7,626
0
0
10,042
25,013
0
L
Bakasura
stewie12324
Bakasura
2,619
1,404
0
553
10,189
3,960
0
8,703
1,486
0
12,805
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,770
Gold Earned
52,368
204
Minions Killed
92
4
Camps Cleared
4
974,706
Distance Traveled
661,282
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,391
1,036
9
1
0
180,634
0
W
Morgan Le Fay
11,136
1,012
80
7
2
199,044
1
W
Ra
9,567
870
13
1
0
153,308
0
L
Neith
10,313
938
48
4
2
137,169
1
W
Sol
13,766
1,251
80
7
2
206,780
0
W
Ymir
11,228
1,021
23
2
0
196,917
1
L
Bastet
12,496
1,136
18
2
1
218,361
0
W
Ganesha
11,073
1,007
8
1
0
218,657
1
L
Bakasura
9,509
864
17
2
1
125,118
0
L
Hades
8,659
787
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role