Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hispanic Wizard
Ah Muzen Cab
Level 25
God Stats
4W - 1L
1,486 SR
Queue Stats
21W - 18L
1,262 Elo+
Solo
Anubis
Anubis
Trailaparktomes
Anubis
Level 28
God Stats
88W - 102L
1,385 SR
Queue Stats
170W - 227L
1,198 Elo+
Solo
Ganesha
Ganesha
superace1
Ganesha
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 217L
1,313 Elo+
Solo
Team Averages
Level 39
1,457 SR
1,258 Elo+

VS

Team Averages
Level 11
1,562 SR
1,349 Elo+
Medusa
Medusa
Norsebro
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Bakasura
Bakasura
TTV PuGGeZzi
Bakasura
Level 11
God Stats
1W - 8L
1,478 SR
Queue Stats
20W - 26L
1,273 Elo+
Party 1
Cthulhu
Cthulhu
UWU 6665066
Cthulhu
Level 15
God Stats
1W - 2L
1,710 SR
Queue Stats
19W - 27L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hispanic Wizard
Ah Muzen Cab
14
10 / 2 / 2
10,776
829
16,709
11,914
4,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 6 / 9
9,324
717
11,580
11,496
5,803
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
superace1
Ganesha
12
0 / 3 / 12
8,850
681
5,440
16,328
14,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Norsebro
Medusa
13
5 / 4 / 6
9,396
723
13,786
13,219
3,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
TTV PuGGeZzi
Bakasura
11
3 / 5 / 6
8,423
648
3,641
12,099
4,337
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
UWU 6665066
Cthulhu
13
3 / 4 / 6
9,292
715
13,492
16,440
6,139
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
13
Kills
11
11
Deaths
13
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Hispanic Wizard
Ah Muzen Cab
10
2
2
5.5
L
Medusa
Norsebro
Medusa
5
4
6
2
L
Bakasura
TTV PuGGeZzi
Bakasura
3
5
6
1.2
W
3
6
9
1.25
L
Cthulhu
UWU 6665066
Cthulhu
3
4
6
1.5
W
Ganesha
superace1
Ganesha
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,729
Damage
30,919
39,738
Taken
41,758
25,078
Mitigated
13,660
9,524
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Hispanic Wizard
Ah Muzen Cab
16,709
5,979
0
3,624
11,914
4,766
1,413
4,324
7,460
0
49,421
L
Medusa
Norsebro
Medusa
13,786
6,632
0
2,771
13,219
3,184
0
7,048
6,171
0
35,214
L
Bakasura
TTV PuGGeZzi
Bakasura
3,641
2,207
0
1,203
12,099
4,337
0
4,727
7,372
0
8,116
W
11,580
656
0
2,922
11,496
5,803
386
4,404
7,079
28,315
0
L
Cthulhu
UWU 6665066
Cthulhu
13,492
575
78
2,315
16,440
6,139
0
5,245
11,195
33,860
0
W
Ganesha
superace1
Ganesha
5,440
1,141
324
2,654
16,328
14,509
387
4,764
11,434
19,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,950
Gold Earned
27,111
128
Minions Killed
133
0
Camps Cleared
0
698,097
Distance Traveled
662,918
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,776
829
69
5
0
234,023
2
L
Medusa
9,396
723
58
4
0
204,430
0
L
Bakasura
8,423
648
26
2
0
217,000
4
W
Anubis
9,324
717
57
4
0
218,828
2
L
Cthulhu
9,292
715
49
4
0
241,488
1
W
Ganesha
8,850
681
2
0
0
245,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role