Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
PeFFeK
Ullr
Level 106
God Stats
64W - 32L
1,689 SR
Queue Stats
474W - 260L
1,729 Elo+
Party 2
Team Averages
Level 130
1,563 SR
1,576 Elo+

VS

Team Averages
Level 96
1,567 SR
1,177 Elo+
Bellona
Bellona
KingOnline3069
Bellona
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,058 Elo+
Party 1
Neith
Neith
MisterHandsome
Neith
Level 128
God Stats
34W - 23L
1,458 SR
Queue Stats
386W - 415L
1,445 Elo+
Solo
Sol
Sol
weael
Sol
Level 104
God Stats
0W - 1L
1,742 SR
Queue Stats
9W - 16L
1,027 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
7 / 0 / 10
8,382
838
4,766
5,074
4,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
11
2 / 0 / 13
7,741
774
6,469
3,913
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
PeFFeK
Ullr
12
9 / 2 / 9
8,662
866
8,551
5,354
2,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,819
682
1,505
8,528
5,635
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 7 / 1
6,333
633
2,459
9,040
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
weael
Sol
9
0 / 5 / 0
5,832
583
1,947
7,092
2,826
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
18
Kills
1
2
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
0
10
12
W
Nu Wa
 
Nu Wa
2
0
13
8.5
L
1
6
1
0.25
L
0
7
1
0.07
W
Ullr
PeFFeK
Ullr
9
2
9
6.75
L
Sol
weael
Sol
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,786
Damage
5,911
14,341
Taken
24,660
8,137
Mitigated
11,103
3,068
Healing
1,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,766
465
0
1,316
5,074
4,939
183
568
4,429
0
15,020
W
Nu Wa
 
Nu Wa
6,469
1,222
0
1,551
3,913
1,152
927
614
3,299
28,190
0
L
1,505
53
0
0
8,528
5,635
0
2,605
5,413
0
5,468
L
2,459
92
0
951
9,040
2,642
0
1,491
7,271
0
24,154
W
Ullr
PeFFeK
Ullr
8,551
3,082
0
201
5,354
2,046
1,757
765
4,518
0
29,563
L
Sol
weael
Sol
1,947
265
0
692
7,092
2,826
0
1,297
5,507
19,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,785
Gold Earned
18,984
115
Minions Killed
87
0
Camps Cleared
0
518,829
Distance Traveled
503,753
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,382
838
17
2
0
175,820
2
W
Nu Wa
7,741
774
43
4
0
171,739
1
L
Bellona
6,819
682
12
1
0
183,444
1
L
Neith
6,333
633
44
4
0
158,264
2
W
Ullr
8,662
866
55
6
0
171,270
3
L
Sol
5,832
583
31
3
0
162,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role