Player Matchup

Hera
Hera
Angoose2003
Hera
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,349 Elo+
Solo
Skadi
Skadi
Dark_Strangerr
Skadi
Level 29
God Stats
21W - 20L
1,534 SR
Queue Stats
35W - 45L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
IceDeRamos
Gilgamesh
Level 27
God Stats
68W - 31L
1,758 SR
Queue Stats
218W - 206L
1,554 Elo+
Solo
Discordia
Discordia
Jεssi
Discordia
Level 27
God Stats
36W - 37L
1,595 SR
Queue Stats
50W - 57L
1,415 Elo+
Solo
Hachiman
Hachiman
NewAlexete
Hachiman
Level 5
God Stats
4W - 3L
1,577 SR
Queue Stats
14W - 16L
1,490 Elo+
Solo
Team Averages
Level 23
1,593 SR
1,452 Elo+

VS

Team Averages
Level 23
1,643 SR
1,498 Elo+
Olorun
Olorun
BlackKushDK
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,408 Elo+
Solo
Cernunnos
Cernunnos
DryBonesJA72
Cernunnos
Level 25
God Stats
2W - 4L
1,847 SR
Queue Stats
57W - 50L
1,500 Elo+
Solo
Arachne
Arachne
MYTH1C Hawk
Arachne
Level 28
God Stats
5W - 3L
1,701 SR
Queue Stats
183W - 189L
1,478 Elo+
Solo
Eset
Eset
Stuna chan
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,685 Elo+
Solo
Bakasura
Bakasura
Vikingrubio
Bakasura
Level 26
God Stats
0W - 1L
1,667 SR
Queue Stats
46W - 61L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 21
13,815
1,151
24,975
15,737
5,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 5 / 22
14,145
1,179
20,513
12,714
4,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
IceDeRamos
Gilgamesh
20
18 / 3 / 20
16,002
1,334
37,359
21,427
19,233
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Jεssi
Discordia
20
3 / 2 / 16
11,742
979
11,283
7,186
2,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
NewAlexete
Hachiman
20
7 / 7 / 20
12,670
1,056
11,504
15,277
5,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
1 / 8 / 7
11,666
972
8,880
22,493
11,178
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
DryBonesJA72
Cernunnos
18
3 / 5 / 9
12,404
1,034
8,685
21,587
14,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
MYTH1C Hawk
Arachne
19
16 / 7 / 2
15,173
1,264
31,504
27,275
17,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 10 / 9
11,809
984
13,953
19,083
8,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Vikingrubio
Bakasura
19
0 / 14 / 7
11,070
923
5,517
23,561
11,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
56
44
Kills
22
22
Deaths
44
99
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
5
21
4.1
L
Olorun
1
8
7
0.56
W
6
5
22
3.4
L
Cernunnos
DryBonesJA72
Cernunnos
3
5
9
1.5
W
Gilgamesh
IceDeRamos
Gilgamesh
18
3
20
9.33
W
Discordia
Jεssi
Discordia
3
2
16
5.5
L
Arachne
MYTH1C Hawk
Arachne
16
7
2
2.43
W
Hachiman
NewAlexete
Hachiman
7
7
20
2.43
L
2
10
9
0.65
L
Bakasura
Vikingrubio
Bakasura
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,634
Damage
68,539
72,341
Taken
113,999
37,563
Mitigated
62,517
9,952
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,975
7,295
82
2,497
15,737
5,921
0
6,828
8,909
47,487
0
L
Olorun
8,880
2,718
1,363
3,877
22,493
11,178
0
8,512
13,633
36,827
0
W
20,513
8,254
0
1,426
12,714
4,355
0
5,716
6,947
0
63,045
L
Cernunnos
DryBonesJA72
Cernunnos
8,685
5,492
0
3,033
21,587
14,387
0
7,470
13,771
0
46,041
W
Gilgamesh
IceDeRamos
Gilgamesh
37,359
10,063
0
5,012
21,427
19,233
0
4,958
16,182
656
62,420
W
Discordia
Jεssi
Discordia
11,283
399
0
23
7,186
2,429
0
1,677
5,509
25,441
0
L
Arachne
MYTH1C Hawk
Arachne
31,504
22,247
0
4,568
27,275
17,392
0
9,474
17,050
0
43,802
W
Hachiman
NewAlexete
Hachiman
11,504
6,075
0
912
15,277
5,625
0
3,654
11,473
0
23,804
L
13,953
1,436
968
1,437
19,083
8,265
0
6,158
12,560
34,532
0
L
Bakasura
Vikingrubio
Bakasura
5,517
2,957
0
1,015
23,561
11,295
0
5,062
18,276
0
21,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,374
Gold Earned
62,122
263
Minions Killed
220
6
Camps Cleared
5
1,089,553
Distance Traveled
1,157,425
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,815
1,151
62
5
2
205,665
0
L
Olorun
11,666
972
47
4
1
234,848
0
W
Skadi
14,145
1,179
111
9
2
193,361
0
L
Cernunnos
12,404
1,034
67
6
2
203,108
0
W
Gilgamesh
16,002
1,334
43
4
2
250,338
2
W
Discordia
11,742
979
27
2
0
243,176
3
L
Arachne
15,173
1,264
18
2
2
277,410
0
W
Hachiman
12,670
1,056
20
2
0
197,013
0
L
Eset
11,809
984
40
3
0
229,663
0
L
Bakasura
11,070
923
48
4
0
212,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role