Player Matchup

Thoth
Thoth
 
Thoth
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AWildUmbreon917
Artio
Level 40
God Stats
5W - 5L
1,500 SR
Queue Stats
204W - 225L
1,439 Elo+
Solo
Loki
Loki
LordOutLawGaming
Loki
Level 35
God Stats
7W - 9L
1,438 SR
Queue Stats
66W - 83L
1,421 Elo+
Solo
King Arthur
King Arthur
eatmylead3242
King Arthur
Level 101
God Stats
7W - 2L
1,576 SR
Queue Stats
166W - 157L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
hillbillyjoe42
Jing Wei
Level 18
God Stats
10W - 10L
1,420 SR
Queue Stats
74W - 70L
1,432 Elo+
Party 2
Team Averages
Level 46
1,487 SR
1,453 Elo+

VS

Team Averages
Level 46
1,614 SR
1,493 Elo+
King Arthur
King Arthur
AyeDaySay
King Arthur
Level 18
God Stats
2W - 3L
1,458 SR
Queue Stats
17W - 19L
1,447 Elo+
Party 1
Izanami
Izanami
HMNxDragoon2354
Izanami
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 61L
1,527 Elo+
Solo
Janus
Janus
RimuruTemepst
Janus
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
229W - 200L
1,534 Elo+
Solo
Thor
Thor
TROGAMER2604io
Thor
Level 41
God Stats
3W - 5L
1,810 SR
Queue Stats
313W - 340L
1,388 Elo+
Solo
Geb
Geb
anfernilove
Geb
Level 86
God Stats
20W - 18L
1,803 SR
Queue Stats
334W - 315L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 0 / 0
6,337
634
4,537
2,677
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 2 / 1
4,783
478
632
7,072
1,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 1 / 2
4,754
475
2,711
3,901
886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
eatmylead3242
King Arthur
11
0 / 0 / 0
6,069
607
1,077
5,581
2,121
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
10
1 / 1 / 2
5,637
564
3,745
5,070
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AyeDaySay
King Arthur
1
0 / 0 / 0
3,356
336
0
0
0
9
0 / 2 / 3
5,301
530
4,138
4,892
1,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 0
5,644
564
2,518
6,114
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 0 / 0
4,756
476
1,263
4,832
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 0 / 1
5,765
577
2,883
4,534
3,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
4
4
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
0
3
W
0
2
1
0.25
L
King Arthur
AyeDaySay
King Arthur
0
0
0
0
L
0
2
3
0.75
W
0
1
2
1
L
2
2
0
1
L
0
0
0
0
L
2
0
1
2.5
W
King Arthur
eatmylead3242
King Arthur
0
0
0
0
W
Jing Wei
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,702
Damage
10,802
24,301
Taken
20,372
7,016
Mitigated
7,536
8,552
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,537
36
68
1,530
2,677
768
250
1,188
1,489
39,783
0
W
632
152
60
1,880
7,072
1,937
0
2,104
4,968
5,168
0
L
King Arthur
AyeDaySay
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
4,138
2,765
0
1,427
4,892
1,360
379
794
4,098
0
39,119
W
2,711
880
0
1,409
3,901
886
309
715
3,186
0
20,433
L
2,518
335
0
2,080
6,114
1,739
0
2,984
3,130
33,005
0
L
1,263
177
0
2,393
4,832
1,363
0
611
4,221
0
17,624
L
2,883
507
0
250
4,534
3,074
81
780
3,754
12,070
0
W
King Arthur
eatmylead3242
King Arthur
1,077
118
0
2,163
5,581
2,121
0
0
5,581
0
38,990
W
Jing Wei
3,745
2,913
0
1,442
5,070
1,304
306
1,639
3,431
0
34,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
24,822
301
Minions Killed
231
0
Camps Cleared
0
977,287
Distance Traveled
747,686
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,337
634
81
8
0
195,880
2
W
Artio
4,783
478
8
1
0
171,367
2
L
King Arthur
3,356
336
0
0
0
421
0
L
Izanami
5,301
530
84
8
0
162,090
3
W
Loki
4,754
475
45
5
0
219,352
0
L
Janus
5,644
564
74
7
0
187,900
0
L
Thor
4,756
476
51
5
0
189,046
0
L
Geb
5,765
577
22
2
0
208,229
0
W
King Arthur
6,069
607
93
9
0
205,261
0
W
Jing Wei
5,637
564
74
7
0
185,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role