Player Matchup

Neith
Neith
Arkticstorm_
Neith
Level 28
God Stats
69W - 62L
1,476 SR
Queue Stats
200W - 186L
1,469 Elo+
Solo
Ra
Ra
ChinoChanelo90
Ra
Level 67
God Stats
5W - 14L
1,340 SR
Queue Stats
39W - 55L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
GERMANM888
Sun Wukong
Level 13
God Stats
2W - 1L
1,491 SR
Queue Stats
35W - 58L
1,280 Elo+
Party 1
Da Ji
Da Ji
SirSpankslot
Da Ji
Level 15
God Stats
38W - 30L
1,340 SR
Queue Stats
208W - 175L
1,600 Elo+
Solo
Kukulkan
Kukulkan
rastareague
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,412 Elo+
Party 1
Team Averages
Level 27
1,429 SR
1,438 Elo+

VS

Team Averages
Level 16
1,556 SR
1,394 Elo+
Bellona
Bellona
Aryniel94
Bellona
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 55L
1,372 Elo+
Solo
Ra
Ra
Killer_monste010
Ra
Level 11
God Stats
4W - 6L
1,448 SR
Queue Stats
24W - 32L
1,331 Elo+
Party 2
Chronos
Chronos
Quantensprung
Chronos
Level 21
God Stats
5W - 6L
1,732 SR
Queue Stats
59W - 61L
1,450 Elo+
Solo
Odin
Odin
abedrasmy901
Odin
Level 14
God Stats
6W - 7L
1,551 SR
Queue Stats
110W - 125L
1,349 Elo+
Party 2
Baron Samedi
Baron Samedi
bctIZANzak
Baron Samedi
Level 9
God Stats
2W - 2L
1,547 SR
Queue Stats
2W - 2L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 17
15,695
1,427
41,813
13,142
6,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
10 / 3 / 20
13,720
1,247
17,700
9,851
4,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GERMANM888
Sun Wukong
18
1 / 5 / 11
10,389
944
8,354
16,906
11,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
17 / 4 / 17
14,471
1,316
25,418
16,060
7,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
rastareague
Kukulkan
18
1 / 1 / 17
10,668
970
9,415
7,119
2,865
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aryniel94
Bellona
18
7 / 12 / 6
13,004
1,182
15,545
24,679
13,432
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

17
1 / 14 / 7
10,502
955
11,706
26,473
8,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
17
4 / 4 / 5
11,482
1,044
8,854
17,223
6,827
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 10 / 10
10,334
939
7,469
27,308
28,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
bctIZANzak
Baron Samedi
18
2 / 9 / 7
11,092
1,008
12,283
17,911
7,382
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
49
49
Kills
14
14
Deaths
49
82
Assists
35
Player
Kills
Deaths
Assists
KDA
W
20
1
17
28.5
L
Bellona
Aryniel94
Bellona
7
12
6
0.83
W
10
3
20
6.67
W
Sun Wukong
GERMANM888
Sun Wukong
1
5
11
1.3
L
1
14
7
0.32
L
Chronos
4
4
5
1.63
W
17
4
17
6.38
L
0
10
10
0.5
L
Baron Samedi
bctIZANzak
Baron Samedi
2
9
7
0.61
W
Kukulkan
rastareague
Kukulkan
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,700
Damage
55,857
63,078
Taken
113,594
32,059
Mitigated
64,461
14,046
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,813
31,972
0
6,924
13,142
6,300
0
8,133
5,009
0
67,492
L
Bellona
Aryniel94
Bellona
15,545
6,256
0
583
24,679
13,432
0
6,070
18,609
0
49,814
W
17,700
1,954
1,935
2,127
9,851
4,107
0
5,655
4,196
53,575
0
W
Sun Wukong
GERMANM888
Sun Wukong
8,354
3,988
0
1,242
16,906
11,224
0
8,039
8,867
0
18,507
L
11,706
1,309
3,136
2,391
26,473
8,584
0
7,364
19,109
30,500
0
L
Chronos
8,854
4,151
0
627
17,223
6,827
0
3,332
13,891
23,763
0
W
25,418
10,550
0
1,818
16,060
7,563
0
7,655
8,405
0
34,415
L
7,469
3,974
0
0
27,308
28,236
0
7,345
19,674
0
21,752
L
Baron Samedi
bctIZANzak
Baron Samedi
12,283
1,132
1,645
1,809
17,911
7,382
0
3,004
14,907
34,652
0
W
Kukulkan
rastareague
Kukulkan
9,415
1,289
0
0
7,119
2,865
0
3,361
3,758
18,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,943
Gold Earned
56,414
210
Minions Killed
188
6
Camps Cleared
5
956,173
Distance Traveled
998,461
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,695
1,427
58
5
3
194,707
2
L
Bellona
13,004
1,182
74
7
1
217,757
0
W
Ra
13,720
1,247
103
9
0
209,818
0
W
Sun Wukong
10,389
944
17
2
1
176,223
0
L
Ra
10,502
955
32
3
2
206,473
2
L
Chronos
11,482
1,044
21
2
0
184,917
1
W
Da Ji
14,471
1,316
11
1
1
212,926
0
L
Odin
10,334
939
17
2
0
208,060
2
L
Baron Samedi
11,092
1,008
44
4
2
181,254
1
W
Kukulkan
10,668
970
21
2
1
162,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role