Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BLITZKREG7468
Scylla
Level 78
God Stats
0W - 1L
1,314 SR
Queue Stats
149W - 138L
1,449 Elo+
Solo
Aphrodite
Aphrodite
Tipsy_Jokerr
Aphrodite
Level 41
God Stats
4W - 10L
1,544 SR
Queue Stats
174W - 197L
1,477 Elo+
Party 2
Artemis
Artemis
TwoPiece3232
Artemis
Level 101
God Stats
25W - 20L
1,303 SR
Queue Stats
131W - 147L
1,467 Elo+
Party 2
Chaac
Chaac
Yay100
Chaac
Level 108
God Stats
2W - 2L
1,615 SR
Queue Stats
183W - 202L
1,511 Elo+
Party 2
Team Averages
Level 90
1,455 SR
1,481 Elo+

VS

Team Averages
Level 99
1,491 SR
1,428 Elo+
Hou Yi
Hou Yi
I HOT N BEEFY I
Hou Yi
Level 112
God Stats
12W - 4L
1,507 SR
Queue Stats
303W - 283L
1,403 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jackirley
Morgan Le Fay
Level 83
God Stats
18W - 16L
1,410 SR
Queue Stats
319W - 340L
1,329 Elo+
Party 1
Bakasura
Bakasura
JazzBerryRam
Bakasura
Level 68
God Stats
1W - 0L
1,423 SR
Queue Stats
66W - 64L
1,547 Elo+
Party 1
Tiamat
Tiamat
sandjlafever1
Tiamat
Level 98
God Stats
2W - 3L
1,519 SR
Queue Stats
285W - 304L
1,382 Elo+
Solo
Neith
Neith
xSailorDarex
Neith
Level 132
God Stats
63W - 41L
1,598 SR
Queue Stats
376W - 361L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
6 / 5 / 1
9,474
592
8,419
13,020
4,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 0
6,620
414
986
8,542
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Tipsy_Jokerr
Aphrodite
13
2 / 5 / 5
7,975
498
5,315
12,921
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TwoPiece3232
Artemis
11
2 / 4 / 3
7,095
443
6,576
9,990
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Yay100
Chaac
12
0 / 2 / 0
6,792
425
2,565
10,379
10,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 2
9,933
621
9,879
11,255
3,840
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Jackirley
Morgan Le Fay
16
3 / 2 / 6
10,239
640
6,507
7,743
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
JazzBerryRam
Bakasura
17
6 / 1 / 6
10,846
678
5,363
11,446
6,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 2 / 7
9,469
592
4,480
11,048
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 1 / 1
10,921
683
10,835
7,372
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
22
22
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
5
1
1.3
L
0
6
0
0
W
7
4
2
2
W
Morgan Le Fay
Jackirley
Morgan Le Fay
3
2
6
3
W
Bakasura
JazzBerryRam
Bakasura
6
1
6
9
L
Aphrodite
Tipsy_Jokerr
Aphrodite
2
5
5
0.9
L
Artemis
TwoPiece3232
Artemis
2
4
3
0.88
L
Chaac
Yay100
Chaac
0
2
0
0
W
1
2
7
2.25
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,861
Damage
37,064
54,852
Taken
48,864
26,058
Mitigated
24,512
15,471
Healing
15,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,419
1,646
0
1,288
13,020
4,317
0
2,187
10,555
0
60,654
L
986
89
0
1,000
8,542
2,196
0
1,333
7,178
30,941
0
W
9,879
5,113
0
2,338
11,255
3,840
1,415
2,500
8,559
0
64,918
W
Morgan Le Fay
Jackirley
Morgan Le Fay
6,507
584
0
1,144
7,743
2,943
936
763
6,946
60,183
0
W
Bakasura
JazzBerryRam
Bakasura
5,363
3,995
0
5,150
11,446
6,554
1,044
382
11,064
0
74,147
L
Aphrodite
Tipsy_Jokerr
Aphrodite
5,315
898
3,155
4,950
12,921
5,837
686
5,305
7,536
28,674
0
L
Artemis
TwoPiece3232
Artemis
6,576
3,114
0
1,393
9,990
3,076
898
2,261
7,729
0
33,569
L
Chaac
Yay100
Chaac
2,565
237
0
3,685
10,379
10,632
0
167
10,147
0
31,684
W
4,480
507
141
3,614
11,048
7,300
782
2,042
8,702
31,632
0
W
10,835
4,075
0
2,971
7,372
3,875
2,542
320
7,052
0
76,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,956
Gold Earned
51,408
341
Minions Killed
527
0
Camps Cleared
0
1,355,517
Distance Traveled
1,590,228
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,474
592
93
6
0
322,471
5
L
Scylla
6,620
414
54
3
0
203,101
1
W
Hou Yi
9,933
621
98
6
0
293,170
4
W
Morgan Le Fay
10,239
640
118
7
0
344,999
6
W
Bakasura
10,846
678
126
8
0
401,089
0
L
Aphrodite
7,975
498
82
5
0
308,278
1
L
Artemis
7,095
443
55
3
0
221,566
1
L
Chaac
6,792
425
57
4
0
300,101
2
W
Tiamat
9,469
592
44
3
0
266,405
0
W
Neith
10,921
683
141
9
0
284,565
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role