Player Matchup

Tsukuyomi
Tsukuyomi
AJAEE
Tsukuyomi
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 12L
1,082 Elo+
Party 1
Ratatoskr
Ratatoskr
Buhhhh
Ratatoskr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,082 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Carlysle
Morgan Le Fay
Level 24
God Stats
2W - 6L
1,287 SR
Queue Stats
15W - 18L
1,402 Elo+
Solo
Thor
Thor
gareth789
Thor
Level 3
God Stats
2W - 5L
1,332 SR
Queue Stats
4W - 7L
1,082 Elo+
Party 1
Kukulkan
Kukulkan
sAlm0n3lLa
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,082 Elo+
Party 1
Team Averages
Level 13
1,424 SR
1,146 Elo+

VS

Team Averages
Level 18
1,534 SR
1,431 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Rushep
Zeus
Level 8
God Stats
11W - 19L
1,404 SR
Queue Stats
28W - 44L
1,309 Elo+
Solo
Merlin
Merlin
Teekeegod
Merlin
Level 15
God Stats
6W - 2L
1,715 SR
Queue Stats
42W - 40L
1,427 Elo+
Solo
Bellona
Bellona
avicias
Bellona
Level 17
God Stats
3W - 5L
1,551 SR
Queue Stats
13W - 12L
1,396 Elo+
Solo
Bakasura
Bakasura
mihaellin
Bakasura
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AJAEE
Tsukuyomi
20
17 / 10 / 6
16,625
1,188
27,696
26,831
13,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Buhhhh
Ratatoskr
20
9 / 11 / 14
15,330
1,095
25,760
29,859
17,532
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Carlysle
Morgan Le Fay
20
1 / 4 / 13
12,698
907
9,453
18,538
7,409
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
19
3 / 7 / 8
12,798
914
4,226
11,827
6,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
sAlm0n3lLa
Kukulkan
20
0 / 6 / 16
13,263
947
25,307
16,269
6,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
15 / 5 / 13
17,560
1,254
31,225
28,731
16,180
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
Rushep
Zeus
20
7 / 7 / 15
14,149
1,011
15,931
15,266
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Teekeegod
Merlin
20
4 / 4 / 17
14,250
1,018
16,129
12,620
6,256
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
avicias
Bellona
20
7 / 4 / 24
15,416
1,101
19,287
20,336
33,234
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
mihaellin
Bakasura
20
5 / 10 / 13
13,732
981
12,289
22,420
9,056
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
120
30
Kills
38
38
Deaths
30
57
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
15
5
13
4.3
L
Tsukuyomi
AJAEE
Tsukuyomi
17
10
6
2
L
Ratatoskr
Buhhhh
Ratatoskr
9
11
14
1.45
L
Morgan Le Fay
Carlysle
Morgan Le Fay
1
4
13
1.88
W
Zeus
Rushep
Zeus
7
7
15
2.07
W
Merlin
Teekeegod
Merlin
4
4
17
3.13
W
Bellona
avicias
Bellona
7
4
24
4.75
L
Thor
3
7
8
1
W
Bakasura
mihaellin
Bakasura
5
10
13
1.15
L
Kukulkan
sAlm0n3lLa
Kukulkan
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,442
Damage
94,861
103,324
Taken
99,373
50,510
Mitigated
70,044
3,060
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
31,225
1,546
358
7,237
28,731
16,180
0
13,237
15,494
65,756
0
L
Tsukuyomi
AJAEE
Tsukuyomi
27,696
11,172
0
2,192
26,831
13,374
0
16,910
8,632
0
55,940
L
Ratatoskr
Buhhhh
Ratatoskr
25,760
8,532
0
0
29,859
17,532
0
14,937
13,379
0
44,683
L
Morgan Le Fay
Carlysle
Morgan Le Fay
9,453
288
0
87
18,538
7,409
0
11,634
6,473
20,455
0
W
Zeus
Rushep
Zeus
15,931
2,858
0
943
15,266
5,318
0
4,685
10,581
30,144
0
W
Merlin
Teekeegod
Merlin
16,129
1,773
603
1,530
12,620
6,256
0
3,835
8,785
40,314
0
W
Bellona
avicias
Bellona
19,287
4,587
440
2,479
20,336
33,234
0
8,538
11,798
0
33,562
L
Thor
4,226
548
0
0
11,827
6,167
0
8,120
3,198
0
21,783
W
Bakasura
mihaellin
Bakasura
12,289
6,961
0
1,837
22,420
9,056
0
4,465
17,955
0
29,259
L
Kukulkan
sAlm0n3lLa
Kukulkan
25,307
3,973
0
781
16,269
6,028
0
11,684
4,323
58,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,714
Gold Earned
75,107
247
Minions Killed
260
4
Camps Cleared
8
1,440,212
Distance Traveled
1,236,601
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,560
1,254
73
5
3
238,699
0
L
Tsukuyomi
16,625
1,188
66
5
0
296,016
0
L
Ratatoskr
15,330
1,095
39
3
1
315,125
3
L
Morgan Le Fay
12,698
907
29
2
1
350,361
0
W
Zeus
14,149
1,011
50
4
0
200,227
0
W
Merlin
14,250
1,018
51
4
2
225,357
0
W
Bellona
15,416
1,101
38
3
0
276,996
0
L
Thor
12,798
914
38
3
0
224,747
0
W
Bakasura
13,732
981
48
3
3
295,322
0
L
Kukulkan
13,263
947
75
5
2
253,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role